Leaked source code of windows server 2003
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//
// auto_cs.h CRITICAL_SECTION
//
#pragma once
class auto_leave;
class auto_cs { public: auto_cs() { InitializeCriticalSection(&m_cs); }
~auto_cs() { DeleteCriticalSection(&m_cs); };
// return value of current dumb pointer
LPCRITICAL_SECTION get() { return &m_cs; };
LPCRITICAL_SECTION get() const { return (LPCRITICAL_SECTION)&m_cs; };
protected: CRITICAL_SECTION m_cs; };
class auto_leave { public: auto_leave(auto_cs& cs) : m_ulCount(0), m_pcs(cs.get()) {} auto_leave(const auto_cs& cs) { m_ulCount =0; m_pcs = cs.get(); } ~auto_leave() { reset(); } auto_leave& operator=(auto_cs& cs) { reset(); m_pcs = cs.get(); return *this; }
void EnterCriticalSection() { ::EnterCriticalSection(m_pcs); m_ulCount++; } void LeaveCriticalSection() { if (m_ulCount) { m_ulCount--; ::LeaveCriticalSection(m_pcs); } } //Note: Win95 doesn't support TryEnterCriticalSection.
//Commenting out this since we don't use it. [mgorti]
//BOOL TryEnterCriticalSection()
//{
// if (::TryEnterCriticalSection(m_pcs))
// {
// m_ulCount++;
// return TRUE;
// }
// return FALSE;
//}
protected: void reset() { while (m_ulCount) { LeaveCriticalSection(); } m_pcs = 0; } ULONG m_ulCount; LPCRITICAL_SECTION m_pcs; };
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