Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Project File - Name="MSR2C" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 5.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=MSR2C - Win32 Release
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "MSR2C.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "MSR2C.mak" CFG="MSR2C - Win32 Release"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "MSR2C - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "MSR2C - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP Scc_ProjName ""
  23. # PROP Scc_LocalPath ""
  24. CPP=cl.exe
  25. MTL=midl.exe
  26. RSC=rc.exe
  27. !IF "$(CFG)" == "MSR2C - Win32 Release"
  28. # PROP BASE Use_MFC 0
  29. # PROP BASE Use_Debug_Libraries 0
  30. # PROP BASE Output_Dir ".\Release"
  31. # PROP BASE Intermediate_Dir ".\Release"
  32. # PROP BASE Target_Dir ""
  33. # PROP Use_MFC 0
  34. # PROP Use_Debug_Libraries 0
  35. # PROP Output_Dir ".\Release"
  36. # PROP Intermediate_Dir ".\Release"
  37. # PROP Target_Dir ""
  38. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
  39. # ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX"stdafx.h" /FD /c
  40. # SUBTRACT CPP /Fr
  41. # ADD BASE MTL /nologo /D "NDEBUG" /win32
  42. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  43. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  44. # ADD RSC /l 0x409 /d "NDEBUG"
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  46. # ADD BASE BSC32 /nologo
  47. # ADD BSC32 /nologo
  48. LINK32=link.exe
  49. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  50. # ADD LINK32 ../lib/release/oledb.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /profile /map /machine:I386 /nodefaultlib
  51. !ELSEIF "$(CFG)" == "MSR2C - Win32 Debug"
  52. # PROP BASE Use_MFC 0
  53. # PROP BASE Use_Debug_Libraries 1
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  56. # PROP BASE Target_Dir ""
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  58. # PROP Use_Debug_Libraries 1
  59. # PROP Output_Dir ".\Debug"
  60. # PROP Intermediate_Dir ".\Debug"
  61. # PROP Target_Dir ""
  62. # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
  63. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX"stdafx.h" /FD /c
  64. # ADD BASE MTL /nologo /D "_DEBUG" /win32
  65. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  66. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  67. # ADD RSC /l 0x409 /d "_DEBUG"
  68. BSC32=bscmake.exe
  69. # ADD BASE BSC32 /nologo
  70. # ADD BSC32 /nologo
  71. LINK32=link.exe
  72. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
  73. # ADD LINK32 ../lib/debug/oledbd.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /nodefaultlib
  74. !ENDIF
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