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/***************************************************************************
* * Copyright (C) 2001 Microsoft Corporation. All Rights Reserved. * * File: dp8simsend.h * * Content: Header for send object class. * * History: * Date By Reason * ======== ======== ========= * 04/23/01 VanceO Created. * ***************************************************************************/
//=============================================================================
// Defines
//=============================================================================
#define MAX_DATA_SIZE 1472 // prevent individual messages larger than one Ethernet frame - UDP headers
//=============================================================================
// Send object class
//=============================================================================
class CDP8SimSend { public:
inline BOOL IsValidObject(void) { if ((this == NULL) || (IsBadWritePtr(this, sizeof(CDP8SimSend)))) { return FALSE; }
if (*((DWORD*) (&this->m_Sig)) != 0x534d4953) // 0x53 0x4d 0x49 0x53 = 'SMIS' = 'SIMS' in Intel order
{ return FALSE; }
return TRUE; };
static BOOL FPMAlloc(void* pvItem, void * pvContext) { CDP8SimSend * pDP8SimSend = (CDP8SimSend*) pvItem;
pDP8SimSend->m_Sig[0] = 'S'; pDP8SimSend->m_Sig[1] = 'I'; pDP8SimSend->m_Sig[2] = 'M'; pDP8SimSend->m_Sig[3] = 's'; // start with lower case so we can tell when it's in the pool or not
pDP8SimSend->m_lRefCount = 0; pDP8SimSend->m_pDP8SimEndpoint = NULL; ZeroMemory(&pDP8SimSend->m_adpnbd, sizeof(pDP8SimSend->m_adpnbd)); ZeroMemory(&pDP8SimSend->m_spsd, sizeof(pDP8SimSend->m_spsd)); pDP8SimSend->m_dwLatencyAdded = 0; ZeroMemory(pDP8SimSend->m_abData, sizeof(pDP8SimSend->m_abData));
return TRUE; }
#undef DPF_MODNAME
#define DPF_MODNAME "CDP8SimSend::FPMInitialize"
static void FPMInitialize(void* pvItem, void * pvContext) { CDP8SimSend * pDP8SimSend = (CDP8SimSend*) pvItem; SPSENDDATA * pspsd = (SPSENDDATA*) pvContext; BYTE * pCurrent; DWORD dwTemp;
pDP8SimSend->m_lRefCount++; // somebody is getting a pointer to this object
DNASSERT(pDP8SimSend->m_lRefCount == 1);
//
// Reset the buffer descriptor array.
//
ZeroMemory(&pDP8SimSend->m_adpnbd, sizeof(pDP8SimSend->m_adpnbd)); //pDP8SimSend->m_adpnbd[0].pBufferData = NULL;
//pDP8SimSend->m_adpnbd[0].dwBufferSize = 0;
pDP8SimSend->m_adpnbd[1].pBufferData = pDP8SimSend->m_abData; //pDP8SimSend->m_adpnbd[1].dwBufferSize = 0;
//
// Get an endpoint reference.
//
pDP8SimSend->m_pDP8SimEndpoint = (CDP8SimEndpoint*) pspsd->hEndpoint; DNASSERT(pDP8SimSend->m_pDP8SimEndpoint->IsValidObject()); pDP8SimSend->m_pDP8SimEndpoint->AddRef();
//
// Copy the send data parameter block, modifying as necessary.
//
pDP8SimSend->m_spsd.hEndpoint = pDP8SimSend->m_pDP8SimEndpoint->GetRealSPEndpoint(); pDP8SimSend->m_spsd.pBuffers = &(pDP8SimSend->m_adpnbd[1]); // leave the first buffer desc for the real SP to play with
pDP8SimSend->m_spsd.dwBufferCount = 1; pDP8SimSend->m_spsd.dwFlags = pspsd->dwFlags; pDP8SimSend->m_spsd.pvContext = NULL; // this will be filled in later by SetSendDataBlockContext
pDP8SimSend->m_spsd.hCommand = NULL; // this gets filled in by the real SP
pDP8SimSend->m_spsd.dwCommandDescriptor = 0; // this gets filled in by the real SP
//
// Finally, copy the data into our contiguous local buffer.
//
pCurrent = pDP8SimSend->m_adpnbd[1].pBufferData;
for(dwTemp = 0; dwTemp < pspsd->dwBufferCount; dwTemp++) { if ((pDP8SimSend->m_adpnbd[1].dwBufferSize + pspsd->pBuffers[dwTemp].dwBufferSize) > MAX_DATA_SIZE) { DPFX(DPFPREP, 0, "Data too large for single buffer!"); DNASSERT(FALSE); }
CopyMemory(pCurrent, pspsd->pBuffers[dwTemp].pBufferData, pspsd->pBuffers[dwTemp].dwBufferSize);
pCurrent += pspsd->pBuffers[dwTemp].dwBufferSize;
pDP8SimSend->m_adpnbd[1].dwBufferSize += pspsd->pBuffers[dwTemp].dwBufferSize; }
//
// Change the signature before handing it out.
//
pDP8SimSend->m_Sig[3] = 'S'; }
#undef DPF_MODNAME
#define DPF_MODNAME "CDP8SimSend::FPMRelease"
static void FPMRelease(void* pvItem) { CDP8SimSend * pDP8SimSend = (CDP8SimSend*) pvItem;
DNASSERT(pDP8SimSend->m_lRefCount == 0);
//
// Release the endpoint reference.
//
DNASSERT(pDP8SimSend->m_pDP8SimEndpoint != NULL);
pDP8SimSend->m_pDP8SimEndpoint->Release(); pDP8SimSend->m_pDP8SimEndpoint = NULL;
//
// Change the signature before putting the object back in the pool.
//
pDP8SimSend->m_Sig[3] = 's'; }
#undef DPF_MODNAME
#define DPF_MODNAME "CDP8SimSend::FPMDealloc"
static void FPMDealloc(void* pvItem) { const CDP8SimSend * pDP8SimSend = (CDP8SimSend*) pvItem;
DNASSERT(pDP8SimSend->m_lRefCount == 0); DNASSERT(pDP8SimSend->m_pDP8SimEndpoint == NULL); }
#undef DPF_MODNAME
#define DPF_MODNAME "CDP8SimSend::AddRef"
inline void AddRef(void) { LONG lResult;
lResult = InterlockedIncrement(&this->m_lRefCount); DNASSERT(lResult > 0); DPFX(DPFPREP, 9, "Send 0x%p refcount = %u.", this, lResult); };
#undef DPF_MODNAME
#define DPF_MODNAME "CDP8SimSend::Release"
inline void Release(void) { LONG lResult;
lResult = InterlockedDecrement(&this->m_lRefCount); DNASSERT(lResult >= 0); if (lResult == 0) { DPFX(DPFPREP, 9, "Send 0x%p refcount = 0, returning to pool.", this);
//
// Time to return this object to the pool.
//
g_FPOOLSend.Release(this); } else { DPFX(DPFPREP, 9, "Send 0x%p refcount = %u.", this, lResult); } };
inline CDP8SimEndpoint * GetEndpoint(void) { return this->m_pDP8SimEndpoint; }; inline DWORD GetMessageSize(void) const { return this->m_adpnbd[1].dwBufferSize; }; inline SPSENDDATA * GetSendDataBlockPtr(void) { return (&this->m_spsd); }; inline HANDLE GetSendDataBlockCommand(void) { return this->m_spsd.hCommand; }; inline DWORD GetSendDataBlockCommandDescriptor(void) const { return this->m_spsd.dwCommandDescriptor; }; inline DWORD GetLatencyAdded(void) const { return this->m_dwLatencyAdded; };
inline void SetSendDataBlockContext(PVOID pvContext) { this->m_spsd.pvContext = pvContext; }; inline void SetLatencyAdded(DWORD dwLatency) { this->m_dwLatencyAdded = dwLatency; };
private: BYTE m_Sig[4]; // debugging signature ('SIMS')
LONG m_lRefCount; // number of references for this object
CDP8SimEndpoint * m_pDP8SimEndpoint; // pointer to destination endpoint
DPN_BUFFER_DESC m_adpnbd[2]; // data buffer descriptor array, always leave an extra buffer for SP
SPSENDDATA m_spsd; // send data parameter block
DWORD m_dwLatencyAdded; // the latency added, saved for incrementing statistics on send completion
BYTE m_abData[MAX_DATA_SIZE]; // data buffer
};
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