Leaked source code of windows server 2003
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
# Microsoft Developer Studio Project File - Name="DevCon2" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DevCon2 - Win32 Unicode Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "DevCon2.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "DevCon2.mak" CFG="DevCon2 - Win32 Unicode Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "DevCon2 - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "DevCon2 - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "DevCon2 - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE
# Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe
!IF "$(CFG)" == "DevCon2 - Win32 Unicode Debug"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "DebugU" # PROP BASE Intermediate_Dir "DebugU" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugU" # PROP Intermediate_Dir "DebugU" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_MERGE_PROXYSTUB" /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib setupapi.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # Begin Custom Build - Performing registration OutDir=.\DebugU TargetPath=.\DebugU\DevCon2.dll InputPath=.\DebugU\DevCon2.dll SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" if "%OS%"=="" goto NOTNT if not "%OS%"=="Windows_NT" goto NOTNT regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" goto end :NOTNT echo Warning : Cannot register Unicode DLL on Windows 95 :end # End Custom Build
!ELSEIF "$(CFG)" == "DevCon2 - Win32 Unicode Release MinSize"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseUMinSize" # PROP BASE Intermediate_Dir "ReleaseUMinSize" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseUMinSize" # PROP Intermediate_Dir "ReleaseUMinSize" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /O1 /D "NDEBUG" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_MERGE_PROXYSTUB" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib setupapi.lib /nologo /subsystem:windows /dll /machine:I386 # Begin Custom Build - Performing registration OutDir=.\ReleaseUMinSize TargetPath=.\ReleaseUMinSize\DevCon2.dll InputPath=.\ReleaseUMinSize\DevCon2.dll SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" if "%OS%"=="" goto NOTNT if not "%OS%"=="Windows_NT" goto NOTNT regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" goto end :NOTNT echo Warning : Cannot register Unicode DLL on Windows 95 :end # End Custom Build
!ELSEIF "$(CFG)" == "DevCon2 - Win32 Unicode Release MinDependency"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseUMinDependency" # PROP BASE Intermediate_Dir "ReleaseUMinDependency" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseUMinDependency" # PROP Intermediate_Dir "ReleaseUMinDependency" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /O1 /D "NDEBUG" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_MERGE_PROXYSTUB" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib setupapi.lib /nologo /subsystem:windows /dll /machine:I386 # Begin Custom Build - Performing registration OutDir=.\ReleaseUMinDependency TargetPath=.\ReleaseUMinDependency\DevCon2.dll InputPath=.\ReleaseUMinDependency\DevCon2.dll SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" if "%OS%"=="" goto NOTNT if not "%OS%"=="Windows_NT" goto NOTNT regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" goto end :NOTNT echo Warning : Cannot register Unicode DLL on Windows 95 :end # End Custom Build
!ENDIF
# Begin Target
# Name "DevCon2 - Win32 Unicode Debug" # Name "DevCon2 - Win32 Unicode Release MinSize" # Name "DevCon2 - Win32 Unicode Release MinDependency" # Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File
SOURCE=.\DevCon2.cpp # End Source File # Begin Source File
SOURCE=.\DevCon2.def # End Source File # Begin Source File
SOURCE=.\DevCon2.idl # ADD MTL /tlb ".\DevCon2.tlb" /h "DevCon2.h" /iid "DevCon2_i.c" /Oicf # End Source File # Begin Source File
SOURCE=.\DevCon2.rc # End Source File # Begin Source File
SOURCE=.\Device.cpp # End Source File # Begin Source File
SOURCE=.\DeviceConsole.cpp # End Source File # Begin Source File
SOURCE=.\DeviceIcon.cpp # End Source File # Begin Source File
SOURCE=.\Devices.cpp # End Source File # Begin Source File
SOURCE=.\DevicesEnum.cpp # End Source File # Begin Source File
SOURCE=.\DevInfoSet.cpp # End Source File # Begin Source File
SOURCE=.\dlldatax.c # PROP Exclude_From_Scan -1 # PROP BASE Exclude_From_Build 1 # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File
SOURCE=.\Driver.cpp # End Source File # Begin Source File
SOURCE=.\Drivers.cpp # End Source File # Begin Source File
SOURCE=.\DriversEnum.cpp # End Source File # Begin Source File
SOURCE=.\DrvSearchSet.cpp # End Source File # Begin Source File
SOURCE=.\SetupClass.cpp # End Source File # Begin Source File
SOURCE=.\SetupClassEnum.cpp # End Source File # Begin Source File
SOURCE=.\SetupClasses.cpp # End Source File # Begin Source File
SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File
SOURCE=.\Strings.cpp # End Source File # Begin Source File
SOURCE=.\StringsEnum.cpp # End Source File # End Group # Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File
SOURCE=.\Device.h # End Source File # Begin Source File
SOURCE=.\DeviceConsole.h # End Source File # Begin Source File
SOURCE=.\DeviceIcon.h # End Source File # Begin Source File
SOURCE=.\Devices.h # End Source File # Begin Source File
SOURCE=.\DevicesEnum.h # End Source File # Begin Source File
SOURCE=.\DevInfoSet.h # End Source File # Begin Source File
SOURCE=.\dlldatax.h # PROP Exclude_From_Scan -1 # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 # End Source File # Begin Source File
SOURCE=.\Driver.h # End Source File # Begin Source File
SOURCE=.\Drivers.h # End Source File # Begin Source File
SOURCE=.\DriversEnum.h # End Source File # Begin Source File
SOURCE=.\DrvSearchSet.h # End Source File # Begin Source File
SOURCE=.\Resource.h # End Source File # Begin Source File
SOURCE=.\SetupClass.h # End Source File # Begin Source File
SOURCE=.\SetupClassEnum.h # End Source File # Begin Source File
SOURCE=.\SetupClasses.h # End Source File # Begin Source File
SOURCE=.\StdAfx.h # End Source File # Begin Source File
SOURCE=.\StringsEnum.h # End Source File # Begin Source File
SOURCE=.\utils.h # End Source File # Begin Source File
SOURCE=.\xStrings.h # End Source File # End Group # Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File
SOURCE=.\DevCon2.rgs # End Source File # Begin Source File
SOURCE=.\DeviceConsole.rgs # End Source File # Begin Source File
SOURCE=.\DeviceIcon.rgs # End Source File # Begin Source File
SOURCE=.\Devices.rgs # End Source File # Begin Source File
SOURCE=.\SetupClasses.rgs # End Source File # Begin Source File
SOURCE=.\Strings.rgs # End Source File # End Group # Begin Group "Scripts"
# PROP Default_Filter ".vbs" # Begin Source File
SOURCE=.\scripts\serialports.vbs # End Source File # Begin Source File
SOURCE=.\scripts\test1.vbs # End Source File # Begin Source File
SOURCE=.\scripts\test1a.vbs # End Source File # Begin Source File
SOURCE=.\scripts\test2.vbs # End Source File # Begin Source File
SOURCE=.\scripts\test3.vbs # End Source File # Begin Source File
SOURCE=.\scripts\test4.vbs # End Source File # Begin Source File
SOURCE=.\scripts\test5.vbs # End Source File # Begin Source File
SOURCE=.\scripts\test6.vbs # End Source File # Begin Source File
SOURCE=.\scripts\test7.vbs # End Source File # Begin Source File
SOURCE=.\scripts\test8.vbs # End Source File # End Group # End Target # End Project
|