Leaked source code of windows server 2003
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35 lines
1.2 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__371FD9E3_CB47_4FA1_BF6D_986FF1B98013__INCLUDED_)
  5. #define AFX_STDAFX_H__371FD9E3_CB47_4FA1_BF6D_986FF1B98013__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
  10. #include <afxwin.h> // MFC core and standard components
  11. #include <afxcmn.h> // MFC common controls
  12. #include <afxext.h> // MFC extensions
  13. //#define STRICT
  14. #ifndef _WIN32_WINNT
  15. #define _WIN32_WINNT 0x0400
  16. #endif
  17. #define _ATL_APARTMENT_THREADED
  18. #include <atlbase.h>
  19. //You may derive a class from CComModule and use it if you want to override
  20. //something, but do not change the name of _Module
  21. extern CComModule _Module;
  22. #include <atlcom.h>
  23. #include <atlwin.h>
  24. #include "resource.h"
  25. //{{AFX_INSERT_LOCATION}}
  26. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  27. #endif // !defined(AFX_STDAFX_H__371FD9E3_CB47_4FA1_BF6D_986FF1B98013__INCLUDED)