Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Project File - Name="dswave" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=dswave - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "dswave.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "dswave.mak" CFG="dswave - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "dswave - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "dswave - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "dswave - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 0
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Target_Dir ""
  39. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DSWAVE_EXPORTS" /YX /FD /c
  40. # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DSWAVE_EXPORTS" /YX /FD /c
  41. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  42. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  43. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  44. # ADD RSC /l 0x409 /d "NDEBUG"
  45. BSC32=bscmake.exe
  46. # ADD BASE BSC32 /nologo
  47. # ADD BSC32 /nologo
  48. LINK32=link.exe
  49. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
  50. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
  51. !ELSEIF "$(CFG)" == "dswave - Win32 Debug"
  52. # PROP BASE Use_MFC 0
  53. # PROP BASE Use_Debug_Libraries 1
  54. # PROP BASE Output_Dir "Debug"
  55. # PROP BASE Intermediate_Dir "Debug"
  56. # PROP BASE Target_Dir ""
  57. # PROP Use_MFC 0
  58. # PROP Use_Debug_Libraries 1
  59. # PROP Output_Dir "Debug"
  60. # PROP Intermediate_Dir "Debug"
  61. # PROP Ignore_Export_Lib 0
  62. # PROP Target_Dir ""
  63. # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DSWAVE_EXPORTS" /YX /FD /GZ /c
  64. # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\shared" /I "..\..\..\..\public\internal\multimedia\inc" /D "DBG" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DSWAVE_EXPORTS" /FD /GZ /c
  65. # SUBTRACT CPP /YX
  66. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  67. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  68. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  69. # ADD RSC /l 0x409 /d "_DEBUG"
  70. BSC32=bscmake.exe
  71. # ADD BASE BSC32 /nologo
  72. # ADD BSC32 /nologo
  73. LINK32=link.exe
  74. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
  75. # ADD LINK32 msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
  76. # Begin Custom Build - Registering COM objects...
  77. OutDir=.\Debug
  78. TargetPath=.\Debug\dswave.dll
  79. InputPath=.\Debug\dswave.dll
  80. SOURCE="$(InputPath)"
  81. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  82. regsvr32 /s /c "$(TargetPath)"
  83. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  84. # End Custom Build
  85. !ENDIF
  86. # Begin Target
  87. # Name "dswave - Win32 Release"
  88. # Name "dswave - Win32 Debug"
  89. # Begin Group "Source Files"
  90. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  91. # Begin Source File
  92. SOURCE=.\debug.cpp
  93. # End Source File
  94. # Begin Source File
  95. SOURCE=.\dll.cpp
  96. # End Source File
  97. # Begin Source File
  98. SOURCE=.\dmstrm.cpp
  99. # End Source File
  100. # Begin Source File
  101. SOURCE=.\dswave.def
  102. # End Source File
  103. # Begin Source File
  104. SOURCE=.\guids.cpp
  105. # End Source File
  106. # Begin Source File
  107. SOURCE=.\oledll.cpp
  108. # End Source File
  109. # Begin Source File
  110. SOURCE=.\stream.cpp
  111. # End Source File
  112. # Begin Source File
  113. SOURCE=.\viewport.cpp
  114. # End Source File
  115. # Begin Source File
  116. SOURCE=.\wave.cpp
  117. # End Source File
  118. # Begin Source File
  119. SOURCE=.\waveutil.cpp
  120. # End Source File
  121. # End Group
  122. # Begin Group "Header Files"
  123. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  124. # Begin Source File
  125. SOURCE=.\dswave.h
  126. # End Source File
  127. # End Group
  128. # Begin Group "Resource Files"
  129. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  130. # End Group
  131. # End Target
  132. # End Project