Leaked source code of windows server 2003
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/*===================================================================
Microsoft Denali
Microsoft Confidential. Copyright 1997 Microsoft Corporation. All Rights Reserved.
Component: MetaUtil object
File: MetaUtil.cpp
Owner: t-BrianM
This file contains the DLL interface. Generated by the ATL wizard. I just added the debugging stuff. ===================================================================*/
#include "stdafx.h"
#include "resource.h"
#include "initguid.h"
#include "MetaUtil.h"
#include "MetaUtil_i.c"
#include "MUtilObj.h"
#include "propcol.h"
#include "ChkError.h"
#include "MetaSchm.h"
#ifdef _NO_TRACING_
DECLARE_DEBUG_PRINTS_OBJECT(); #endif
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_MetaUtil, CMetaUtil) END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance); DisableThreadLibraryCalls(hInstance); IRTL_DEBUG_INIT(); } else if (dwReason == DLL_PROCESS_DETACH) { IRTL_DEBUG_TERM(); _Module.Term(); } return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; }
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); }
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE); }
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void) { _Module.UnregisterServer(); return S_OK; }
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