Leaked source code of windows server 2003
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/*++
Copyright (c) 2001 Microsoft Corporation
Module Name:
util.h
Abstract:
Definitions of Utility routines
Author:
Cliff Van Dyke (cliffv) 11-Apr-2001
--*/
#ifdef __cplusplus
extern "C" { #endif
/////////////////////////////////////////////////////////////////////////////
//
// Global definitions
//
/////////////////////////////////////////////////////////////////////////////
extern LIST_ENTRY AzGlAllocatedBlocks; extern SAFE_CRITICAL_SECTION AzGlAllocatorCritSect; extern GUID AzGlZeroGuid;
/////////////////////////////////////////////////////////////////////////////
//
// Procedure definitions
//
/////////////////////////////////////////////////////////////////////////////
PVOID AzpAllocateHeap( IN SIZE_T Size, IN LPSTR pDescr OPTIONAL );
VOID AzpFreeHeap( IN PVOID Buffer );
DWORD AzpHresultToWinStatus( HRESULT hr );
DWORD AzpConvertSelfRelativeToAbsoluteSD( IN PSECURITY_DESCRIPTOR pSelfRelativeSd, OUT PSECURITY_DESCRIPTOR *ppAbsoluteSd, OUT PACL *ppDacl, OUT PACL *ppSacl );
/////////////////////////////////////////////////////////////////////////////
//
// Debugging Support
//
/////////////////////////////////////////////////////////////////////////////
#if DBG
#define AZROLESDBG 1
#endif // DBG
#ifdef AZROLESDBG
#define AzPrint(_x_) AzpPrintRoutine _x_
VOID AzpPrintRoutine( IN DWORD DebugFlag, IN LPSTR FORMATSTRING, // PRINTF()-STYLE FORMAT STRING.
... // OTHER ARGUMENTS ARE POSSIBLE.
);
VOID AzpDumpGuid( IN DWORD DebugFlag, IN GUID *Guid );
//
// Values of DebugFlag
// The values of this flag are organized into bytes:
// The least significant byte are flags that one always wants on
// The next byte are flags that provider a reasonable level of verbosity
// The next byte are flags that correspond to levels from the 2nd byte but are more verbose
// The most significant byte are flags that are generally very verbose
//
#define AZD_CRITICAL 0x00000001 // Debug most common errors
#define AZD_INVPARM 0x00000002 // Invalid Parameter
#define AZD_PERSIST 0x00000100 // Persistence code
#define AZD_ACCESS 0x00000200 // Debug access check
#define AZD_SCRIPT 0x00000400 // Debug bizrule scripts
#define AZD_DISPATCH 0x00000800 // Debug IDispatch interface code
#define AZD_XML 0x00001000 // xml store
#define AZD_PERSIST_MORE 0x00010000 // Persistence code (verbose mode)
#define AZD_ACCESS_MORE 0x00020000 // Debug access check (verbose mode)
#define AZD_SCRIPT_MORE 0x00040000 // Debug bizrule scripts (verbose mode)
#define AZD_HANDLE 0x01000000 // Debug handle open/close
#define AZD_OBJLIST 0x02000000 // Object list linking
#define AZD_REF 0x04000000 // Debug object ref count
#define AZD_DOMREF 0x08000000 // Debug domain ref count
#define AZD_ALL 0xFFFFFFFF
//
// Globals
//
extern SAFE_CRITICAL_SECTION AzGlLogFileCritSect; extern ULONG AzGlDbFlag;
#else
// Non debug version
#define AzPrint(_x_)
#define AzpDumpGuid(_x_, _y_)
#define AzpDumpGoRef(_x_, _y_)
#endif
#ifdef __cplusplus
} #endif
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