Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1992.
//
// File: otrackp.h
//
// Contents: Private definitions for Object Tracking system
//
// History: 6-Apr-92 MikeSe Created
//
//----------------------------------------------------------------------------
#ifndef __OTRACKP_HXX__
#define __OTRACKP_HXX__
// Entry type in history record
enum FrameType { FT_CREATE, FT_ADDREF, FT_RELEASE };
// Number of call frame to record
#define MAX_CALLERS 8
// A single entry in the history
struct FrameRecord { FrameRecord *frNext; FrameType ft; ULONG cRefCount; void * callers[MAX_CALLERS]; };
#define TRACK_LINK_SIGNATURE 0x4C53544F
#define REFCOUNT_NOT_SET 0xFFFFFFFF
// This structure is the root point for the history for an object.
// It is pointed to by the _tl member variable in the ObjectTracker
// class (see otrack.hxx).
struct TrackLink { TrackLink *tlNext; // link together
TrackLink *tlPrev; // ...
ULONG ulSig; // validity signature
ObjectTracker *potr; // back link to object
char *pszName; // class name
int fTrack; // true if tracking should be done
FrameRecord *frFirst; // first call frame
FrameRecord *frLast; // last call frame
};
// This structure holds the name of a class and a flag indicating if
// object tracking is currently on or off for this class.
struct NameEntry { NameEntry *neNext; // link together
NameEntry *nePrev; // ...
int fTrack; // tracking on/off for this class
char *pszName; // class name
};
#ifdef ANYSTRICT
DECLARE_DEBUG(Ot)
# define OtDebugOut(x) OtInlineDebugOut x
# define OtAssert(x) Win4Assert(x)
#else
# define OtDebugOut(x)
# define OtAssert(x)
#endif
#endif // of ifndef __OTRACKP_HXX__
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