Leaked source code of windows server 2003
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41 lines
1.1 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__0F219CB5_15C1_11D1_A449_00C04FB99B01__INCLUDED_)
  5. #define AFX_STDAFX_H__0F219CB5_15C1_11D1_A449_00C04FB99B01__INCLUDED_
  6. #if _MSC_VER >= 1000
  7. #pragma once
  8. #endif // _MSC_VER >= 1000
  9. #define STRICT
  10. #define _WIN32_WINNT 0x0400
  11. #define _ATL_APARTMENT_THREADED
  12. #define UNICODE
  13. #ifndef _MT
  14. #error "Use Multithreaded run-time library"
  15. #endif
  16. #include <crtdbg.h>
  17. #include <string>
  18. using namespace std;
  19. #include <atlbase.h>
  20. //You may derive a class from CComModule and use it if you want to override
  21. //something, but do not change the name of _Module
  22. class CExeModule : public CComModule
  23. {
  24. public:
  25. LONG Unlock();
  26. DWORD dwThreadID;
  27. };
  28. extern CExeModule _Module;
  29. #include <atlcom.h>
  30. //{{AFX_INSERT_LOCATION}}
  31. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  32. #endif // !defined(AFX_STDAFX_H__0F219CB5_15C1_11D1_A449_00C04FB99B01__INCLUDED)