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//*****************************************************************************
//
// MESSAGE HEAP 16 -
//
// Heap allocation functions for 32-16 message thunks.
//
// NOTE: these are NOT general purpose heap managment routines.
//
//
// 07-17-92 NanduriR Created.
//
//*****************************************************************************
#include "precomp.h"
#pragma hdrstop
MODNAME(walloc16.c);
//*****************************************************************************
// General Notes:
//
// This heap maanger is for specific 'performance gains' and is thus not
// intended for general purpose use and therfore much of the overhead has
// been eliminated.
//
// This heap manager is intended mainly for thunks - where we are sure that
// an alloced block will definitely be freed. Thus it is meant for our use.
//
// The heap is conceptually an array of constant-size blocks. The size of the
// block is predefined. The code is optimized for allocation requests of one
// blocksize or less. It is slower if the allocation request needs more than
// one block.
//
// The heap header is a static array. The header has two flags. One to note
// that a particular heapblock is in use and the other to note whether the
// block forms a part of a linked/chained set of contiguous blocks. The blocks
// are linked when the allocation request is for more than the predefined
// block size.
//
//*****************************************************************************
#define HEAP16_TOTALSIZE 0x2000
#define HEAP16_BLOCKSIZE 0x100 // We should set it to an optimum value
#define HEAP16_BLOCKCOUNT (HEAP16_TOTALSIZE/HEAP16_BLOCKSIZE)
#define HHDR16_FINUSE 0x01
#define HHDR16_FLINKED 0x02
#define ISBLOCKINUSE(block) ((block) & HHDR16_FINUSE)
#define ISBLOCKLINKED(block) ((block) & HHDR16_FLINKED)
//*****************************************************************************
//
// Globals -
//
// vahdr - is the heap header. This header is 32bit memory and not part of the
// 16bit heap - this is so that the 16bit heap is put to maximum use.
//
// vpHeap16 - far pointer to the start of 16bit heap
//
// viFreeIndex - the index from which we start searching for a freeblock.
// Normally this is set to the memoryblock that was most
// recently freed, thus increasing the chances of finding
// a freeblock instantly.
//*****************************************************************************
BYTE vahdr[HEAP16_BLOCKCOUNT]; LPBYTE vpHeap16 = (LPBYTE)NULL; UINT viFreeIndex = 0; // First look for Free block here.
//*****************************************************************************
//
// malloc16 -
//
// Allocs memory from 16bit block.
// If heap is full, does normal GlobalAlloc
//
// Returns farpointer to memoryblock;
//
//*****************************************************************************
VPVOID FASTCALL malloc16(UINT cb) { INT i, j; INT cBlocksRequired; INT fContiguousFreeBlocks; INT vpT;
if (vpHeap16 == (LPBYTE)NULL) { vpHeap16 = (LPBYTE)GlobalAllocLock16(GMEM_MOVEABLE | GMEM_SHARE, HEAP16_TOTALSIZE, NULL); if (vpHeap16 != NULL) {
//
// Initialize heap header.
// LATER: is this necessary?. Heaphdr is a static array so
// is it already intialized to ZERO?
//
for(i = 0; i < HEAP16_BLOCKCOUNT ; i++) { vahdr[i] = 0; }
}
}
if (vpHeap16 != (LPBYTE)NULL) { if (cb <= HEAP16_BLOCKSIZE && !ISBLOCKINUSE(vahdr[viFreeIndex])) {
//
// If 'single' block and the 'current' index is free.
//
vahdr[viFreeIndex] = HHDR16_FINUSE; i = viFreeIndex++; if (viFreeIndex == HEAP16_BLOCKCOUNT) viFreeIndex = 0; return (VPVOID)((LPBYTE)vpHeap16 + i * HEAP16_BLOCKSIZE); } else {
//
// if the 'current' index is not free or if 'multiple' blocks
//
cBlocksRequired = (cb / HEAP16_BLOCKSIZE) + 1; for (i = 0; i < HEAP16_BLOCKCOUNT ; i++ ) { if ((viFreeIndex + i + cBlocksRequired) <= HEAP16_BLOCKCOUNT) { fContiguousFreeBlocks = TRUE; for (j = 0; j < cBlocksRequired; j++) { if (ISBLOCKINUSE(vahdr[viFreeIndex + i + j])) { fContiguousFreeBlocks = FALSE; i += j; break; } }
if (fContiguousFreeBlocks) { for (j = 0; j < (cBlocksRequired - 1); j++) { vahdr[viFreeIndex + i + j] = (HHDR16_FINUSE | HHDR16_FLINKED); } vahdr[viFreeIndex + i + j] = HHDR16_FINUSE;
i += viFreeIndex; viFreeIndex = i + cBlocksRequired; if (viFreeIndex == HEAP16_BLOCKCOUNT) viFreeIndex = 0; return (VPVOID)((LPBYTE)vpHeap16 + i * HEAP16_BLOCKSIZE); } } else {
//
// Outside the heaphdr range. Reset viFreeIndex, so that
// we search from the start of heaphdr.
//
viFreeIndex = -(i+1); } } viFreeIndex = 0; }
}
//
// Here - if allocation from heap failed
//
vpT = (VPVOID)GlobalAllocLock16(GMEM_MOVEABLE, cb, NULL); if (vpT) { return vpT; } else { LOGDEBUG(0,("malloc16: failed\n")); return (VPVOID)NULL; } }
//*****************************************************************************
//
// free16 -
//
// frees 16bit memory block.
// If the block is not part of the 16bit heap, does GlobalFree.
//
// Returns TRUE;
//
//*****************************************************************************
BOOL FASTCALL free16(VPVOID vp) { INT iStartIndex; BOOL fLinked;
iStartIndex = ((LPBYTE)vp - (LPBYTE)vpHeap16) / HEAP16_BLOCKSIZE;
//
// Invalid iStartIndex implies that the block was GlobalAlloced
//
if (iStartIndex >= 0 && iStartIndex < HEAP16_BLOCKCOUNT) {
//
// If 'single' block: get out fast
// else 'multiple' block: loop for all the blocks
//
viFreeIndex = iStartIndex; if (!ISBLOCKLINKED(vahdr[iStartIndex])) { WOW32ASSERT(ISBLOCKINUSE(vahdr[iStartIndex])); vahdr[iStartIndex] = 0; } else { while (ISBLOCKINUSE(vahdr[iStartIndex])) { fLinked = ISBLOCKLINKED(vahdr[iStartIndex]); vahdr[iStartIndex] = 0; if (fLinked) iStartIndex++; else break; } } } else { WOW32ASSERT(LOWORD(vp)==0); // GlobalAlloced pointers have offset = 0
GlobalUnlockFree16(vp); } return (BOOL)TRUE; }
//*****************************************************************************
//
// stackalloc16 -
//
// Allocs memory from current task's 16bit stack.
// Returns farpointer to memoryblock;
//
// NOTES!!!!!:
// - This is not intended to be a full blown memory manager. It is intended to
// replace the TDF_INITCALLBACKSTACKFLAG to avoid problems with ptd->vpCBStack
// getting hosed by multiple stackalloc16 calls. (See bug #393267 et al)
// - All calls to stackalloc16() and stackfree16() must be properly nested.
// If you can't assure that your usage is properly nested, you'd better use
// GlobalAllocLock16() & GlobalUnlockFree16() instead.
// Beware individual message thunks may have calls to stackalloc16() that
// aren't readily apparent.
// - The request size passed to stackfree16() needs to be the same as the size
// of the corresponding stackalloc16() call.
// - Run your changes involving stackalloc16() under debug WOW32.DLL. The
// built-in sanity checking will help you catch any gotcha's
// - ptd->vpCBStack *SHOULD NOT* be referenced or used outside of stackalloc16()
// stackfree16(), and callback16().
// - If this mechanism gets out of whack, chances are the symptom will be
// a 16-bit stack fault message.
//*****************************************************************************
VPVOID FASTCALL stackalloc16(UINT cb) { #ifdef DEBUG
VPVOID vp; DWORD *psig, cb16; #endif
register PTD ptd;
// get current task's 16bit stack
ptd = CURRENTPTD();
#ifdef DEBUG
// Save requested allocation size. Assume it will always be less than 64K
cb16 = (DWORD)cb;
// Add a dword (for signature) to the requested size
cb += sizeof(DWORD);
// Get the current callback sp
if (ptd->cStackAlloc16 == 0) { vp = ptd->vpStack; } else { vp = ptd->vpCBStack; } #endif
// grow ss:sp and return this imaginary pointer.
if (ptd->cStackAlloc16 == 0) { ptd->vpCBStack = ptd->vpStack - cb; } else { ptd->vpCBStack -= cb; }
#ifdef DEBUG
// Slide our DWORD signature in after the allocated request
vp -= sizeof(DWORD); GETVDMPTR(vp, sizeof(DWORD), psig);
// The signature hiword is the offset (sp) we're returning.
// The signature loword is the requested size.
*psig = ((ptd->vpCBStack & 0x0000FFFF) << 16) | cb16; FLUSHVDMPTR(vp, sizeof(DWORD), psig); FREEVDMPTR(psig); #endif
ptd->cStackAlloc16++; WOW32ASSERT((ptd->cStackAlloc16 >= 1));
return (VPVOID)ptd->vpCBStack; }
//*****************************************************************************
//
// StackFree16 -
//
// Decrements count of memory alloc'd by stackalloc16
//
// NOTES:
// - This is #define'd as stackfree16(vp,cb) StackFree16(cb) in free builds
// and stackfree16(vp,cb) StackFree16(vp, cb) in DEBUG builds (wcall16.h)
// - See stackalloc16() NOTES above
//
//*****************************************************************************
#ifdef DEBUG
VOID FASTCALL StackFree16(VPVOID vp, UINT cb) #else
VOID FASTCALL StackFree16(UINT cb) #endif
{ register PTD ptd; #ifdef DEBUG
DWORD *psig, sig;
// reconstruct what our signature should be
sig = ((vp & 0x0000FFFFF) << 16) | cb; #endif
ptd = CURRENTPTD();
ptd->vpCBStack += cb;
#ifdef DEBUG
// vpCBStack should now be pointing at our signature.
GETVDMPTR(ptd->vpCBStack, sizeof(DWORD), psig);
// you are hitting this assertion for one of the following reasons:
// - calls to stackalloc16() & stackfree16() are not properly nested
// - the signature got overwritten
// - somebody changed ptd->vpCBStack incorrectly
WOW32ASSERTMSG((*psig == sig), ("WOW::StackFree16 out of synch!!\n"));
// adjust for the signature DWORD we added to the request
ptd->vpCBStack += sizeof(DWORD); #endif
if(ptd->cStackAlloc16 > 0) { ptd->cStackAlloc16--; } else { WOW32ASSERTMSG((FALSE), ("WOW::StackFree16:cStackAlloc16 <= 0!\n")); ptd->cStackAlloc16 = 0; // if it was less than 0 somehow
} }
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