Leaked source code of windows server 2003
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;---------------------------- Include File Header ---------------------------; ; Module Name: strucs.inc ; ; Most of these definitions are pulled straight from winddi.h. We have ; to copy these here because we don't have any good 'h2inc' C-include-to- ; Asm-include program for NT. ; ; Copyright (c) 1993-1994 Microsoft Corporation ;----------------------------------------------------------------------------;
BMF_1BPP equ 1 BMF_4BPP equ 2 BMF_8BPP equ 3 BMF_16BPP equ 4 BMF_24BPP equ 5 BMF_32BPP equ 6
;-----------------------------------------------------------------------; ; POINTL is used for points with a range of +/- 2G. ;-----------------------------------------------------------------------;
POINTL STRUC ptl_x DD 0 ptl_y DD 0 POINTL ENDS
;-----------------------------------------------------------------------; ; SIZEL is used for extents with a range of +/- 2G ;-----------------------------------------------------------------------;
SIZEL STRUC sizl_cx DD 0 sizl_cy DD 0 SIZEL ENDS
;-----------------------------------------------------------------------; ; Definition of a rectangle ;-----------------------------------------------------------------------;
RECTL struc ; /* rcl */ xLeft dd ? yTop dd ? xRight dd ? yBottom dd ? RECTL ends
;-----------------------------------------------------------------------; ; Definition of the physical device data structure ; ; NOTE: Changes to this structure must be reflected in driver.h! ;-----------------------------------------------------------------------;
PDEV struc ; /* pdev, ppdev */ pdev_xOffset dd ? pdev_yOffset dd ? pdev_xyOffset dd ? pdev_pjBase dd ? pdev_pjPorts dd ? pdev_pjScreen dd ? pdev_iBitmapFormat dd ? pdev_ulChipID dd ? pdev_ulChipNum dd ? PDEV ends
;-----------------------------------------------------------------------; ; Definition of our realized brush structures. ; ; NOTE: Changes to these structure must be reflected in driver.h! ;-----------------------------------------------------------------------;
RBRUSH struc ; /* rb, prb */ rb_fl dd ? rb_bTransparent dd ? rb_ulForeColor dd ? rb_ulBackColor dd ? rb_ptlBrushOrg db (size POINTL) dup(?) rb_apbe dd ?
; I haven't declared rb_aulPattern because we don't know the size of the ; rb_apbe array here.
RBRUSH ends
BRUSHENTRY struc ; /* be, pbe */ be_prbVerify dd ? be_x dd ? be_y dd ? be_xy dd ? BRUSHENTRY ends
;-----------------------------------------------------------------------; ; Definitions for text output ;-----------------------------------------------------------------------;
GLYPHPOS struc ; /* gp */ gp_hg dd ? ; hglyph (unused by vga) gp_pgdf dd ? ; glyphdef gp_x dd ? ; glyph x position gp_y dd ? ; glyph y position GLYPHPOS ends
GLYPHDEF struc ; /* gdf */ gdf_pgb dd ? ; points to GLYPHBITS GLYPHDEF ends
GLYPHBITS struc ; /* gb */ gb_x dd ? ; glyph x offset gb_y dd ? ; glyph y offset gb_cx dd ? ; glyph width in pels gb_cy dd ? ; glyph height in pels gb_aj db ? ; glyph bit mask GLYPHBITS ends
;-----------------------------------------------------------------------; ; Macro to do a simple RET, with no stack stuff, in a proc. ;-----------------------------------------------------------------------;
PLAIN_RET macro db 0c3h endm
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