Leaked source code of windows server 2003
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/*++
Copyright (c) 1990 Microsoft Corporation
Module Name:
cachedat.c
Abstract:
This module implements the Memory Management based cache management routines for the common Cache subsystem.
Author:
Tom Miller [TomM] 4-May-1990
Revision History:
--*/
#include "cc.h"
//
// Global SharedCacheMap lists and resource to synchronize access to it.
//
//
// extern KSPIN_LOCK CcMasterSpinLock;
LIST_ENTRY CcCleanSharedCacheMapList; SHARED_CACHE_MAP_LIST_CURSOR CcDirtySharedCacheMapList; SHARED_CACHE_MAP_LIST_CURSOR CcLazyWriterCursor;
//
// Worker thread structures:
//
// A spinlock to synchronize all three lists.
// A count of the number of worker threads Cc will use
// A count of the number of worker threads Cc in use
// A listhead for preinitialized executive work items for Cc use.
// A listhead for an express queue of WORK_QUEUE_ENTRYs
// A listhead for a regular queue of WORK_QUEUE_ENTRYs
// A listhead for a post-tick queue of WORK_QUEUE_ENTRYs
//
// A flag indicating if we are throttling the queue to a single thread
//
// extern KSPIN_LOCK CcWorkQueueSpinLock;
ULONG CcNumberWorkerThreads = 0; ULONG CcNumberActiveWorkerThreads = 0; LIST_ENTRY CcIdleWorkerThreadList; LIST_ENTRY CcExpressWorkQueue; LIST_ENTRY CcRegularWorkQueue; LIST_ENTRY CcPostTickWorkQueue;
BOOLEAN CcQueueThrottle = FALSE;
//
// Store the current idle delay and target time to clean all. We must calculate
// the idle delay in terms of clock ticks for the lazy writer timeout.
//
ULONG CcIdleDelayTick; LARGE_INTEGER CcNoDelay; LARGE_INTEGER CcFirstDelay = {(ULONG)-(3*LAZY_WRITER_IDLE_DELAY), -1}; LARGE_INTEGER CcIdleDelay = {(ULONG)-LAZY_WRITER_IDLE_DELAY, -1}; LARGE_INTEGER CcCollisionDelay = {(ULONG)-LAZY_WRITER_COLLISION_DELAY, -1}; LARGE_INTEGER CcTargetCleanDelay = {(ULONG)-(LONG)(LAZY_WRITER_IDLE_DELAY * (LAZY_WRITER_MAX_AGE_TARGET + 1)), -1};
//
// Spinlock for controlling access to Vacb and related global structures,
// and a counter indicating how many Vcbs are active.
//
// extern KSPIN_LOCK CcVacbSpinLock;
ULONG_PTR CcNumberVacbs;
//
// Pointer to the global Vacb vector.
//
PVACB CcVacbs; PVACB CcBeyondVacbs; LIST_ENTRY CcVacbLru; LIST_ENTRY CcVacbFreeList; ULONG CcMaxVacbLevelsSeen = 1; ULONG CcVacbLevelEntries = 0; PVACB *CcVacbLevelFreeList = NULL; ULONG CcVacbLevelWithBcbsEntries = 0; PVACB *CcVacbLevelWithBcbsFreeList = NULL;
//
// Deferred write list and respective Thresholds
//
extern KSPIN_LOCK CcDeferredWriteSpinLock; LIST_ENTRY CcDeferredWrites; ULONG CcDirtyPageThreshold; ULONG CcDirtyPageTarget; ULONG CcPagesYetToWrite; ULONG CcPagesWrittenLastTime = 0; ULONG CcDirtyPagesLastScan = 0; ULONG CcAvailablePagesThreshold = 100; ULONG CcTotalDirtyPages = 0;
//
// Captured system size
//
MM_SYSTEMSIZE CcCapturedSystemSize;
//
// Number of outstanding aggresive zeroers in the system. Used
// to throttle the activity.
//
LONG CcAggressiveZeroCount; LONG CcAggressiveZeroThreshold;
//
// Tuning options du Jour
//
ULONG CcTune = 0;
//
// Global structure controlling lazy writer algorithms
//
LAZY_WRITER LazyWriter;
GENERAL_LOOKASIDE CcTwilightLookasideList;
#ifdef CCDBG
LONG CcDebugTraceLevel = 0; LONG CcDebugTraceIndent = 0;
#ifdef CCDBG_LOCK
extern KSPIN_LOCK CcDebugTraceLock; #endif // def CCDBG_LOCK
#endif
//
// Global list of pinned Bcbs which may be examined for debug purposes
//
#if DBG
ULONG CcBcbCount; LIST_ENTRY CcBcbList;
#endif
//
// Throw away miss counter.
//
ULONG CcThrowAway;
//
// Performance Counters
//
ULONG CcFastReadNoWait; ULONG CcFastReadWait; ULONG CcFastReadResourceMiss; ULONG CcFastReadNotPossible;
ULONG CcFastMdlReadNoWait; ULONG CcFastMdlReadWait; ULONG CcFastMdlReadResourceMiss; ULONG CcFastMdlReadNotPossible;
ULONG CcMapDataNoWait; ULONG CcMapDataWait; ULONG CcMapDataNoWaitMiss; ULONG CcMapDataWaitMiss;
ULONG CcPinMappedDataCount;
ULONG CcPinReadNoWait; ULONG CcPinReadWait; ULONG CcPinReadNoWaitMiss; ULONG CcPinReadWaitMiss;
ULONG CcCopyReadNoWait; ULONG CcCopyReadWait; ULONG CcCopyReadNoWaitMiss; ULONG CcCopyReadWaitMiss;
ULONG CcMdlReadNoWait; ULONG CcMdlReadWait; ULONG CcMdlReadNoWaitMiss; ULONG CcMdlReadWaitMiss;
ULONG CcReadAheadIos;
ULONG CcLazyWriteHotSpots; ULONG CcLazyWriteIos; ULONG CcLazyWritePages; ULONG CcDataFlushes; ULONG CcDataPages;
ULONG CcLostDelayedWrites;
PULONG CcMissCounter = &CcThrowAway;
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