Leaked source code of windows server 2003
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// ############################################################################
// PROTOTYPES
LPTSTR GetSz(WORD wszID); void SzCanonicalFromAE (LPTSTR psz, PACCESSENTRY pAE, LPLINECOUNTRYENTRY pLCE); int __cdecl CompareIDLookUpElements(const void *e1, const void *e2); int __cdecl CompareCntryNameLookUpElements(const void*e1, const void*e2); int __cdecl CompareIdxLookUpElements(const void*e1, const void*e2); int __cdecl CompareIdxLookUpElementsFileOrder(const void *pv1, const void *pv2); int __cdecl Compare950Entry(const void*e1, const void*e2); BOOL FSz2Dw(LPCTSTR pSz,DWORD far *dw); BOOL FSz2W(LPCTSTR pSz,WORD far *w); BOOL FSz2B(LPCTSTR pSz,BYTE far *pb); HRESULT MakeBold (HWND hwnd); HRESULT ReleaseBold(HWND hwnd); #if !defined(WIN16)
DWORD DWGetWin32Platform(); DWORD DWGetWin32BuildNumber(); #endif
/*
inline BOOL FSz2Dw(PCSTR pSz,DWORD *dw); inline BOOL FSz2W(PCSTR pSz,WORD *w); inline BOOL FSz2B(PCSTR pSz,BYTE *pb); */
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