Leaked source code of windows server 2003
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5.8 KiB

  1. # Microsoft Developer Studio Project File - Name="dmloader" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=dmloader - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "dmloader.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "dmloader.mak" CFG="dmloader - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "dmloader - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "dmloader - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "dmloader - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 0
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Ignore_Export_Lib 0
  39. # PROP Target_Dir ""
  40. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  41. # ADD CPP /nologo /Gz /MD /W3 /O1 /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c
  42. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  43. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  44. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  45. # ADD RSC /l 0x409 /i "..\verinfo" /d "NDEBUG" /d "WINNT"
  46. BSC32=bscmake.exe
  47. # ADD BASE BSC32 /nologo
  48. # ADD BSC32 /nologo
  49. LINK32=link.exe
  50. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  51. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  52. # SUBTRACT LINK32 /nodefaultlib
  53. # Begin Custom Build
  54. OutDir=.\Release
  55. TargetPath=.\Release\dmloader.dll
  56. InputPath=.\Release\dmloader.dll
  57. SOURCE="$(InputPath)"
  58. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  59. regsvr32 /s /c "$(TargetPath)"
  60. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  61. # End Custom Build
  62. # Begin Special Build Tool
  63. TargetPath=.\Release\dmloader.dll
  64. SOURCE="$(InputPath)"
  65. PostBuild_Desc=Copying to system...
  66. PostBuild_Cmds=copy "$(TargetPath)" c:\winnt\system32
  67. # End Special Build Tool
  68. !ELSEIF "$(CFG)" == "dmloader - Win32 Debug"
  69. # PROP BASE Use_MFC 0
  70. # PROP BASE Use_Debug_Libraries 1
  71. # PROP BASE Output_Dir "Debug"
  72. # PROP BASE Intermediate_Dir "Debug"
  73. # PROP BASE Target_Dir ""
  74. # PROP Use_MFC 0
  75. # PROP Use_Debug_Libraries 1
  76. # PROP Output_Dir "Debug"
  77. # PROP Intermediate_Dir "Debug"
  78. # PROP Ignore_Export_Lib 0
  79. # PROP Target_Dir ""
  80. # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
  81. # ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "DBG" /FR /FD /c
  82. # SUBTRACT CPP /YX
  83. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  84. # ADD MTL /nologo /D "_DEBUG" /o "NUL" /win32
  85. # SUBTRACT MTL /mktyplib203
  86. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  87. # ADD RSC /l 0x409 /i "..\verinfo" /d "_DEBUG" /d "WINNT"
  88. BSC32=bscmake.exe
  89. # ADD BASE BSC32 /nologo
  90. # ADD BSC32 /nologo
  91. LINK32=link.exe
  92. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  93. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  94. # SUBTRACT LINK32 /nodefaultlib
  95. # Begin Custom Build
  96. OutDir=.\Debug
  97. TargetPath=.\Debug\dmloader.dll
  98. InputPath=.\Debug\dmloader.dll
  99. SOURCE="$(InputPath)"
  100. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  101. regsvr32 /s /c "$(TargetPath)"
  102. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  103. # End Custom Build
  104. !ENDIF
  105. # Begin Target
  106. # Name "dmloader - Win32 Release"
  107. # Name "dmloader - Win32 Debug"
  108. # Begin Group "Source Files"
  109. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  110. # Begin Source File
  111. SOURCE=.\Alist.cpp
  112. # End Source File
  113. # Begin Source File
  114. SOURCE=.\container.cpp
  115. # End Source File
  116. # Begin Source File
  117. SOURCE=.\Debug.cpp
  118. # End Source File
  119. # Begin Source File
  120. SOURCE=.\dll.cpp
  121. # End Source File
  122. # Begin Source File
  123. SOURCE=.\dmloader.rc
  124. # End Source File
  125. # Begin Source File
  126. SOURCE=.\guids.cpp
  127. # End Source File
  128. # Begin Source File
  129. SOURCE=.\loader.cpp
  130. # End Source File
  131. # Begin Source File
  132. SOURCE=.\loader.def
  133. # End Source File
  134. # Begin Source File
  135. SOURCE=.\object.cpp
  136. # End Source File
  137. # Begin Source File
  138. SOURCE=.\oledll.cpp
  139. # End Source File
  140. # Begin Source File
  141. SOURCE=.\stream.cpp
  142. # End Source File
  143. # End Group
  144. # Begin Group "Header Files"
  145. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  146. # Begin Source File
  147. SOURCE=.\container.h
  148. # End Source File
  149. # Begin Source File
  150. SOURCE=.\Debug.h
  151. # End Source File
  152. # Begin Source File
  153. SOURCE=.\ima.h
  154. # End Source File
  155. # Begin Source File
  156. SOURCE=.\loader.h
  157. # End Source File
  158. # Begin Source File
  159. SOURCE=.\oledll.h
  160. # End Source File
  161. # Begin Source File
  162. SOURCE=.\riff.h
  163. # End Source File
  164. # End Group
  165. # End Target
  166. # End Project