Leaked source code of windows server 2003
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/*
* DLLFUNCS.CPP * * Contains entry and exit points for the DLL implementation * of the OLE 2.0 User Interface Support Library. * * This file is not needed if we are linking the static library * version of this library. * * Copyright (c)1992 Microsoft Corporation, All Right Reserved */
#include "precomp.h"
#include "common.h"
#include "uiclass.h"
OLEDBGDATA_MAIN(TEXT("OLEDLG"))
/*
* DllMain * * Purpose: * DLL-specific entry point called from LibEntry. */
STDAPI_(BOOL) OleUIInitialize(HINSTANCE, HINSTANCE); STDAPI_(BOOL) OleUIUnInitialize();
#pragma code_seg(".text$initseg")
BOOL WINAPI DllMain(HINSTANCE hInst, DWORD Reason, LPVOID lpv) { if (Reason == DLL_PROCESS_DETACH) { OleDbgOut2(TEXT("DllMain: OLEDLG.DLL unloaded\r\n"));
OleUIUnInitialize(); } else if (Reason == DLL_PROCESS_ATTACH) { OSVERSIONINFO sVersion;
sVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
if (GetVersionEx(&sVersion)) { if (VER_PLATFORM_WIN32s == sVersion.dwPlatformId) { if ((1 == sVersion.dwMajorVersion) && (30 > sVersion.dwMinorVersion)) { return(FALSE); // fail to load on older versions of Win32s
} } }
OleDbgOut2(TEXT("DllMain: OLEDLG.DLL loaded\r\n"));
DisableThreadLibraryCalls(hInst);
OleUIInitialize(hInst, (HINSTANCE)0); } return TRUE; }
#pragma code_seg()
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