Leaked source code of windows server 2003
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//---------------------------------------------------------------------------
//
// Module: vsd.h
//
// Description: Virtual Source Data Class
//
//
//@@BEGIN_MSINTERNAL
// Development Team:
// Mike McLaughlin
//
// History: Date Author Comment
//
//@@END_MSINTERNAL
//---------------------------------------------------------------------------
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (c) 1996-1999 Microsoft Corporation. All Rights Reserved.
//
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// Constants and Macros
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// Classes
//---------------------------------------------------------------------------
typedef class CVirtualSourceData : public CObj { public: CVirtualSourceData( PDEVICE_NODE pDeviceNode );
PTOPOLOGY_NODE pTopologyNode; LONG MinimumValue; // range to convert from
LONG MaximumValue; //
LONG Steps; //
LONG cChannels; BOOL fMuted[MAX_NUM_CHANNELS]; // muted if TRUE
LONG lLevel[MAX_NUM_CHANNELS]; LIST_VIRTUAL_NODE_DATA lstVirtualNodeData; DefineSignature(0x20445356); // VSD
} VIRTUAL_SOURCE_DATA, *PVIRTUAL_SOURCE_DATA;
//---------------------------------------------------------------------------
// Globals
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// Local prototypes
//---------------------------------------------------------------------------
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