Leaked source code of windows server 2003
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  1. /***************************************************************************
  2. *
  3. * Copyright (C) 2001 Microsoft Corporation. All Rights Reserved.
  4. *
  5. * File: dnSVLIBi.h
  6. * Content: DirectPlay DPNSvrLib master internal header file.
  7. * History:
  8. * Date By Reason
  9. * ==== == ======
  10. * 03/28/01 masonb Created.
  11. *
  12. ***************************************************************************/
  13. #ifndef __DNSVLIBI_H__
  14. #define __DNSVLIBI_H__
  15. //
  16. // Build configuration include
  17. //
  18. #include "dpnbuild.h"
  19. //
  20. // Public includes
  21. //
  22. #include <windows.h>
  23. #include <mmsystem.h>
  24. #include <tchar.h>
  25. #ifndef _XBOX
  26. #include <wincrypt.h>
  27. #endif
  28. //
  29. // DirectPlay public includes
  30. //
  31. #include "dplay8.h"
  32. #include "dpaddr.h"
  33. #ifdef UNICODE
  34. #define IDirectPlay8Address_GetURL IDirectPlay8Address_GetURLW
  35. #else
  36. #define IDirectPlay8Address_GetURL IDirectPlay8Address_GetURLA
  37. #endif // UNICODE
  38. //
  39. // DirectPlay private includes
  40. //
  41. #include "osind.h"
  42. #include "dndbg.h"
  43. #include "dneterrors.h"
  44. //
  45. // Dpnsvr includes
  46. //
  47. #include "dpnsdef.h"
  48. #include "dpnsvmsg.h"
  49. //
  50. // Dpnsvlib private includes
  51. //
  52. #undef DPF_SUBCOMP
  53. #define DPF_SUBCOMP DN_SUBCOMP_DPNSVR
  54. #include "dpnsvrq.h"
  55. #include "dpnsvlib.h"
  56. #endif // __DNSVLIBI_H__