Leaked source code of windows server 2003
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31 lines
965 B

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__C4EAB644_5AE6_11D1_9DDE_006097D50408__INCLUDED_)
  5. #define AFX_STDAFX_H__C4EAB644_5AE6_11D1_9DDE_006097D50408__INCLUDED_
  6. #if _MSC_VER >= 1000
  7. #pragma once
  8. #endif // _MSC_VER >= 1000
  9. //#define STRICT
  10. #define _WIN32_WINNT 0x0400
  11. #define _ATL_APARTMENT_THREADED
  12. #include <atlbase.h>
  13. //You may derive a class from CComModule and use it if you want to override
  14. //something, but do not change the name of _Module
  15. extern CComModule _Module;
  16. #include <atlcom.h>
  17. #include <atlctl.h>
  18. #include <olectl.h>
  19. //{{AFX_INSERT_LOCATION}}
  20. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  21. #include <BadStrFunctions.h>
  22. #endif // !defined(AFX_STDAFX_H__C4EAB644_5AE6_11D1_9DDE_006097D50408__INCLUDED)