|
|
/*++
Copyright (c) 1996 Microsoft Corporation
Module Name:
servinfo.hxx
Abstract:
Contains the CServerInfo class declaration
Author:
Richard L Firth (rfirth) 02-Oct-1996
Notes:
In this implementation, we maintain a single host name per server
Revision History:
02-Oct-1996 rfirth Created
--*/
//
// manifests
//
#define SERVER_INFO_SIGNATURE 'fIvS'
//
// values for PurgeKeepAlives dwForce parameter, method & function
//
#define PKA_NO_FORCE 0
#define PKA_NOW 1
#define PKA_AUTH_FAILED 2
//
// data (forward references)
//
extern const DWORD GlobalServerInfoTimeout;
//
// forward references
//
class CFsm_GetConnection; class HTTP_REQUEST_HANDLE_OBJECT;
//
// classes
//
//
// CServerInfo - we maintain an aged list of CServerInfo's. These are used as a
// database of all useful information about a server
//
class CServerInfo {
private:
//
// m_ServerInfoList, m_List - CServerInfo's are kept in a list
//
LIST_ENTRY m_List;
SERIALIZED_LIST * m_ServerInfoList;
//
// m_Expires - system tick count at which this entry will expire
//
LONG m_Expires; LONG m_Wrap; //
// m_ReferenceCount - number of other structures referencing this
//
LONG m_ReferenceCount;
//
// m_HostName - primary host name of the server. Stored as LOWER CASE so
// that we don't have to perform case insensitive string comparisons each
// time
//
ICSTRING m_HostName;
//
// m_Hash - hash value of m_HostName. Check this value first
//
DWORD m_Hash;
//
// m_ProxyLink - if this is an origin server, we link to the proxy
// that may carry
//
CServerInfo * m_ProxyLink;
//
// m_dwProxyVersion - a copy of the Global Proxy Version Count,
// the proxy link goes bad if version count changes
//
DWORD m_dwProxyVersion;
//
// m_HostScheme - Not used for direct connections,
// only used for matching proxy info with cached information
//
INTERNET_SCHEME m_HostScheme;
//
// m_HostPort - can also be, proxy port for cached proxy server
//
INTERNET_PORT m_HostPort;
INTERNET_HANDLE_OBJECT * m_pInternet;
private:
//
// m_Services - bitmap of services supported by the server
//
union { struct { unsigned HTTP : 1; // HTTP server running at host
unsigned FTP : 1; // FTP " " " "
unsigned Gopher : 1; // gopher " " " "
unsigned GopherPlus : 1; // gopher+ " " " "
unsigned NNTP : 1; // news " " " " (future)
unsigned SMTP : 1; // mail " " " " (future)
unsigned CERN_Proxy : 1; // server is running CERN proxy
unsigned FTP_Proxy : 1; // server is running (TIS) FTP proxy/gateway
unsigned Socks_Proxy: 1; // server is a Socks Gateway
} Bits; unsigned Word; } m_Services;
//
// m_HttpSupport - bitmap of HTTP properties supported by the server, such
// as HTTP version, keep-alive, SSL/PCT, etc.
//
union { struct { unsigned KeepAlive : 1; // HTTP server supports keep-alive
unsigned Http1_0 : 1; // " " IS HTTP/1.0
unsigned Http1_1 : 1; // " " " HTTP/1.1
unsigned SSL : 1; // HTTP server supports SSL
unsigned PCT : 1; // HTTP server supports PCT
unsigned IIS : 1; // HTTP server is MS IIS (could be running others?)
unsigned BadNS : 1; // HTTP server is BAD NS Enterprise server
} Bits; unsigned Word; } m_HttpSupport;
//
// m_Flags - collection of boolean flags
//
union { struct { unsigned KA_Init : 1; // KeepAliveListInitialized
unsigned Unreachable: 1; // host (currently) unreachable
unsigned ProxyByPassSet: 1; // has the next bit been set.
unsigned ProxyByPassed: 1; // did we bypass the proxy talking to this server.
unsigned ProxyScriptCached: 1; // did/are we using this entry to cache the result of JS proxy resolution
} Bits; unsigned Word; } m_Flags;
//
// m_KeepAliveList - if the server supports keep-alive, a list of the
// keep-alive connections
//
SERIALIZED_LIST m_KeepAliveList;
//
// m_Waiters - list of sync/async waiters for connections
//
CPriorityList m_Waiters;
//
// CConnectionWaiter - private class identifying waiters in m_Waiters list
//
class CConnectionWaiter : public CPriorityListEntry {
private:
DWORD m_Sync : 1; DWORD m_KeepAlive : 1; DWORD_PTR m_dwId; HANDLE m_hEvent;
public:
CConnectionWaiter( IN CPriorityList *pList, IN BOOL bSync, IN BOOL bKeepAlive, IN DWORD_PTR dwId, IN HANDLE hEvent, IN LONG lPriority, OUT LPDWORD lpdwStatus) : CPriorityListEntry(lPriority) {
m_Sync = bSync ? 1 : 0; m_KeepAlive = bKeepAlive ? 1 : 0; m_dwId = dwId; m_hEvent = hEvent; *lpdwStatus = pList->Insert(this); }
~CConnectionWaiter() { }
BOOL IsSync(VOID) { return (m_Sync == 1) ? TRUE : FALSE; }
BOOL IsKeepAlive(VOID) { return (m_KeepAlive == 1) ? TRUE : FALSE; }
DWORD_PTR Id(VOID) { return m_dwId; }
VOID Signal(VOID) { SetEvent(m_hEvent); } };
//
// m_ConnectionLimit - number of simultaneous connections allowed to this
// server
//
LONG m_ConnectionLimit;
//
// m_NewLimit - set when we need to change limit
//
LONG m_NewLimit;
//
// m_ConnectionsAvailable - number of connections available to this server.
// If <= 0 (and not unlimited connections) then we have to wait until a
// connection is freed
//
LONG m_ConnectionsAvailable;
//
// m_ActiveConnections - number of connections that are active. An active
// connection is connected and sending or receiving data. This value can be
// greater than m_ConnectionLimit if we are in the situation of being run
// out of connections
//
//LONG m_ActiveConnections;
//
// m_LastActiveTime - timestamp (tick count) of last operation was made on
// any connection to this server
//
DWORD m_LastActiveTime;
//
// m_ConnectTime - the average time to connect in milliseconds
//
DWORD m_ConnectTime;
//
// m_RTT - average Round Trip Time
//
DWORD m_RTT;
//
// m_AddressList - list of resolved addresses for this server
//
CAddressList m_AddressList;
//
// m_dwError - error code (mainly for constructor)
//
DWORD m_dwError;
#if INET_DEBUG
DWORD m_Signature;
#define INIT_SERVER_INFO() m_Signature = SERVER_INFO_SIGNATURE
#define CHECK_SERVER_INFO() INET_ASSERT(m_Signature == SERVER_INFO_SIGNATURE)
#else
#define INIT_SERVER_INFO() /* NOTHING */
#define CHECK_SERVER_INFO() /* NOTHING */
#endif
//
// private methods
//
ICSocket * FindKeepAliveConnection( IN DWORD dwSocketFlags, IN INTERNET_PORT nPort, IN LPSTR pszTunnelServer );
BOOL KeepAliveWaiters( VOID );
BOOL RunOutOfConnections( VOID );
VOID UpdateConnectionLimit( VOID );
public:
CServerInfo( IN SERIALIZED_LIST * ServerInfoList, IN LPSTR lpszHostName, OUT DWORD* pdwError, IN DWORD dwService = INTERNET_SERVICE_HTTP, IN DWORD dwMaxConnections = WINHTTP_CONNS_PER_SERVER_UNLIMITED );
~CServerInfo();
CServerInfo * Next(VOID) { return (CServerInfo *)m_List.Flink; }
CServerInfo * Prev(VOID) { return (CServerInfo *)m_List.Blink; }
// This code needs to handle system time roll over.
// SetExpiryTime is passed the duration, and we calculate the ultimate time
// However, this may result in a rollover -- e.g. if the current time is
// 0xffffff00, the ultimate time could be 0x000000fd
// Expired is passed the current tick count, however, and in the past
// would return TRUE immediately.
// Thus we set a flag is we need to wait for system time rollover to happen,
VOID SetExpiryTime(DWORD dwMilliseconds = GlobalServerInfoTimeout) { DWORD dw = GetTickCountWrap(); m_Expires = dw + dwMilliseconds; m_Wrap = (dw > (DWORD)m_Expires); }
VOID ResetExpiryTime(VOID) { m_Expires = 0; m_Wrap = 0; }
BOOL Expired(LONG dwTime = (LONG)GetTickCountWrap()) { if (m_Wrap) { m_Wrap = ((LONG)dwTime < 0); } return (!m_Wrap && (dwTime > m_Expires)) ? TRUE : FALSE; }
VOID Reference( VOID );
BOOL Dereference( VOID );
LONG ReferenceCount(VOID) const { return m_ReferenceCount; }
LPSTR GetHostName(VOID) const { return m_HostName.StringAddress(); }
DWORD SetCachedProxyServerInfo( IN CServerInfo * pProxyServer, IN DWORD dwProxyVersion, IN BOOL fUseProxy, IN INTERNET_SCHEME HostScheme, IN INTERNET_PORT HostPort, IN INTERNET_SCHEME ProxyScheme, IN INTERNET_PORT ProxyPort );
CServerInfo * GetCachedProxyServerInfo( IN INTERNET_SCHEME HostScheme, IN INTERNET_PORT HostPort, OUT BOOL *pfCachedEntry );
BOOL CopyCachedProxyInfoToProxyMsg( IN OUT AUTO_PROXY_ASYNC_MSG *pQueryForProxyInfo );
BOOL Match(IN DWORD dwHash, IN LPSTR lpszHostName) { return (dwHash == m_Hash) ? m_HostName.Strcmp(lpszHostName) : FALSE; }
VOID SetHTTP(VOID) { m_Services.Bits.HTTP = 1; }
BOOL IsHTTP(VOID) { return m_Services.Bits.HTTP ? TRUE : FALSE; }
VOID SetFTP(VOID) { m_Services.Bits.FTP = 1; }
BOOL IsFTP(VOID) { return m_Services.Bits.FTP ? TRUE : FALSE; }
VOID SetGopher(VOID) { m_Services.Bits.Gopher = 1; }
BOOL IsGopher(VOID) { return m_Services.Bits.Gopher ? TRUE : FALSE; }
VOID SetSocksGateway(VOID) { m_Services.Bits.Socks_Proxy = 1; }
BOOL IsSocksGateway(VOID) { return m_Services.Bits.Socks_Proxy ? TRUE : FALSE; }
VOID SetCernProxy(VOID) { m_Services.Bits.CERN_Proxy = 1; }
VOID SetFTPProxy(VOID) { m_Services.Bits.FTP_Proxy = 1; }
BOOL IsCernProxy(VOID) { return m_Services.Bits.CERN_Proxy ? TRUE : FALSE; }
VOID SetHttp1_1(VOID) { m_HttpSupport.Bits.Http1_1 = 1; }
BOOL IsHttp1_1(VOID) { return m_HttpSupport.Bits.Http1_1 ? TRUE : FALSE; }
VOID SetHttp1_0(VOID) { m_HttpSupport.Bits.Http1_0 = 1; }
VOID SetBadNSServer(VOID) { m_HttpSupport.Bits.BadNS = 1; }
BOOL IsBadNSServer(VOID) { return m_HttpSupport.Bits.BadNS ? TRUE : FALSE; }
BOOL IsHttp1_0(VOID) { return m_HttpSupport.Bits.Http1_0 ? TRUE : FALSE; }
VOID SetKeepAlive(VOID) { m_HttpSupport.Bits.KeepAlive = 1; }
BOOL IsKeepAlive(VOID) { return m_HttpSupport.Bits.KeepAlive ? TRUE : FALSE; } VOID SetProxyScriptCached(BOOL fSetCached) { m_Flags.Bits.ProxyScriptCached = (fSetCached) ? 1 : 0; }
BOOL IsProxyScriptCached(VOID) { return m_Flags.Bits.ProxyScriptCached ? TRUE : FALSE; }
VOID SetKeepAliveListInitialized(VOID) { m_Flags.Bits.KA_Init = 1; }
BOOL IsKeepAliveListInitialized(VOID) { return m_Flags.Bits.KA_Init ? TRUE : FALSE; }
VOID SetUnreachable(VOID) { m_Flags.Bits.Unreachable = 1; }
VOID SetReachable(VOID) { m_Flags.Bits.Unreachable = 0; }
BOOL IsUnreachable(VOID) { return m_Flags.Bits.Unreachable ? TRUE : FALSE; }
VOID SetProxyByPassed(BOOL fProxyByPassed) { m_Flags.Bits.ProxyByPassed = fProxyByPassed ? TRUE: FALSE; m_Flags.Bits.ProxyByPassSet = TRUE; }
BOOL IsProxyByPassSet(VOID) { return m_Flags.Bits.ProxyByPassSet ? TRUE : FALSE; }
BOOL WasProxyByPassed(VOID) { return m_Flags.Bits.ProxyByPassed ? TRUE : FALSE; }
LONG ConnectionLimit(VOID) const { return m_ConnectionLimit; }
VOID SetConnectionLimit(LONG Limit) { m_ConnectionLimit = Limit; }
BOOL UnlimitedConnections(VOID) { return (ConnectionLimit() == WINHTTP_CONNS_PER_SERVER_UNLIMITED) ? TRUE : FALSE; }
LONG KeepAliveConnections(VOID) { return ElementsOnSerializedList(&m_KeepAliveList); }
LONG AvailableConnections(VOID) const { return m_ConnectionsAvailable; }
LONG TotalAvailableConnections(VOID) { return KeepAliveConnections() + AvailableConnections(); }
LONG GetNewLimit(VOID) const { return m_NewLimit; }
VOID SetNewLimit(LONG Limit) { m_NewLimit = Limit; }
BOOL IsNewLimit(VOID) { return (m_ConnectionLimit != m_NewLimit) ? TRUE : FALSE; }
VOID UpdateConnectTime( IN DWORD dwConnectTime );
DWORD GetConnectTime(VOID) const { return (m_ConnectTime == (DWORD)-1) ? 0 : m_ConnectTime; }
VOID UpdateRTT( IN DWORD dwTime );
DWORD GetRTT(VOID) const { return m_RTT; }
DWORD GetConnection_Fsm( IN CFsm_GetConnection * Fsm );
DWORD ReleaseConnection( IN ICSocket * lpSocket OPTIONAL );
VOID RemoveWaiter( IN DWORD_PTR dwId );
VOID PurgeKeepAlives( IN DWORD dwForce = PKA_NO_FORCE );
BOOL GetNextAddress( IN OUT LPDWORD lpdwResolutionId, IN OUT LPDWORD lpdwIndex, IN INTERNET_PORT nPort, OUT LPCSADDR_INFO lpAddress ) { return m_AddressList.GetNextAddress(lpdwResolutionId, lpdwIndex, nPort, lpAddress ); }
VOID InvalidateAddress( IN DWORD dwResolutionId, IN DWORD dwAddressIndex ) { m_AddressList.InvalidateAddress(dwResolutionId, dwAddressIndex); }
DWORD ResolveHost( IN OUT LPDWORD lpdwResolutionId, IN DWORD dwFlags ) { return m_AddressList.ResolveHost(GetHostName(), lpdwResolutionId, dwFlags ); }
DWORD GetError(VOID) const { return m_dwError; }
VOID SetError(DWORD dwError = GetLastError()) { m_dwError = dwError; }
//
// connection activity methods
//
VOID SetLastActiveTime(VOID) { m_LastActiveTime = GetTickCountWrap(); }
VOID ResetLastActiveTime(VOID) { m_LastActiveTime = 0; }
DWORD GetLastActiveTime(VOID) const { return m_LastActiveTime; }
BOOL ConnectionActivity(VOID) {
DWORD lastActiveTime = GetLastActiveTime();
return (lastActiveTime != 0) ? (((GetTickCountWrap() - lastActiveTime) <= GlobalConnectionInactiveTimeout) ? TRUE : FALSE) : FALSE; }
BOOL AllConnectionsInactive(VOID) { //return ((ActiveConnectionCount() >= ConnectionLimit())
// && !ConnectionActivity())
// ? TRUE
// : FALSE;
return !ConnectionActivity(); }
//
// friend functions
//
friend CServerInfo * ContainingServerInfo( IN LPVOID lpAddress ); };
//
// prototypes
//
VOID ReleaseServerInfo( IN CServerInfo * lpServerInfo );
CServerInfo * ContainingServerInfo( IN LPVOID lpAddress );
|