Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Project File - Name="CfgMnt" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 5.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=CfgMnt - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "CfgMnt.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "CfgMnt.mak" CFG="CfgMnt - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "CfgMnt - Win32 Debug" (based on "Win32 (x86) Application")
  19. !MESSAGE "CfgMnt - Win32 Unicode Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE "CfgMnt - Win32 Release MinSize" (based on "Win32 (x86) Application")
  21. !MESSAGE "CfgMnt - Win32 Release MinDependency" (based on\
  22. "Win32 (x86) Application")
  23. !MESSAGE "CfgMnt - Win32 Unicode Release MinSize" (based on\
  24. "Win32 (x86) Application")
  25. !MESSAGE "CfgMnt - Win32 Unicode Release MinDependency" (based on\
  26. "Win32 (x86) Application")
  27. !MESSAGE
  28. # Begin Project
  29. # PROP Scc_ProjName ""$/Dev/CfgMnt/CfgMnt", SWAAAAAA"
  30. # PROP Scc_LocalPath "."
  31. CPP=cl.exe
  32. MTL=midl.exe
  33. RSC=rc.exe
  34. !IF "$(CFG)" == "CfgMnt - Win32 Debug"
  35. # PROP BASE Use_MFC 0
  36. # PROP BASE Use_Debug_Libraries 1
  37. # PROP BASE Output_Dir "Debug"
  38. # PROP BASE Intermediate_Dir "Debug"
  39. # PROP BASE Target_Dir ""
  40. # PROP Use_MFC 0
  41. # PROP Use_Debug_Libraries 1
  42. # PROP Output_Dir "Debug"
  43. # PROP Intermediate_Dir "Debug"
  44. # PROP Ignore_Export_Lib 0
  45. # PROP Target_Dir ""
  46. # ADD BASE CPP /nologo /W3 /Gm /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
  47. # ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /Yu"stdafx.h" /FD /c
  48. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
  49. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
  50. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  51. # ADD RSC /l 0x409 /d "_DEBUG"
  52. BSC32=bscmake.exe
  53. # ADD BASE BSC32 /nologo
  54. # ADD BSC32 /nologo
  55. LINK32=link.exe
  56. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  57. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  58. # Begin Custom Build - Performing registration
  59. OutDir=.\Debug
  60. TargetPath=.\Debug\CfgMnt.exe
  61. InputPath=.\Debug\CfgMnt.exe
  62. SOURCE=$(InputPath)
  63. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  64. "$(TargetPath)" /RegServer
  65. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  66. echo Server registration done!
  67. # End Custom Build
  68. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Unicode Debug"
  69. # PROP BASE Use_MFC 0
  70. # PROP BASE Use_Debug_Libraries 1
  71. # PROP BASE Output_Dir "DebugU"
  72. # PROP BASE Intermediate_Dir "DebugU"
  73. # PROP BASE Target_Dir ""
  74. # PROP Use_MFC 0
  75. # PROP Use_Debug_Libraries 1
  76. # PROP Output_Dir "DebugU"
  77. # PROP Intermediate_Dir "DebugU"
  78. # PROP Target_Dir ""
  79. # ADD BASE CPP /nologo /W3 /Gm /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /c
  80. # ADD CPP /nologo /W3 /Gm /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /c
  81. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
  82. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
  83. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  84. # ADD RSC /l 0x409 /d "_DEBUG"
  85. BSC32=bscmake.exe
  86. # ADD BASE BSC32 /nologo
  87. # ADD BSC32 /nologo
  88. LINK32=link.exe
  89. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept
  90. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept
  91. # Begin Custom Build - Performing registration
  92. OutDir=.\DebugU
  93. TargetPath=.\DebugU\CfgMnt.exe
  94. InputPath=.\DebugU\CfgMnt.exe
  95. SOURCE=$(InputPath)
  96. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  97. "$(TargetPath)" /RegServer
  98. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  99. echo Server registration done!
  100. # End Custom Build
  101. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Release MinSize"
  102. # PROP BASE Use_MFC 0
  103. # PROP BASE Use_Debug_Libraries 0
  104. # PROP BASE Output_Dir "ReleaseMinSize"
  105. # PROP BASE Intermediate_Dir "ReleaseMinSize"
  106. # PROP BASE Target_Dir ""
  107. # PROP Use_MFC 0
  108. # PROP Use_Debug_Libraries 0
  109. # PROP Output_Dir "ReleaseMinSize"
  110. # PROP Intermediate_Dir "ReleaseMinSize"
  111. # PROP Target_Dir ""
  112. # ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  113. # ADD CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  114. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
  115. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
  116. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  117. # ADD RSC /l 0x409 /d "NDEBUG"
  118. BSC32=bscmake.exe
  119. # ADD BASE BSC32 /nologo
  120. # ADD BSC32 /nologo
  121. LINK32=link.exe
  122. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  123. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  124. # Begin Custom Build - Performing registration
  125. OutDir=.\ReleaseMinSize
  126. TargetPath=.\ReleaseMinSize\CfgMnt.exe
  127. InputPath=.\ReleaseMinSize\CfgMnt.exe
  128. SOURCE=$(InputPath)
  129. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  130. "$(TargetPath)" /RegServer
  131. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  132. echo Server registration done!
  133. # End Custom Build
  134. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Release MinDependency"
  135. # PROP BASE Use_MFC 0
  136. # PROP BASE Use_Debug_Libraries 0
  137. # PROP BASE Output_Dir "ReleaseMinDependency"
  138. # PROP BASE Intermediate_Dir "ReleaseMinDependency"
  139. # PROP BASE Target_Dir ""
  140. # PROP Use_MFC 0
  141. # PROP Use_Debug_Libraries 0
  142. # PROP Output_Dir "ReleaseMinDependency"
  143. # PROP Intermediate_Dir "ReleaseMinDependency"
  144. # PROP Target_Dir ""
  145. # ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  146. # ADD CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  147. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
  148. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
  149. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  150. # ADD RSC /l 0x409 /d "NDEBUG"
  151. BSC32=bscmake.exe
  152. # ADD BASE BSC32 /nologo
  153. # ADD BSC32 /nologo
  154. LINK32=link.exe
  155. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  156. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  157. # Begin Custom Build - Performing registration
  158. OutDir=.\ReleaseMinDependency
  159. TargetPath=.\ReleaseMinDependency\CfgMnt.exe
  160. InputPath=.\ReleaseMinDependency\CfgMnt.exe
  161. SOURCE=$(InputPath)
  162. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  163. "$(TargetPath)" /RegServer
  164. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  165. echo Server registration done!
  166. # End Custom Build
  167. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Unicode Release MinSize"
  168. # PROP BASE Use_MFC 0
  169. # PROP BASE Use_Debug_Libraries 0
  170. # PROP BASE Output_Dir "ReleaseUMinSize"
  171. # PROP BASE Intermediate_Dir "ReleaseUMinSize"
  172. # PROP BASE Target_Dir ""
  173. # PROP Use_MFC 0
  174. # PROP Use_Debug_Libraries 0
  175. # PROP Output_Dir "ReleaseUMinSize"
  176. # PROP Intermediate_Dir "ReleaseUMinSize"
  177. # PROP Target_Dir ""
  178. # ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  179. # ADD CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  180. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
  181. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
  182. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  183. # ADD RSC /l 0x409 /d "NDEBUG"
  184. BSC32=bscmake.exe
  185. # ADD BASE BSC32 /nologo
  186. # ADD BSC32 /nologo
  187. LINK32=link.exe
  188. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  189. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  190. # Begin Custom Build - Performing registration
  191. OutDir=.\ReleaseUMinSize
  192. TargetPath=.\ReleaseUMinSize\CfgMnt.exe
  193. InputPath=.\ReleaseUMinSize\CfgMnt.exe
  194. SOURCE=$(InputPath)
  195. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  196. "$(TargetPath)" /RegServer
  197. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  198. echo Server registration done!
  199. # End Custom Build
  200. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Unicode Release MinDependency"
  201. # PROP BASE Use_MFC 0
  202. # PROP BASE Use_Debug_Libraries 0
  203. # PROP BASE Output_Dir "ReleaseUMinDependency"
  204. # PROP BASE Intermediate_Dir "ReleaseUMinDependency"
  205. # PROP BASE Target_Dir ""
  206. # PROP Use_MFC 0
  207. # PROP Use_Debug_Libraries 0
  208. # PROP Output_Dir "ReleaseUMinDependency"
  209. # PROP Intermediate_Dir "ReleaseUMinDependency"
  210. # PROP Target_Dir ""
  211. # ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  212. # ADD CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  213. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
  214. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
  215. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  216. # ADD RSC /l 0x409 /d "NDEBUG"
  217. BSC32=bscmake.exe
  218. # ADD BASE BSC32 /nologo
  219. # ADD BSC32 /nologo
  220. LINK32=link.exe
  221. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  222. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  223. # Begin Custom Build - Performing registration
  224. OutDir=.\ReleaseUMinDependency
  225. TargetPath=.\ReleaseUMinDependency\CfgMnt.exe
  226. InputPath=.\ReleaseUMinDependency\CfgMnt.exe
  227. SOURCE=$(InputPath)
  228. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  229. "$(TargetPath)" /RegServer
  230. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  231. echo Server registration done!
  232. # End Custom Build
  233. !ENDIF
  234. # Begin Target
  235. # Name "CfgMnt - Win32 Debug"
  236. # Name "CfgMnt - Win32 Unicode Debug"
  237. # Name "CfgMnt - Win32 Release MinSize"
  238. # Name "CfgMnt - Win32 Release MinDependency"
  239. # Name "CfgMnt - Win32 Unicode Release MinSize"
  240. # Name "CfgMnt - Win32 Unicode Release MinDependency"
  241. # Begin Group "Source Files"
  242. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  243. # Begin Source File
  244. SOURCE=.\CfgMnt.cpp
  245. # End Source File
  246. # Begin Source File
  247. SOURCE=.\CfgMnt.idl
  248. !IF "$(CFG)" == "CfgMnt - Win32 Debug"
  249. # Begin Custom Build - Performing MIDL step
  250. InputPath=.\CfgMnt.idl
  251. BuildCmds= \
  252. midl /Oicf /h "CfgMnt.h" /iid "CfgMnt_i.c" "CfgMnt.idl"
  253. ".\CfgMnt.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  254. $(BuildCmds)
  255. ".\CfgMnt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  256. $(BuildCmds)
  257. ".\CfgMnt_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  258. $(BuildCmds)
  259. # End Custom Build
  260. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Unicode Debug"
  261. # Begin Custom Build - Performing MIDL step
  262. InputPath=.\CfgMnt.idl
  263. BuildCmds= \
  264. midl /Oicf /h "CfgMnt.h" /iid "CfgMnt_i.c" "CfgMnt.idl"
  265. ".\CfgMnt.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  266. $(BuildCmds)
  267. ".\CfgMnt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  268. $(BuildCmds)
  269. ".\CfgMnt_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  270. $(BuildCmds)
  271. # End Custom Build
  272. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Release MinSize"
  273. # Begin Custom Build - Performing MIDL step
  274. InputPath=.\CfgMnt.idl
  275. BuildCmds= \
  276. midl /Oicf /h "CfgMnt.h" /iid "CfgMnt_i.c" "CfgMnt.idl"
  277. ".\CfgMnt.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  278. $(BuildCmds)
  279. ".\CfgMnt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  280. $(BuildCmds)
  281. ".\CfgMnt_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  282. $(BuildCmds)
  283. # End Custom Build
  284. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Release MinDependency"
  285. # Begin Custom Build - Performing MIDL step
  286. InputPath=.\CfgMnt.idl
  287. BuildCmds= \
  288. midl /Oicf /h "CfgMnt.h" /iid "CfgMnt_i.c" "CfgMnt.idl"
  289. ".\CfgMnt.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  290. $(BuildCmds)
  291. ".\CfgMnt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  292. $(BuildCmds)
  293. ".\CfgMnt_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  294. $(BuildCmds)
  295. # End Custom Build
  296. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Unicode Release MinSize"
  297. # Begin Custom Build - Performing MIDL step
  298. InputPath=.\CfgMnt.idl
  299. BuildCmds= \
  300. midl /Oicf /h "CfgMnt.h" /iid "CfgMnt_i.c" "CfgMnt.idl"
  301. ".\CfgMnt.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  302. $(BuildCmds)
  303. ".\CfgMnt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  304. $(BuildCmds)
  305. ".\CfgMnt_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  306. $(BuildCmds)
  307. # End Custom Build
  308. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Unicode Release MinDependency"
  309. # Begin Custom Build - Performing MIDL step
  310. InputPath=.\CfgMnt.idl
  311. BuildCmds= \
  312. midl /Oicf /h "CfgMnt.h" /iid "CfgMnt_i.c" "CfgMnt.idl"
  313. ".\CfgMnt.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  314. $(BuildCmds)
  315. ".\CfgMnt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  316. $(BuildCmds)
  317. ".\CfgMnt_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  318. $(BuildCmds)
  319. # End Custom Build
  320. !ENDIF
  321. # End Source File
  322. # Begin Source File
  323. SOURCE=.\CfgMnt.rc
  324. !IF "$(CFG)" == "CfgMnt - Win32 Debug"
  325. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Unicode Debug"
  326. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Release MinSize"
  327. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Release MinDependency"
  328. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Unicode Release MinSize"
  329. !ELSEIF "$(CFG)" == "CfgMnt - Win32 Unicode Release MinDependency"
  330. !ENDIF
  331. # End Source File
  332. # Begin Source File
  333. SOURCE=.\CfgMntAdmin.cpp
  334. # End Source File
  335. # Begin Source File
  336. SOURCE=.\CfgMntModule.cpp
  337. # End Source File
  338. # Begin Source File
  339. SOURCE=.\CfgMntVersions.cpp
  340. # End Source File
  341. # Begin Source File
  342. SOURCE=.\debug.cpp
  343. # End Source File
  344. # Begin Source File
  345. SOURCE=.\DirWatch.cpp
  346. # End Source File
  347. # Begin Source File
  348. SOURCE=.\Error.cpp
  349. # End Source File
  350. # Begin Source File
  351. SOURCE=.\MDTransLogFile.cpp
  352. # End Source File
  353. # Begin Source File
  354. SOURCE=.\MT.cpp
  355. # End Source File
  356. # Begin Source File
  357. SOURCE=.\OperationQueue.cpp
  358. # End Source File
  359. # Begin Source File
  360. SOURCE=.\SettingsWatch.cpp
  361. # End Source File
  362. # Begin Source File
  363. SOURCE=.\StdAfx.cpp
  364. # ADD CPP /Yc"stdafx.h"
  365. # End Source File
  366. # Begin Source File
  367. SOURCE=.\VerEngine.cpp
  368. # End Source File
  369. # End Group
  370. # Begin Group "Header Files"
  371. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  372. # Begin Source File
  373. SOURCE=.\AutoPtr.h
  374. # End Source File
  375. # Begin Source File
  376. SOURCE=.\CfgMntAdmin.h
  377. # End Source File
  378. # Begin Source File
  379. SOURCE=.\CfgMntModule.h
  380. # End Source File
  381. # Begin Source File
  382. SOURCE=.\CfgMntVersions.h
  383. # End Source File
  384. # Begin Source File
  385. SOURCE=.\debug.h
  386. # End Source File
  387. # Begin Source File
  388. SOURCE=.\DirWatch.h
  389. # End Source File
  390. # Begin Source File
  391. SOURCE=.\Error.h
  392. # End Source File
  393. # Begin Source File
  394. SOURCE=.\iiscnfg.h
  395. # End Source File
  396. # Begin Source File
  397. SOURCE=.\locks.h
  398. # End Source File
  399. # Begin Source File
  400. SOURCE=.\MDTransLogFile.h
  401. # End Source File
  402. # Begin Source File
  403. SOURCE=.\MT.h
  404. # End Source File
  405. # Begin Source File
  406. SOURCE=.\OperationQueue.h
  407. # End Source File
  408. # Begin Source File
  409. SOURCE=.\Resource.h
  410. # End Source File
  411. # Begin Source File
  412. SOURCE=.\SettingsWatch.h
  413. # End Source File
  414. # Begin Source File
  415. SOURCE=.\ssauterr.h
  416. # End Source File
  417. # Begin Source File
  418. SOURCE=.\ssauto.h
  419. # End Source File
  420. # Begin Source File
  421. SOURCE=.\StdAfx.h
  422. # End Source File
  423. # Begin Source File
  424. SOURCE=.\VerEngine.h
  425. # End Source File
  426. # End Group
  427. # Begin Group "Resource Files"
  428. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
  429. # End Group
  430. # Begin Source File
  431. SOURCE=.\CfgMnt.rgs
  432. # End Source File
  433. # Begin Source File
  434. SOURCE=.\CfgMntAdmin.rgs
  435. # End Source File
  436. # Begin Source File
  437. SOURCE=.\CfgMntVersions.rgs
  438. # End Source File
  439. # End Target
  440. # End Project