Leaked source code of windows server 2003
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305 lines
9.5 KiB

  1. # Microsoft Developer Studio Project File - Name="dmsynth" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=dmsynth - Win32 Debug No MMX
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "dmsynth.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "dmsynth.mak" CFG="dmsynth - Win32 Debug No MMX"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "dmsynth - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "dmsynth - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE "dmsynth - Win32 Debug No MMX" (based on "Win32 (x86) Dynamic-Link Library")
  21. !MESSAGE
  22. # Begin Project
  23. # PROP AllowPerConfigDependencies 0
  24. # PROP Scc_ProjName ""
  25. # PROP Scc_LocalPath ""
  26. CPP=cl.exe
  27. MTL=midl.exe
  28. RSC=rc.exe
  29. !IF "$(CFG)" == "dmsynth - Win32 Debug"
  30. # PROP BASE Use_MFC 0
  31. # PROP BASE Use_Debug_Libraries 1
  32. # PROP BASE Output_Dir "Debug"
  33. # PROP BASE Intermediate_Dir "Debug"
  34. # PROP BASE Target_Dir ""
  35. # PROP Use_MFC 0
  36. # PROP Use_Debug_Libraries 1
  37. # PROP Output_Dir "Debug"
  38. # PROP Intermediate_Dir "Debug"
  39. # PROP Ignore_Export_Lib 0
  40. # PROP Target_Dir ""
  41. # ADD BASE CPP /nologo /MTd /W3 /Gm /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /Yu"stdafx.h" /FD /c
  42. # ADD CPP /nologo /Gz /MD /W3 /Gm /ZI /Od /I "..\..\..\nt\public\sdk\inc" /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "DBG" /D "WIN32" /D "_WINDOWS" /D "MMX_ENABLED" /D "REVERB_ENABLED" /D "_DMUSIC_USER_MODE_" /FR /FD /GZ /c
  43. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  44. # ADD MTL /nologo /D "_DEBUG" /o "NUL" /win32
  45. # SUBTRACT MTL /mktyplib203
  46. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  47. # ADD RSC /l 0x409 /i "..\verinfo" /d "_DEBUG" /d "WINNT"
  48. BSC32=bscmake.exe
  49. # ADD BASE BSC32 /nologo
  50. # ADD BSC32 /nologo
  51. LINK32=link.exe
  52. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  53. # ADD LINK32 dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /base:"0x4000000" /subsystem:windows /dll /map /debug /machine:I386 /pdbtype:sept
  54. # SUBTRACT LINK32 /profile /nodefaultlib
  55. # Begin Custom Build - Registering ActiveX Control...
  56. OutDir=.\Debug
  57. TargetPath=.\Debug\dmsynth.dll
  58. InputPath=.\Debug\dmsynth.dll
  59. SOURCE="$(InputPath)"
  60. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  61. regsvr32 /s /c "$(TargetPath)"
  62. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  63. # End Custom Build
  64. !ELSEIF "$(CFG)" == "dmsynth - Win32 Release"
  65. # PROP BASE Use_MFC 0
  66. # PROP BASE Use_Debug_Libraries 0
  67. # PROP BASE Output_Dir "Release"
  68. # PROP BASE Intermediate_Dir "Release"
  69. # PROP BASE Target_Dir ""
  70. # PROP Use_MFC 0
  71. # PROP Use_Debug_Libraries 0
  72. # PROP Output_Dir "Release"
  73. # PROP Intermediate_Dir "Release"
  74. # PROP Ignore_Export_Lib 0
  75. # PROP Target_Dir ""
  76. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /Yu"stdafx.h" /FD /c
  77. # ADD CPP /nologo /Gz /MD /W3 /O1 /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "MMX_ENABLED" /D "REVERB_ENABLED" /D "_DMUSIC_USER_MODE_" /FR /FD /c
  78. # SUBTRACT CPP /YX
  79. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  80. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  81. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  82. # ADD RSC /l 0x409 /i "..\verinfo" /d "NDEBUG" /d "WINNT"
  83. BSC32=bscmake.exe
  84. # ADD BASE BSC32 /nologo
  85. # ADD BSC32 /nologo
  86. LINK32=link.exe
  87. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  88. # ADD LINK32 dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386
  89. # SUBTRACT LINK32 /pdb:none /nodefaultlib
  90. # Begin Custom Build - Registering ActiveX Control...
  91. OutDir=.\Release
  92. TargetPath=.\Release\dmsynth.dll
  93. InputPath=.\Release\dmsynth.dll
  94. SOURCE="$(InputPath)"
  95. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  96. regsvr32 /s /c "$(TargetPath)"
  97. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  98. # End Custom Build
  99. !ELSEIF "$(CFG)" == "dmsynth - Win32 Debug No MMX"
  100. # PROP BASE Use_MFC 0
  101. # PROP BASE Use_Debug_Libraries 1
  102. # PROP BASE Output_Dir "dmsynth___Win32_Debug_No_MMX"
  103. # PROP BASE Intermediate_Dir "dmsynth___Win32_Debug_No_MMX"
  104. # PROP BASE Ignore_Export_Lib 0
  105. # PROP BASE Target_Dir ""
  106. # PROP Use_MFC 0
  107. # PROP Use_Debug_Libraries 1
  108. # PROP Output_Dir "dmsynth___Win32_Debug_No_MMX"
  109. # PROP Intermediate_Dir "dmsynth___Win32_Debug_No_MMX"
  110. # PROP Ignore_Export_Lib 0
  111. # PROP Target_Dir ""
  112. # ADD BASE CPP /nologo /Gz /MD /W3 /Gm /ZI /Od /I "..\..\..\nt\public\sdk\inc" /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "DBG" /D "WIN32" /D "_WINDOWS" /D "MMX_ENABLED" /D "REVERB_ENABLED" /D "_DMUSIC_USER_MODE_" /FR /FD /GZ /c
  113. # ADD CPP /nologo /Gz /MD /W3 /Gm /ZI /Od /I "..\..\..\nt\public\sdk\inc" /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "DBG" /D "WIN32" /D "_WINDOWS" /D "REVERB_ENABLED" /D "_DMUSIC_USER_MODE_" /FR /FD /GZ /c
  114. # ADD BASE MTL /nologo /D "_DEBUG" /o "NUL" /win32
  115. # SUBTRACT BASE MTL /mktyplib203
  116. # ADD MTL /nologo /D "_DEBUG" /o "NUL" /win32
  117. # SUBTRACT MTL /mktyplib203
  118. # ADD BASE RSC /l 0x409 /i "..\verinfo" /d "_DEBUG" /d "WINNT"
  119. # ADD RSC /l 0x409 /i "..\verinfo" /d "_DEBUG" /d "WINNT"
  120. BSC32=bscmake.exe
  121. # ADD BASE BSC32 /nologo
  122. # ADD BSC32 /nologo
  123. LINK32=link.exe
  124. # ADD BASE LINK32 dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /base:"0x4000000" /subsystem:windows /dll /map /debug /machine:I386 /pdbtype:sept
  125. # SUBTRACT BASE LINK32 /profile /nodefaultlib
  126. # ADD LINK32 dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /base:"0x4000000" /subsystem:windows /dll /map /debug /machine:I386 /pdbtype:sept
  127. # SUBTRACT LINK32 /profile /nodefaultlib
  128. # Begin Custom Build - Registering ActiveX Control...
  129. OutDir=.\dmsynth___Win32_Debug_No_MMX
  130. TargetPath=.\dmsynth___Win32_Debug_No_MMX\dmsynth.dll
  131. InputPath=.\dmsynth___Win32_Debug_No_MMX\dmsynth.dll
  132. SOURCE="$(InputPath)"
  133. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  134. regsvr32 /s /c "$(TargetPath)"
  135. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  136. # End Custom Build
  137. !ENDIF
  138. # Begin Target
  139. # Name "dmsynth - Win32 Debug"
  140. # Name "dmsynth - Win32 Release"
  141. # Name "dmsynth - Win32 Debug No MMX"
  142. # Begin Group "Source Files"
  143. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  144. # Begin Source File
  145. SOURCE=.\Clist.cpp
  146. # End Source File
  147. # Begin Source File
  148. SOURCE=.\Control.cpp
  149. # End Source File
  150. # Begin Source File
  151. SOURCE=.\CSynth.cpp
  152. # End Source File
  153. # Begin Source File
  154. SOURCE=.\Debug.cpp
  155. # End Source File
  156. # Begin Source File
  157. SOURCE=.\dmsynth.cpp
  158. # End Source File
  159. # Begin Source File
  160. SOURCE=.\dmsynth.def
  161. # End Source File
  162. # Begin Source File
  163. SOURCE=.\dmsynth.rc
  164. # End Source File
  165. # Begin Source File
  166. SOURCE=.\DSLink.cpp
  167. # End Source File
  168. # Begin Source File
  169. SOURCE=.\guids.cpp
  170. # End Source File
  171. # Begin Source File
  172. SOURCE=.\Instr.cpp
  173. # End Source File
  174. # Begin Source File
  175. SOURCE=.\MIDI.cpp
  176. # End Source File
  177. # Begin Source File
  178. SOURCE=.\mix.cpp
  179. # End Source File
  180. # Begin Source File
  181. SOURCE=.\mixmulti.cpp
  182. # End Source File
  183. # Begin Source File
  184. SOURCE=.\mmx.cpp
  185. # End Source File
  186. # Begin Source File
  187. SOURCE=.\oledll.cpp
  188. # End Source File
  189. # Begin Source File
  190. SOURCE=.\plclock.cpp
  191. # End Source File
  192. # Begin Source File
  193. SOURCE=.\SVerb.c
  194. # End Source File
  195. # Begin Source File
  196. SOURCE=.\UMSynth.cpp
  197. # End Source File
  198. # Begin Source File
  199. SOURCE=.\Voice.cpp
  200. # End Source File
  201. # End Group
  202. # Begin Group "Header Files"
  203. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  204. # Begin Source File
  205. SOURCE=.\CClock.h
  206. # End Source File
  207. # Begin Source File
  208. SOURCE=.\clist.h
  209. # End Source File
  210. # Begin Source File
  211. SOURCE=.\CSynth.h
  212. # End Source File
  213. # Begin Source File
  214. SOURCE=.\DSLink.h
  215. # End Source File
  216. # Begin Source File
  217. SOURCE=.\fparms.h
  218. # End Source File
  219. # Begin Source File
  220. SOURCE=.\Misc.h
  221. # End Source File
  222. # Begin Source File
  223. SOURCE=.\oledll.h
  224. # End Source File
  225. # Begin Source File
  226. SOURCE=.\PLClock.h
  227. # End Source File
  228. # Begin Source File
  229. SOURCE=.\Resource.h
  230. # End Source File
  231. # Begin Source File
  232. SOURCE=.\simple.h
  233. # End Source File
  234. # Begin Source File
  235. SOURCE=.\StdAfx.h
  236. # End Source File
  237. # Begin Source File
  238. SOURCE=.\SVerb.h
  239. # End Source File
  240. # Begin Source File
  241. SOURCE=.\synth.h
  242. # End Source File
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  248. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
  249. # End Group
  250. # End Target
  251. # End Project