Leaked source code of windows server 2003
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// $Header: G:/SwDev/WDM/Video/bt848/rcs/Defaults.h 1.4 1998/04/29 22:43:32 tomz Exp $
#ifndef __DEFAULTS_H
#define __DEFAULTS_H
const int DefWidth = 320; const int DefHeight = 240;
const int MaxInWidth = 720; const int MinInWidth = 80;
const int MaxInHeight = 480; const int MinInHeight = 60;
const int MaxOutWidth = 720; const int MinOutWidth = 80;
const int MaxOutHeight = 480; const int MinOutHeight = 60;
//--------------------------------------
const int VBISamples = 800 * 2; //const int VBISamples = 768 * 2;
//--------------------------------------
const int VBIStart = 10; const int VBIEnd = 21; const int VBILines = VBIEnd - VBIStart + 1; const int VBISampFreq = 28636363;
const DWORD MaxVidProgSize = 288 * 5 * sizeof( DWORD );// max size of a planar program
const DWORD MaxVidCrossings = 720 * 288 * 3 / PAGE_SIZE; // worst case buffer layout
const DWORD MaxVidSize = MaxVidProgSize + MaxVidCrossings * 5 * sizeof( DWORD );
const DWORD MaxVBIProgSize = VBILines * 2 * sizeof( DWORD ); const DWORD MaxVBICrossings = VBISamples * VBILines / PAGE_SIZE; const DWORD MaxVBISize = MaxVBIProgSize + MaxVBICrossings * 5 * sizeof( DWORD );
const DWORD MaxHelpers = 13; // 2 fields, 2 programs per field + skippers
const DWORD VideoOffset = MaxVBISize * 2 * 2 + MaxVBISize * MaxHelpers;
const DWORD RISCProgramsSize = // total memory needed for all risc programs
( MaxVidSize * 2 + MaxVBISize * 2 ) * 2 + MaxVBISize * MaxHelpers; // skippers
#endif
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