Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) Microsoft Corporation
  3. !ENDIF
  4. FUSION_BUILD_TYPE=WIN
  5. !include $(PROJECT_ROOT)\win32\fusion\fusion.inc
  6. TARGETPATH=obj
  7. DLLDEF=$(O)\$(TARGETNAME).def
  8. USE_VCCOM=1
  9. #USE_ATL=1
  10. USE_MSVCRT=1
  11. INCLUDES=\
  12. ..; \
  13. $(INCLUDES); \
  14. $(FUSION_PATH)\inc; \
  15. $(FUSION_PATH)\inc\$(O); \
  16. $(FUSION_PATH)\idl\$(O); \
  17. $(FUSION_PATH)\sxs; \
  18. $(FUSION_PATH)\eventlog\$(FUSION_BUILD_LEAF_DIRECTORY)\$(O); \
  19. TARGETLIBS= \
  20. $(TARGETLIBS) \
  21. $(FUSION_LIB_PATH)\$(FUSION_BUILD_TYPE_PREFIX)sxsmain.lib \
  22. $(FUSION_LIB_PATH)\$(FUSION_BUILD_TYPE_PREFIX)sxs1.lib \
  23. $(FUSION_LIB_PATH)\$(FUSION_BUILD_TYPE_PREFIX)sxs2.lib \
  24. $(FUSION_LIB_PATH)\$(FUSION_BUILD_TYPE_PREFIX)win32oneshot.lib \
  25. $(FUSION_PATH)\$(O)\win32simplelock.lib \
  26. $(FUSION_LIB_PATH)\$(FUSION_BUILD_TYPE_PREFIX)utils.lib \
  27. $(FUSION_LIB_PATH)\$(FUSION_BUILD_TYPE_PREFIX)xmlparser.lib \
  28. $(FUSION_LIB_PATH)\$(FUSION_BUILD_TYPE_PREFIX)id.lib \
  29. $(FUSION_LIB_PATH)\$(FUSION_BUILD_TYPE_PREFIX)eventlog.lib \
  30. $(FUSION_PATH)\$(O)\fusion_uuid.lib \
  31. $(FUSION_LIB_PATH)\$(FUSION_BUILD_TYPE_PREFIX)xml.lib \
  32. # $(FUSION_LIB_PATH)\$(FUSION_BUILD_TYPE_PREFIX)fusionsetupapi.lib \
  33. $(FUSION_PATH)\winthrow\$(O)\winthrow.lib \
  34. $(SDK_LIB_PATH)\noenv.obj \
  35. $(SDK_LIB_PATH)\noarg.obj \
  36. $(SDK_LIB_PATH)\msvcrt.lib \
  37. $(SDK_LIB_PATH)\ntdll.lib \
  38. $(SDK_LIB_PATH)\uuid.lib \
  39. $(SDK_LIB_PATH)\kernel32.lib \
  40. $(SDK_LIB_PATH)\kernl32p.lib \
  41. $(SDK_LIB_PATH)\advapi32.lib \
  42. $(SDK_LIB_PATH)\crypt32.lib \
  43. $(SDK_LIB_PATH)\rpcrt4.lib \
  44. $(SDK_LIB_PATH)\setupapi.lib \
  45. $(SDK_LIB_PATH)\imagehlp.lib \
  46. $(SDK_LIB_PATH)\user32.lib \
  47. $(SDK_LIB_PATH)\wintrust.lib \
  48. $(SDK_LIB_PATH)\mpr.lib \
  49. $(SDK_LIB_PATH)\ole32.lib \
  50. $(SDK_LIB_PATH)\oleaut32.lib \
  51. $(SDK_LIB_PATH)\comctl32.lib \
  52. PRECOMPILED_CXX=1
  53. PRECOMPILED_INCLUDE=..\stdinc.h
  54. #PRECOMPILED_OBJ=$(O)\stdinc.obj