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/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Copyright (c) 1989-1999 Microsoft Corporation
Module Name: arrayana.cxx
Abstract:
Implementation of array marshall and unmarshall analysis.
Notes:
History:
Nov-13-1993 VibhasC Created.
----------------------------------------------------------------------------*/
/****************************************************************************
* include files ***************************************************************************/
#include "allana.hxx"
#pragma hdrstop
/****************************************************************************
* local definitions ***************************************************************************/ /****************************************************************************
* local data ***************************************************************************/
/****************************************************************************
* externs ***************************************************************************/ /****************************************************************************/
CG_STATUS CG_FIXED_ARRAY::MarshallAnalysis( ANALYSIS_INFO * pAna ) /*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Routine Description:
Perform marshall analysis for a fixed array.
Arguments:
pAna = The analysis block.
Return Value:
CG_OK Notes:
----------------------------------------------------------------------------*/ { CG_NDR * pBasicCGClass = GetBasicCGClass(); ID_CG ID = pBasicCGClass->GetCGID(); BOOL fIsArrayOfUnion = FALSE;
if((ID == ID_CG_UNION) || (ID == ID_CG_ENCAP_STRUCT)) fIsArrayOfUnion = TRUE;
// Temp fix for varying arrays.
if( IsVarying() || fIsArrayOfUnion ) { return CG_OK; }
pBasicCGClass->MarshallAnalysis( pAna );
return CG_OK; }
CG_STATUS CG_FIXED_ARRAY::FollowerMarshallAnalysis( ANALYSIS_INFO * pAna ) /*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Routine Description:
Perform Follower (embedded pointer) marshall analysis on the fixed array
Arguments:
pAna - The analyser block.
Return Value:
CG_OK Notes:
// For buffer size calculation, we trick the child cg into beleieving it
// is the only element being marshalled, so that it gives us the real
// size per element. Then based on the alignment property before and
// after the analysis, we make the sizing decisions.
----------------------------------------------------------------------------*/ { CG_NDR * pBasicCGClass = GetBasicCGClass(); pBasicCGClass->FollowerMarshallAnalysis( pAna );
return CG_OK; }
CG_STATUS CG_ARRAY::DimByDimMarshallAnalysis( ANALYSIS_INFO * pAna ) { pAna->PushEmbeddingLevel(); GetBasicCGClass()->MarshallAnalysis( pAna ); pAna->PopEmbeddingLevel();
return CG_OK;
}
CG_STATUS CG_ARRAY::DimByDimUnMarshallAnalysis( ANALYSIS_INFO* ) { return CG_OK; } CG_STATUS CG_ARRAY::S_OutLocalAnalysis( ANALYSIS_INFO * pAna ) { if( IsFixedArray() ) { if( pAna->GetCurrentSide() != C_SIDE ) { PNAME pName = pAna->GenTempResourceName( "A" ); node_skl * pType= MakeIDNode( pName, GetType() ); SetResource( pAna->AddLocalResource( pName, pType )); } SetAllocatedOnStack( 1 ); } return CG_OK; }
CG_STATUS CG_ARRAY::MarshallAnalysis( ANALYSIS_INFO * pAna ) { ID_CG MyID = GetCGID(); short NoOfDimensions = short( GetDimensions() - 1 ); int i;
//
// Depending upon the id, perform analysis. Basically declare the
// needed local variables.
//
// If it has embedded pointers or if block copy is not possible, declare
// an index variable for each dimension.
if( !IsBlockCopyPossible() ) { CG_ARRAY * pThis;
for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetIndexResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "I" );
GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_UNDEF, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetIndexResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource( GetIndexResource()->GetResourceName(), GetIndexResource()->GetType() ); }
DimByDimMarshallAnalysis( pAna );
}
if( IsFixedArray() && !IsArrayOfRefPointers() ) { CG_FIXED_ARRAY * pThis = (CG_FIXED_ARRAY *)this; unsigned long TotalSize = pThis->GetNumOfElements();
for( i = 0; i < NoOfDimensions; i++, pThis = (CG_FIXED_ARRAY *)pThis->GetChild() ) { TotalSize = TotalSize * pThis->GetNumOfElements(); }
TotalSize = TotalSize * pThis->GetBasicCGClass()->GetWireSize(); }
if( (MyID == ID_CG_CONF_ARRAY) || (MyID == ID_CG_CONF_VAR_ARRAY)) { CG_ARRAY * pThis;
for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetSizeResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "S" );
GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_LONG, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetSizeResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource(GetSizeResource()->GetResourceName(), GetSizeResource()->GetType() ); }
}
//
// If this has any form of variance, generate locals for variance stuff.
//
if( (MyID == ID_CG_VAR_ARRAY ) || (MyID == ID_CG_CONF_VAR_ARRAY )) { CG_ARRAY * pThis;
for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetFirstResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "F" );
GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_UNDEF, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetFirstResource(pAna->AddTransientResource(pResName, pType)); } else pAna->AddTransientResource(GetFirstResource()->GetResourceName(), GetFirstResource()->GetType() ); }
for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetLengthResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "L" );
GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_LONG, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetLengthResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource(GetLengthResource()->GetResourceName(), GetLengthResource()->GetType() ); }
}
if( pAna->IsPointeeDeferred() && HasPointer() ) { pAna->SetHasAtLeastOneDeferredPointee(); }
return CG_OK; }
CG_STATUS CG_ARRAY::UnMarshallAnalysis( ANALYSIS_INFO * pAna ) { ID_CG MyID = GetCGID(); short NoOfDimensions = short( GetDimensions() - 1 ); int i;
//
// Depending upon the id, perform analysis. Basically declare the
// needed local variables.
//
// If it has embedded pointers or if block copy is not possible, declare
// an index variable for each dimension.
if( HasPointer() || !IsBlockCopyPossible() ) { CG_ARRAY * pThis;
for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetIndexResource() ) { node_skl * pType; PNAME pResName= pAna->GenTempResourceName( "I" );
GetBaseTypeNode(&pType,SIGN_UNSIGNED, SIZE_UNDEF, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetIndexResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource( pThis->GetIndexResource()->GetResourceName(), pThis->GetIndexResource()->GetType() ); } }
if( (MyID == ID_CG_CONF_ARRAY) || (MyID == ID_CG_CONF_VAR_ARRAY)) { CG_ARRAY * pThis;
for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetSizeResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "S" );
GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_LONG, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetSizeResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource(pThis->GetSizeResource()->GetResourceName(), pThis->GetSizeResource()->GetType() ); }
}
//
// If this has any form of variance, generate locals for variance stuff.
//
if( (MyID == ID_CG_VAR_ARRAY ) || (MyID == ID_CG_CONF_VAR_ARRAY )) { CG_ARRAY * pThis;
for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetFirstResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "F" );
GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_UNDEF, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetFirstResource(pAna->AddTransientResource(pResName, pType)); } else pAna->AddTransientResource(pThis->GetFirstResource()->GetResourceName(), pThis->GetFirstResource()->GetType() ); }
for( i = 0, pThis = this; i <= NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetLengthResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "L" );
GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_LONG, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetLengthResource( pAna->AddTransientResource( pResName, pType )); } else pAna->AddTransientResource(pThis->GetLengthResource()->GetResourceName(), pThis->GetLengthResource()->GetType() ); } }
if( HasPointer() ) { pAna->SetHasAtLeastOneDeferredPointee(); }
return CG_OK; } CG_STATUS CG_ARRAY::FollowerMarshallAnalysis( ANALYSIS_INFO * pAna ) { pAna; return CG_OK; }
CG_STATUS CG_ARRAY::FollowerUnMarshallAnalysis( ANALYSIS_INFO * pAna ) { node_skl * pType = GetBasicCGClass()->GetType(); PNAME pName;
// Declare a local variable for a member by member unmarshall of the
// array elements.
pName = pAna->GenTempResourceName("PE"); pType = MakePtrIDNode( pName, pType ); SetPtrResource( pAna->AddTransientResource( pName, pType ) );
GetBasicCGClass()->FollowerUnMarshallAnalysis( pAna );
return CG_OK; }
CG_STATUS CG_ARRAY::RefCheckAnalysis( ANALYSIS_INFO * pAna ) { int i; int NoOfDimensions = GetDimensions();
if( IsArrayOfRefPointers() ) { // Allocate an index resource per dimension.
CG_ARRAY * pThis;
for( i = 0, pThis = this; i < NoOfDimensions; i++, pThis = (CG_ARRAY *)pThis->GetChild() ) { if( !pThis->GetIndexResource() ) { node_skl * pType; PNAME pResName = pAna->GenTempResourceName( "I" );
GetBaseTypeNode( &pType, SIGN_UNSIGNED, SIZE_UNDEF, TYPE_INT ); pType = MakeIDNode( pResName, pType ); pThis->SetIndexResource( pAna->AddLocalResource( pResName, pType )); } else pAna->AddLocalResource( GetIndexResource()->GetResourceName(), GetIndexResource()->GetType() ); }
} return CG_OK; }
CG_STATUS CG_ARRAY::InLocalAnalysis( ANALYSIS_INFO * pAna ) /*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Routine Description:
Perform Allocation of local resources on server side stub for an array of ref pointers.
Arguments:
Return Value:
CG_OK Notes:
----------------------------------------------------------------------------*/ { if( IsArrayOfRefPointers() && IsFixedArray() ) { if( !GetInLocalResource() ) { node_skl * pType = GetType(); PNAME pResName = pAna->GenTempResourceName( "A" );
pType = MakeIDNode( pResName, pType ); SetInLocalResource(pAna->AddLocalResource(pResName,pType)); } else { pAna->AddLocalResource( GetInLocalResource()->GetResourceName(), GetInLocalResource()->GetType() ); } } return CG_OK; }
/*****************************************************************************
CG_STRING_ARRAY methods. *****************************************************************************/ CG_STATUS CG_STRING_ARRAY::MarshallAnalysis( ANALYSIS_INFO * pAna ) /*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Routine Description:
Perform marshall analysis for a fixed string array.
Arguments:
pAna = The analysis block.
Return Value:
CG_OK Notes:
For now this will work only for a single dimensional array on which [string] is applied.
----------------------------------------------------------------------------*/ { CG_NDR * pBasicCGClass = GetBasicCGClass();
pBasicCGClass->MarshallAnalysis( pAna );
return CG_OK; }
/*****************************************************************************
CG_VARYING_ARRAY methods. *****************************************************************************/ CG_STATUS CG_VARYING_ARRAY::MarshallAnalysis( ANALYSIS_INFO * pAna ) { pAna; return CG_OK; }
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