Leaked source code of windows server 2003
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42 lines
1007 B

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(_STDAFX_H)
  5. #define _STDAFX_H
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define STRICT
  10. #ifndef _WIN32_WINNT
  11. #define _WIN32_WINNT 0x0500
  12. #endif
  13. #define _ATL_APARTMENT_THREADED
  14. #include <atlbase.h>
  15. //You may derive a class from CComModule and use it if you want to override
  16. //something, but do not change the name of _Module
  17. extern CComModule _Module;
  18. #define _WTL_NO_CSTRING
  19. #include <atlcom.h>
  20. #include <atlwin.h>
  21. #include <atlapp.h>
  22. #include <atlmisc.h>
  23. #include <atlctrls.h>
  24. #include <atlddx.h>
  25. #include <atlcrack.h>
  26. #include <map>
  27. #include <list>
  28. #include <stack>
  29. #include <memory>
  30. #include <shlwapi.h>
  31. //{{AFX_INSERT_LOCATION}}
  32. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  33. #endif // !defined(_STDAFX_H)