Leaked source code of windows server 2003
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/***
*putch.c - contains the _putch() routine * * Copyright (c) 1989-2001, Microsoft Corporation. All rights reserved. * *Purpose: * The routine "_putch()" writes a single character to the console. * * NOTE: In real-mode MS-DOS the character is actually written to standard * output, and is therefore redirected when standard output is redirected. * However, under Win32 console mode, the character is ALWAYS written * to the console, even when standard output has been redirected. * *Revision History: * 06-08-89 PHG Module created, based on asm version * 03-13-90 GJF Made calling type _CALLTYPE1, added #include * <cruntime.h> and fixed copyright. Also, cleaned up * the formatting a bit. * 06-05-90 SBM Recoded as pure 32-bit, using new file handle state bits * 07-24-90 SBM Removed '32' from API names * 10-01-90 GJF New-style function declarators. * 12-04-90 SRW Changed to include <oscalls.h> instead of <doscalls.h> * 12-06-90 SRW Added _CRUISER_ and _WIN32 conditionals. * 01-16-91 GJF ANSI naming. * 02-19-91 SRW Adapt to OpenFile/CreateFile changes (_WIN32_) * 02-25-91 MHL Adapt to ReadFile/WriteFile changes (_WIN32_) * 07-26-91 GJF Took out init. stuff and cleaned up the error * handling [_WIN32_]. * 03-20-93 GJF Use WriteConsole instead of WriteFile. * 04-06-93 SKS Replace _CRTAPI* with __cdecl * 09-06-94 CFW Remove Cruiser support. * 09-06-94 CFW Replace MTHREAD with _MT. * 12-03-94 SKS Clean up OS/2 references * 12-08-95 SKS _confh is now initialized on demand * 02-07-98 GJF Changes for Win64: type of _confh is now intptr_t. * 04-29-02 GB Added try-finally arounds lock-unlock. * *******************************************************************************/
#include <cruntime.h>
#include <oscalls.h>
#include <conio.h>
#include <internal.h>
#include <mtdll.h>
#include <stdio.h>
/*
* declaration for console handle */ extern intptr_t _confh;
/***
*int _putch(c) - write a character to the console * *Purpose: * Calls WriteConsole to output the character * Note: in Win32 console mode always writes to console even * when stdout redirected * *Entry: * c - Character to be output * *Exit: * If an error is returned from WriteConsole * Then returns EOF * Otherwise * returns character that was output * *Exceptions: * *******************************************************************************/
#ifdef _MT
/* normal version lock and unlock the console, and then call the _lk version
which directly accesses the console without locking. */
int __cdecl _putch ( int c ) { int ch;
_mlock(_CONIO_LOCK); /* secure the console lock */ __TRY ch = _putch_lk(c); /* output the character */ __FINALLY _munlock(_CONIO_LOCK); /* release the console lock */ __END_TRY_FINALLY
return ch; } #endif /* _MT */
/* define version which accesses the console directly - normal version in
non-_MT situations, special _lk version in _MT */
#ifdef _MT
int __cdecl _putch_lk ( #else
int __cdecl _putch ( #endif
int c ) { /* can't use ch directly unless sure we have a big-endian machine */ unsigned char ch = (unsigned char)c; ULONG num_written;
/*
* _confh, the handle to the console output, is created the * first time that either _putch() or _cputs() is called. */
if (_confh == -2) __initconout();
/* write character to console file handle */
if ( (_confh == -1) || !WriteConsole( (HANDLE)_confh, (LPVOID)&ch, 1, &num_written, NULL ) ) /* return error indicator */ return EOF;
return ch; }
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