|
|
/****************************************************************************
* * File: testnet.cpp * Project: DxDiag (DirectX Diagnostic Tool) * Author: Jason Sandlin (jasonsa@microsoft.com) * Purpose: Test DPlay8 functionality on this machine * * (C) Copyright 2000-2001 Microsoft Corp. All rights reserved. * ****************************************************************************/ #define INITGUID
#include <Windows.h>
#include <multimon.h>
#include <dplay8.h>
#include <tchar.h>
#include <wchar.h>
#include <dplobby.h>
#include <mmsystem.h>
#include "reginfo.h"
#include "sysinfo.h"
#include "dispinfo.h"
#include "netinfo.h"
#include "testnet.h"
#include "resource.h"
#ifndef ReleasePpo
#define ReleasePpo(ppo) \
if (*(ppo) != NULL) \ { \ (*(ppo))->Release(); \ *(ppo) = NULL; \ } \ else (VOID)0 #endif
#define TIMER_WAIT_CONNECT_COMPLETE 0
#define TIMER_UPDATE_SESSION_LIST 1
enum TESTID { TESTID_COINITIALIZE = 1, TESTID_CREATEDPLAY, TESTID_ADDRESSING, TESTID_ENUMSESSIONS, TESTID_ENUMPLAYERS, TESTID_SENDCHATMESSAGE, TESTID_RECEIVE, TESTID_SETPEERINFO, TESTID_CREATESESSION, TESTID_JOINSESSION, };
struct DPHostEnumInfo { DPN_APPLICATION_DESC* pAppDesc; IDirectPlay8Address* pHostAddr; IDirectPlay8Address* pDeviceAddr; TCHAR szSession[MAX_PATH]; DWORD dwLastPollTime; BOOL bValid; DPHostEnumInfo* pNext; };
#define MAX_CHAT_STRING_LENGTH 200
#define MAX_PLAYER_NAME MAX_PATH
#define MAX_CHAT_STRING (MAX_PLAYER_NAME + MAX_CHAT_STRING_LENGTH + 32)
struct APP_PLAYER_INFO { LONG lRefCount; // Ref count so we can cleanup when all threads
// are done w/ this object
DPNID dpnidPlayer; // DPNID of player
WCHAR strPlayerName[MAX_PLAYER_NAME]; // Player name
};
#define GAME_MSGID_CHAT 1
// Change compiler pack alignment to be BYTE aligned, and pop the current value
#pragma pack( push, 1 )
UNALIGNED struct GAMEMSG_GENERIC { WORD nType; };
UNALIGNED struct GAMEMSG_CHAT : public GAMEMSG_GENERIC { WCHAR strChatString[MAX_CHAT_STRING_LENGTH]; };
// Pop the old pack alignment
#pragma pack( pop )
struct APP_QUEUE_CHAT_MSG { WCHAR strChatBuffer[MAX_CHAT_STRING]; };
struct APP_PLAYER_MSG { WCHAR strPlayerName[MAX_PATH]; // Player name
};
#define WM_APP_CHAT (WM_APP + 1)
#define WM_APP_LEAVE (WM_APP + 2)
#define WM_APP_JOIN (WM_APP + 3)
#define WM_APP_CONNECTING (WM_APP + 4)
#define WM_APP_CONNECTED (WM_APP + 5)
BOOL BTranslateError(HRESULT hr, TCHAR* psz, BOOL bEnglish = FALSE); // from main.cpp (yuck)
static INT_PTR CALLBACK SetupDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); static BOOL FAR PASCAL EnumConnectionsCallback(LPCGUID lpguidSP, VOID* pvConnection, DWORD dwConnectionSize, LPCDPNAME pName, DWORD dwFlags, VOID* pvContext); static INT_PTR CALLBACK SessionsDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); static VOID SessionsDlgInitListbox( HWND hDlg ); static VOID SessionsDlgNoteEnumResponse( PDPNMSG_ENUM_HOSTS_RESPONSE pEnumHostsResponseMsg ); static VOID SessionsDlgUpdateSessionList(HWND hDlg); static VOID SessionsDlgEnumListCleanup();
static HRESULT InitDirectPlay( BOOL* pbCoInitializeDone ); static HRESULT InitDirectPlayAddresses(); static HRESULT InitSession(); static VOID LoadStringWide( int nID, WCHAR* szWide );
static BOOL FAR PASCAL EnumSessionsCallback(LPCDPSESSIONDESC2 pdpsd, DWORD* pdwTimeout, DWORD dwFlags, VOID* pvContext); static INT_PTR CALLBACK ChatDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); static VOID ShowTextString(HWND hDlg, WCHAR* sz ); static HRESULT SendChatMessage( TCHAR* szMessage ); static HRESULT WINAPI DirectPlayMessageHandler( PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer ); static BOOL ConvertStringToGUID(const TCHAR* strBuffer, GUID* lpguid); static VOID ConvertGenericStringToWide( WCHAR* wstrDestination, const TCHAR* tstrSource, int cchDestChar = -1 ); static VOID ConvertWideStringToGeneric( TCHAR* tstrDestination, const WCHAR* wstrSource, int cchDestChar ); static VOID ConvertWideStringToAnsi( CHAR* strDestination, const WCHAR* wstrSource, int cchDestChar );
static const GUID s_guidDPTest = // {61EF80DA-691B-4247-9ADD-1C7BED2BC13E}
{ 0x61ef80da, 0x691b, 0x4247, { 0x9a, 0xdd, 0x1c, 0x7b, 0xed, 0x2b, 0xc1, 0x3e } };
static NetInfo* s_pNetInfo = NULL; static IDirectPlay8Peer* s_pDP = NULL; static TCHAR s_szPlayerName[100]; static TCHAR s_szSessionName[100]; static DWORD s_dwPort = 0; static NetSP* s_pNetSP = NULL; static BOOL s_bCreateSession = FALSE; static DPHostEnumInfo* s_pSelectedSession = NULL; static DPHostEnumInfo s_DPHostEnumHead; static IDirectPlay8Address* s_pDeviceAddress = NULL; static IDirectPlay8Address* s_pHostAddress = NULL; static DPNHANDLE s_hEnumAsyncOp = NULL; static DWORD s_dwEnumHostExpireInterval = 0; static BOOL s_bEnumListChanged = FALSE; static BOOL s_bConnecting = FALSE; static DPHostEnumInfo* s_pDPHostEnumSelected = NULL; static CRITICAL_SECTION s_csHostEnum; static DPNID s_dpnidLocalPlayer = 0; static LONG s_lNumberOfActivePlayers = 0; static HWND s_hDlg = NULL; static HWND s_hwndSessionDlg = NULL; static DPNHANDLE s_hConnectAsyncOp = NULL; static HRESULT s_hrConnectComplete = S_OK; static HANDLE s_hConnectCompleteEvent = NULL;
static CRITICAL_SECTION s_csPlayerContext; #define PLAYER_LOCK() EnterCriticalSection( &s_csPlayerContext );
#define PLAYER_ADDREF( pPlayerInfo ) if( pPlayerInfo ) pPlayerInfo->lRefCount++;
#define PLAYER_RELEASE( pPlayerInfo ) if( pPlayerInfo ) { pPlayerInfo->lRefCount--; if( pPlayerInfo->lRefCount <= 0 ) delete pPlayerInfo; } pPlayerInfo = NULL;
#define PLAYER_UNLOCK() LeaveCriticalSection( &s_csPlayerContext );
/****************************************************************************
* * TestNetwork * ****************************************************************************/ VOID TestNetwork(HWND hwndMain, NetInfo* pNetInfo) { BOOL bCoInitializeDone = FALSE; TCHAR sz[300]; HINSTANCE hinst = (HINSTANCE)GetWindowLongPtr(hwndMain, GWLP_HINSTANCE);
s_pNetInfo = pNetInfo; // Remove info from any previous test:
ZeroMemory(&s_pNetInfo->m_testResult, sizeof(TestResult)); s_pNetInfo->m_testResult.m_bStarted = TRUE;
// Setup the s_DPHostEnumHead circular linked list
ZeroMemory( &s_DPHostEnumHead, sizeof( DPHostEnumInfo ) ); s_DPHostEnumHead.pNext = &s_DPHostEnumHead;
InitializeCriticalSection( &s_csHostEnum ); InitializeCriticalSection( &s_csPlayerContext ); s_hConnectCompleteEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
// Setup s_pDP, and mark installed SP's
if( FAILED( InitDirectPlay( &bCoInitializeDone ) ) ) goto LEnd;
// Show setup dialog. This will tell us:
// - service provider
// - player name
// - either create or join
// - game name (if creating)
// - port (if SP=TCP/IP)
DialogBox(hinst, MAKEINTRESOURCE(IDD_TESTNETSETUP), hwndMain, SetupDialogProc);
if (s_pNetSP == NULL) { // Something weird happened...no service provider chosen
goto LEnd; }
// At this point s_szPlayerName, s_szSessionName, s_pNetSP, s_dwPort,
// and s_bCreateSession have been initialized
// Setup s_dwEnumHostExpireInterval, s_pDeviceAddress, and s_pHostAddress
if( FAILED( InitDirectPlayAddresses() ) ) goto LEnd;
// Now s_dwEnumHostExpireInterval, s_pDeviceAddress, and s_pHostAddress
// have been initialized
// Session list window (if joining session)
if( !s_bCreateSession ) { // Open a dialog to choose which host to connect to
DialogBox(hinst, MAKEINTRESOURCE(IDD_TESTNETSESSIONS), hwndMain, SessionsDialogProc); // Now s_pDPHostEnumSelected will be NULL or valid
if( FAILED(s_pNetInfo->m_testResult.m_hr) || s_pDPHostEnumSelected == NULL ) goto LEnd;
// Now s_pDPHostEnumSelected is valid
}
// Launch chat window and host or join session
DialogBox(hinst, MAKEINTRESOURCE(IDD_TESTNETCHAT), hwndMain, ChatDialogProc);
LEnd: s_pNetSP = NULL; ReleasePpo( &s_pDeviceAddress ); ReleasePpo( &s_pHostAddress ); if( s_hEnumAsyncOp ) s_pDP->CancelAsyncOperation( s_hEnumAsyncOp, 0 ); ReleasePpo(&s_pDP); if (bCoInitializeDone) CoUninitialize(); // Release COM
DeleteCriticalSection( &s_csHostEnum ); DeleteCriticalSection( &s_csPlayerContext ); CloseHandle( s_hConnectCompleteEvent );
if (s_pNetInfo->m_testResult.m_bCancelled) { LoadString(NULL, IDS_TESTSCANCELLED, sz, 300); lstrcpy(s_pNetInfo->m_testResult.m_szDescription, sz);
LoadString(NULL, IDS_TESTSCANCELLED_ENGLISH, sz, 300); lstrcpy(s_pNetInfo->m_testResult.m_szDescriptionEnglish, sz); } else if (s_pNetInfo->m_testResult.m_iStepThatFailed == 0) { LoadString(NULL, IDS_TESTSSUCCESSFUL, sz, 300); lstrcpy(s_pNetInfo->m_testResult.m_szDescription, sz);
LoadString(NULL, IDS_TESTSSUCCESSFUL_ENGLISH, sz, 300); lstrcpy(s_pNetInfo->m_testResult.m_szDescriptionEnglish, sz); } else { TCHAR szDesc[300]; TCHAR szError[300]; if (0 == LoadString(NULL, IDS_FIRSTDPLAYTESTERROR + s_pNetInfo->m_testResult.m_iStepThatFailed - 1, szDesc, 200)) { LoadString(NULL, IDS_UNKNOWNERROR, sz, 300); lstrcpy(szDesc, sz); } LoadString(NULL, IDS_FAILUREFMT, sz, 300); BTranslateError(s_pNetInfo->m_testResult.m_hr, szError); wsprintf(s_pNetInfo->m_testResult.m_szDescription, sz, s_pNetInfo->m_testResult.m_iStepThatFailed, szDesc, s_pNetInfo->m_testResult.m_hr, szError);
// Nonlocalized version:
if (0 == LoadString(NULL, IDS_FIRSTDPLAYTESTERROR_ENGLISH + s_pNetInfo->m_testResult.m_iStepThatFailed - 1, szDesc, 200)) { LoadString(NULL, IDS_UNKNOWNERROR_ENGLISH, sz, 300); lstrcpy(szDesc, sz); } LoadString(NULL, IDS_FAILUREFMT_ENGLISH, sz, 300); BTranslateError(s_pNetInfo->m_testResult.m_hr, szError, TRUE); wsprintf(s_pNetInfo->m_testResult.m_szDescriptionEnglish, sz, s_pNetInfo->m_testResult.m_iStepThatFailed, szDesc, s_pNetInfo->m_testResult.m_hr, szError); } }
/****************************************************************************
* * InitDirectPlay * ****************************************************************************/ HRESULT InitDirectPlay( BOOL* pbCoInitializeDone ) { HRESULT hr; DWORD dwItems = 0; DWORD dwSize = 0; DPN_SERVICE_PROVIDER_INFO* pdnSPInfoEnum = NULL; DPN_SERVICE_PROVIDER_INFO* pdnSPInfo = NULL; DWORD i;
// Initialize COM
if (FAILED(hr = CoInitialize(NULL))) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_COINITIALIZE; s_pNetInfo->m_testResult.m_hr = hr; return hr; } *pbCoInitializeDone = TRUE;
// Create DirectPlay object
if( FAILED( hr = CoCreateInstance( CLSID_DirectPlay8Peer, NULL, CLSCTX_INPROC_SERVER, IID_IDirectPlay8Peer, (LPVOID*) &s_pDP ) ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_CREATEDPLAY; s_pNetInfo->m_testResult.m_hr = hr; return hr; }
// Init IDirectPlay8Peer
if( FAILED( hr = s_pDP->Initialize( NULL, DirectPlayMessageHandler, 0 ) ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_CREATEDPLAY; s_pNetInfo->m_testResult.m_hr = hr; return hr; }
// Enumerate all DirectPlay service providers
// to figure out which are installed
hr = s_pDP->EnumServiceProviders( NULL, NULL, pdnSPInfo, &dwSize, &dwItems, 0 ); if( hr != DPNERR_BUFFERTOOSMALL && FAILED(hr) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING; s_pNetInfo->m_testResult.m_hr = hr; return hr; } pdnSPInfo = (DPN_SERVICE_PROVIDER_INFO*) new BYTE[dwSize]; if( FAILED( hr = s_pDP->EnumServiceProviders( NULL, NULL, pdnSPInfo, &dwSize, &dwItems, 0 ) ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING; s_pNetInfo->m_testResult.m_hr = hr; if( pdnSPInfo ) delete[] pdnSPInfo; return hr; }
// Mark installed SP's as such
pdnSPInfoEnum = pdnSPInfo; for ( i = 0; i < dwItems; i++ ) { NetSP* pNetSP; for (pNetSP = s_pNetInfo->m_pNetSPFirst; pNetSP != NULL; pNetSP = pNetSP->m_pNetSPNext) { if( pNetSP->m_guid == pdnSPInfoEnum->guid ) { pNetSP->m_bInstalled = TRUE; break; } } pdnSPInfoEnum++; }
if( pdnSPInfo ) delete[] pdnSPInfo;
return S_OK; }
/****************************************************************************
* * SetupDialogProc * ****************************************************************************/ INT_PTR CALLBACK SetupDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_INITDIALOG: { NetSP* pNetSP; TCHAR sz[MAX_PATH]; HWND hwndList = GetDlgItem(hDlg, IDC_SPLIST); LONG iItem; LONG iSelect = LB_ERR;
for (pNetSP = s_pNetInfo->m_pNetSPFirst; pNetSP != NULL; pNetSP = pNetSP->m_pNetSPNext) { if( pNetSP->m_dwDXVer == 8 && pNetSP->m_bInstalled ) { iItem = (LONG)SendMessage(hwndList, LB_ADDSTRING, 0, (LPARAM)(LPCTSTR)pNetSP->m_szName); if ((LRESULT)iItem != LB_ERR) { SendMessage(hwndList, LB_SETITEMDATA, iItem, (LPARAM)pNetSP);
// Try to select TCP/IP by default
if( DXUtil_strcmpi(pNetSP->m_szGuid, TEXT("{EBFE7BA0-628D-11D2-AE0F-006097B01411}")) == 0) iSelect = iItem; } } }
// Try to select the default preferred provider
if( iSelect != LB_ERR ) SendMessage( hwndList, LB_SETCURSEL, iSelect, 0 ); else SendMessage( hwndList, LB_SETCURSEL, 0, 0 );
SendMessage(hDlg, WM_COMMAND, IDC_SPLIST, 0); LoadString(NULL, IDS_DEFAULTUSERNAME, sz, MAX_PATH); SetWindowText(GetDlgItem(hDlg, IDC_PLAYERNAME), sz); LoadString(NULL, IDS_DEFAULTSESSIONNAME, sz, MAX_PATH); SetWindowText(GetDlgItem(hDlg, IDC_SESSIONNAME), sz); CheckRadioButton(hDlg, IDC_CREATESESSION, IDC_JOINSESSION, IDC_CREATESESSION); return TRUE; }
case WM_COMMAND: { switch(LOWORD(wParam)) { case IDC_CREATESESSION: { EnableWindow(GetDlgItem(hDlg, IDC_SESSIONNAME), TRUE); break; }
case IDC_JOINSESSION: { EnableWindow(GetDlgItem(hDlg, IDC_SESSIONNAME), FALSE); break; }
case IDC_SPLIST: { HWND hwndList; hwndList = GetDlgItem(hDlg, IDC_SPLIST); LONG iItem; iItem = (LONG)SendMessage(hwndList, LB_GETCURSEL, 0, 0); NetSP* pNetSP = (NetSP*)SendMessage(hwndList, LB_GETITEMDATA, iItem, 0);
// Only enable the port if the selected SP == TCP/IP
if( pNetSP && lstrcmp( pNetSP->m_szGuid, TEXT("{EBFE7BA0-628D-11D2-AE0F-006097B01411}") ) == 0 ) { EnableWindow( GetDlgItem(hDlg, IDC_PORT), TRUE ); EnableWindow( GetDlgItem(hDlg, IDC_PORT_TEXT), TRUE ); } else { EnableWindow( GetDlgItem(hDlg, IDC_PORT), FALSE ); EnableWindow( GetDlgItem(hDlg, IDC_PORT_TEXT), FALSE ); } break; }
case IDOK: { // Set create/join option
if (IsDlgButtonChecked(hDlg, IDC_CREATESESSION)) s_bCreateSession = TRUE; else s_bCreateSession = FALSE;
// Get player name
GetWindowText(GetDlgItem(hDlg, IDC_PLAYERNAME), s_szPlayerName, 100); if (lstrlen(s_szPlayerName) == 0) { TCHAR szMsg[MAX_PATH]; TCHAR szTitle[MAX_PATH]; LoadString(NULL, IDS_NEEDUSERNAME, szMsg, MAX_PATH); LoadString(NULL, IDS_APPFULLNAME, szTitle, MAX_PATH); MessageBox(hDlg, szMsg, szTitle, MB_OK); break; }
// Get port
TCHAR szPort[MAX_PATH]; GetDlgItemText( hDlg, IDC_PORT, szPort, MAX_PATH); s_dwPort = _ttoi( szPort );
// Get session name
GetWindowText(GetDlgItem(hDlg, IDC_SESSIONNAME), s_szSessionName, 100); if (s_bCreateSession && lstrlen(s_szSessionName) == 0) { TCHAR szMsg[MAX_PATH]; TCHAR szTitle[MAX_PATH]; LoadString(NULL, IDS_NEEDSESSIONNAME, szMsg, MAX_PATH); LoadString(NULL, IDS_APPFULLNAME, szTitle, MAX_PATH); MessageBox(hDlg, szMsg, szTitle, MB_OK); break; }
// Get sp
HWND hwndList; hwndList = GetDlgItem(hDlg, IDC_SPLIST); LONG iItem; iItem = (LONG)SendMessage(hwndList, LB_GETCURSEL, 0, 0); if ((LPARAM)iItem == LB_ERR) { s_pNetInfo->m_testResult.m_bCancelled = TRUE; EndDialog(hDlg, 0); return FALSE; } else { s_pNetSP = (NetSP*)SendMessage(hwndList, LB_GETITEMDATA, iItem, 0); } EndDialog(hDlg, 1); break; }
case IDCANCEL: { EndDialog(hDlg, 0); s_pNetInfo->m_testResult.m_bCancelled = TRUE; break; } } } }
return FALSE; }
/****************************************************************************
* * InitDirectPlayAddresses * ****************************************************************************/ HRESULT InitDirectPlayAddresses() { HRESULT hr;
// Query for the enum host timeout for this SP
DPN_SP_CAPS dpspCaps; ZeroMemory( &dpspCaps, sizeof(DPN_SP_CAPS) ); dpspCaps.dwSize = sizeof(DPN_SP_CAPS); if( FAILED( hr = s_pDP->GetSPCaps( &s_pNetSP->m_guid, &dpspCaps, 0 ) ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING; s_pNetInfo->m_testResult.m_hr = hr; return hr; }
// Set the host expire time to around 3 times
// length of the dwDefaultEnumRetryInterval
s_dwEnumHostExpireInterval = dpspCaps.dwDefaultEnumRetryInterval * 3;
// Create a device address
ReleasePpo( &s_pDeviceAddress ); hr = CoCreateInstance( CLSID_DirectPlay8Address, NULL,CLSCTX_INPROC_SERVER, IID_IDirectPlay8Address, (LPVOID*) &s_pDeviceAddress ); if( FAILED(hr) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING; s_pNetInfo->m_testResult.m_hr = hr; return hr; }
if( FAILED( hr = s_pDeviceAddress->SetSP( &s_pNetSP->m_guid ) ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING; s_pNetInfo->m_testResult.m_hr = hr; return hr; }
// Create a host address
ReleasePpo( &s_pHostAddress ); hr = CoCreateInstance( CLSID_DirectPlay8Address, NULL,CLSCTX_INPROC_SERVER, IID_IDirectPlay8Address, (LPVOID*) &s_pHostAddress ); if( FAILED(hr) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING; s_pNetInfo->m_testResult.m_hr = hr; return hr; }
// Set the SP
if( FAILED( hr = s_pHostAddress->SetSP( &s_pNetSP->m_guid ) ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING; s_pNetInfo->m_testResult.m_hr = hr; return hr; }
// If TCP/IP then set the port if its non-zero
if( s_pNetSP->m_guid == CLSID_DP8SP_TCPIP ) { if( s_bCreateSession ) { if( s_dwPort > 0 ) { // Add the port to pDeviceAddress
if( FAILED( hr = s_pDeviceAddress->AddComponent( DPNA_KEY_PORT, &s_dwPort, sizeof(s_dwPort), DPNA_DATATYPE_DWORD ) ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING; s_pNetInfo->m_testResult.m_hr = hr; return hr; } } } else { if( s_dwPort > 0 ) { // Add the port to pHostAddress
if( FAILED( hr = s_pHostAddress->AddComponent( DPNA_KEY_PORT, &s_dwPort, sizeof(s_dwPort), DPNA_DATATYPE_DWORD ) ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING; s_pNetInfo->m_testResult.m_hr = hr; return hr; } } } }
return S_OK; }
/****************************************************************************
* * SessionsDialogProc * ****************************************************************************/ INT_PTR CALLBACK SessionsDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_INITDIALOG: { HRESULT hr;
s_hwndSessionDlg = hDlg; s_bEnumListChanged = TRUE;
// Enumerate hosts
DPN_APPLICATION_DESC dnAppDesc; ZeroMemory( &dnAppDesc, sizeof(DPN_APPLICATION_DESC) ); dnAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC); dnAppDesc.guidApplication = s_guidDPTest;
// Enumerate all the active DirectPlay games on the selected connection
hr = s_pDP->EnumHosts( &dnAppDesc, // application description
s_pHostAddress, // host address
s_pDeviceAddress, // device address
NULL, // pointer to user data
0, // user data size
INFINITE, // retry count (forever)
0, // retry interval (0=default)
INFINITE, // time out (forever)
NULL, // user context
&s_hEnumAsyncOp, // async handle
DPNENUMHOSTS_OKTOQUERYFORADDRESSING // flags
); if( FAILED(hr) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ENUMSESSIONS; s_pNetInfo->m_testResult.m_hr = hr; EndDialog(hDlg, 0); return TRUE; }
SessionsDlgInitListbox(hDlg); SetTimer(hDlg, TIMER_UPDATE_SESSION_LIST, 250, NULL); return TRUE; }
case WM_TIMER: { if( wParam == TIMER_UPDATE_SESSION_LIST ) SessionsDlgUpdateSessionList(hDlg); return TRUE; }
case WM_COMMAND: { switch(LOWORD(wParam)) { case IDOK: { HWND hwndList = GetDlgItem(hDlg, IDC_SESSIONLIST);
LONG iSelCur = (LONG)SendMessage(hwndList, LB_GETCURSEL, 0, 0); if( iSelCur != LB_ERR ) { // This will prevent s_pDPHostEnumSelected from being
// deleting due to SessionsDlgUpdateSessionList()
EnterCriticalSection( &s_csHostEnum ); s_pDPHostEnumSelected = (DPHostEnumInfo*)SendMessage( hwndList, LB_GETITEMDATA, iSelCur, 0 );
if ( (LRESULT)s_pDPHostEnumSelected != LB_ERR && s_pDPHostEnumSelected != NULL ) { // We keep the CS until we are done with s_pDPHostEnumSelected,
// otherwise it might change out from under us.
EndDialog(hDlg, 1); break; }
s_pDPHostEnumSelected = NULL; LeaveCriticalSection( &s_csHostEnum ); }
s_pNetInfo->m_testResult.m_bCancelled = TRUE; EndDialog(hDlg, 0); break; }
case IDCANCEL: { s_pDPHostEnumSelected = NULL; s_pNetInfo->m_testResult.m_bCancelled = TRUE; EndDialog(hDlg, 0); break; } } }
case WM_DESTROY: { KillTimer( hDlg, TIMER_UPDATE_SESSION_LIST ); s_hwndSessionDlg = NULL; break; } }
return FALSE; }
/****************************************************************************
* * SessionsDlgInitListbox * ****************************************************************************/ VOID SessionsDlgInitListbox( HWND hDlg ) { HWND hWndListBox = GetDlgItem( hDlg, IDC_SESSIONLIST );
LONG numChars; TCHAR szFmt[200];
LoadString(NULL, IDS_LOOKINGFORSESSIONS, szFmt, 200); numChars = (LONG)SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), WM_GETTEXTLENGTH, 0, 0); SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), EM_SETSEL, numChars, numChars); SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), EM_REPLACESEL, FALSE, (LPARAM)szFmt);
// Clear the contents from the list box, and
// display "Looking for sessions" text in listbox
SendMessage( hWndListBox, LB_RESETCONTENT, 0, 0 ); SendMessage( hWndListBox, LB_SETITEMDATA, 0, NULL ); SendMessage( hWndListBox, LB_SETCURSEL, 0, 0 );
// Disable the join button until sessions are found
EnableWindow( GetDlgItem( hDlg, IDOK ), FALSE ); }
/****************************************************************************
* * SessionsDlgNoteEnumResponse * ****************************************************************************/ VOID SessionsDlgNoteEnumResponse( PDPNMSG_ENUM_HOSTS_RESPONSE pEnumHostsResponseMsg ) { HRESULT hr = S_OK; BOOL bFound;
// This function is called from the DirectPlay message handler so it could be
// called simultaneously from multiple threads, so enter a critical section
// to assure that it we don't get race conditions.
EnterCriticalSection( &s_csHostEnum );
DPHostEnumInfo* pDPHostEnum = s_DPHostEnumHead.pNext; DPHostEnumInfo* pDPHostEnumNext = NULL; const DPN_APPLICATION_DESC* pResponseMsgAppDesc = pEnumHostsResponseMsg->pApplicationDescription;
// Look for a matching session instance GUID.
bFound = FALSE; while ( pDPHostEnum != &s_DPHostEnumHead ) { if( pResponseMsgAppDesc->guidInstance == pDPHostEnum->pAppDesc->guidInstance ) { bFound = TRUE; break; }
pDPHostEnumNext = pDPHostEnum; pDPHostEnum = pDPHostEnum->pNext; }
if( !bFound ) { s_bEnumListChanged = TRUE;
// If there's no match, then look for invalid session and use it
pDPHostEnum = s_DPHostEnumHead.pNext; while ( pDPHostEnum != &s_DPHostEnumHead ) { if( !pDPHostEnum->bValid ) break;
pDPHostEnum = pDPHostEnum->pNext; }
// If no invalid sessions are found then make a new one
if( pDPHostEnum == &s_DPHostEnumHead ) { // Found a new session, so create a new node
pDPHostEnum = new DPHostEnumInfo; if( NULL == pDPHostEnum ) { hr = E_OUTOFMEMORY; goto LCleanup; }
ZeroMemory( pDPHostEnum, sizeof(DPHostEnumInfo) );
// Add pDPHostEnum to the circular linked list, m_DPHostEnumHead
pDPHostEnum->pNext = s_DPHostEnumHead.pNext; s_DPHostEnumHead.pNext = pDPHostEnum; } }
// Update the pDPHostEnum with new information
TCHAR strName[MAX_PATH]; if( pResponseMsgAppDesc->pwszSessionName ) ConvertWideStringToGeneric( strName, pResponseMsgAppDesc->pwszSessionName, MAX_PATH ); else lstrcpy( strName, TEXT("???") );
// Cleanup any old enum
if( pDPHostEnum->pAppDesc ) { delete[] pDPHostEnum->pAppDesc->pwszSessionName; delete[] pDPHostEnum->pAppDesc; } ReleasePpo( &pDPHostEnum->pHostAddr ); ReleasePpo( &pDPHostEnum->pDeviceAddr ); pDPHostEnum->bValid = FALSE;
//
// Duplicate pEnumHostsResponseMsg->pAddressSender in pDPHostEnum->pHostAddr.
// Duplicate pEnumHostsResponseMsg->pAddressDevice in pDPHostEnum->pDeviceAddr.
//
if( FAILED( hr = pEnumHostsResponseMsg->pAddressSender->Duplicate( &pDPHostEnum->pHostAddr ) ) ) { goto LCleanup; }
if( FAILED( hr = pEnumHostsResponseMsg->pAddressDevice->Duplicate( &pDPHostEnum->pDeviceAddr ) ) ) { goto LCleanup; }
// Deep copy the DPN_APPLICATION_DESC from
pDPHostEnum->pAppDesc = new DPN_APPLICATION_DESC; ZeroMemory( pDPHostEnum->pAppDesc, sizeof(DPN_APPLICATION_DESC) ); memcpy( pDPHostEnum->pAppDesc, pResponseMsgAppDesc, sizeof(DPN_APPLICATION_DESC) ); if( pResponseMsgAppDesc->pwszSessionName ) { pDPHostEnum->pAppDesc->pwszSessionName = new WCHAR[ wcslen(pResponseMsgAppDesc->pwszSessionName)+1 ]; wcscpy( pDPHostEnum->pAppDesc->pwszSessionName, pResponseMsgAppDesc->pwszSessionName ); }
// Update the time this was done, so that we can expire this host
// if it doesn't refresh w/in a certain amount of time
pDPHostEnum->dwLastPollTime = timeGetTime();
// if this node was previously invalidated, or the session name is now
// different the session list in the dialog needs to be updated
if( ( pDPHostEnum->bValid == FALSE ) || ( _tcscmp( pDPHostEnum->szSession, strName ) != 0 ) ) { s_bEnumListChanged = TRUE; } _tcscpy( pDPHostEnum->szSession, strName );
// This host is now valid
pDPHostEnum->bValid = TRUE;
LCleanup: LeaveCriticalSection( &s_csHostEnum ); }
/****************************************************************************
* * SessionsDlgUpdateSessionList * ****************************************************************************/ VOID SessionsDlgUpdateSessionList( HWND hDlg ) { HWND hWndListBox = GetDlgItem(hDlg, IDC_SESSIONLIST); DPHostEnumInfo* pDPHostEnum = NULL; DPHostEnumInfo* pDPHostEnumSelected = NULL; GUID guidSelectedInstance; BOOL bFindSelectedGUID; BOOL bFoundSelectedGUID; int nItemSelected;
DWORD dwCurrentTime = timeGetTime();
// This is called from the dialog UI thread, NoteEnumResponse()
// is called from the DirectPlay message handler threads so
// they may also be inside it at this time, so we need to go into the
// critical section first
EnterCriticalSection( &s_csHostEnum );
// Expire old host enums
pDPHostEnum = s_DPHostEnumHead.pNext; while ( pDPHostEnum != &s_DPHostEnumHead ) { // Check the poll time to expire stale entries. Also check to see if
// the entry is already invalid. If so, don't note that the enum list
// changed because that causes the list in the dialog to constantly redraw.
if( ( pDPHostEnum->bValid != FALSE ) && ( pDPHostEnum->dwLastPollTime < dwCurrentTime - s_dwEnumHostExpireInterval ) ) { // This node has expired, so invalidate it.
pDPHostEnum->bValid = FALSE; s_bEnumListChanged = TRUE; }
pDPHostEnum = pDPHostEnum->pNext; }
// Only update the display list if it has changed since last time
if( !s_bEnumListChanged ) { LeaveCriticalSection( &s_csHostEnum ); return; }
s_bEnumListChanged = FALSE;
bFindSelectedGUID = FALSE; bFoundSelectedGUID = FALSE;
// Try to keep the same session selected unless it goes away or
// there is no real session currently selected
nItemSelected = (int)SendMessage( hWndListBox, LB_GETCURSEL, 0, 0 ); if( nItemSelected != LB_ERR ) { pDPHostEnumSelected = (DPHostEnumInfo*) SendMessage( hWndListBox, LB_GETITEMDATA, nItemSelected, 0 ); if( pDPHostEnumSelected != NULL && pDPHostEnumSelected->bValid ) { guidSelectedInstance = pDPHostEnumSelected->pAppDesc->guidInstance; bFindSelectedGUID = TRUE; } }
// Tell listbox not to redraw itself since the contents are going to change
SendMessage( hWndListBox, WM_SETREDRAW, FALSE, 0 );
// Test to see if any sessions exist in the linked list
pDPHostEnum = s_DPHostEnumHead.pNext; while ( pDPHostEnum != &s_DPHostEnumHead ) { if( pDPHostEnum->bValid ) break; pDPHostEnum = pDPHostEnum->pNext; }
// If there are any sessions in list,
// then add them to the listbox
if( pDPHostEnum != &s_DPHostEnumHead ) { // Clear the contents from the list box and enable the join button
SendMessage( hWndListBox, LB_RESETCONTENT, 0, 0 );
EnableWindow( GetDlgItem( hDlg, IDOK ), TRUE );
pDPHostEnum = s_DPHostEnumHead.pNext; while ( pDPHostEnum != &s_DPHostEnumHead ) { // Add host to list box if it is valid
if( pDPHostEnum->bValid ) { int nIndex = (int)SendMessage( hWndListBox, LB_ADDSTRING, 0, (LPARAM)pDPHostEnum->szSession ); SendMessage( hWndListBox, LB_SETITEMDATA, nIndex, (LPARAM)pDPHostEnum );
if( bFindSelectedGUID ) { // Look for the session the was selected before
if( pDPHostEnum->pAppDesc->guidInstance == guidSelectedInstance ) { SendMessage( hWndListBox, LB_SETCURSEL, nIndex, 0 ); bFoundSelectedGUID = TRUE; } } }
pDPHostEnum = pDPHostEnum->pNext; }
if( !bFindSelectedGUID || !bFoundSelectedGUID ) SendMessage( hWndListBox, LB_SETCURSEL, 0, 0 ); } else { // There are no active session, so just reset the listbox
SessionsDlgInitListbox( hDlg ); }
// Tell listbox to redraw itself now since the contents have changed
SendMessage( hWndListBox, WM_SETREDRAW, TRUE, 0 ); InvalidateRect( hWndListBox, NULL, FALSE );
LeaveCriticalSection( &s_csHostEnum );
return; }
/****************************************************************************
* * SessionsDlgEnumListCleanup * ****************************************************************************/ VOID SessionsDlgEnumListCleanup() { DPHostEnumInfo* pDPHostEnum = s_DPHostEnumHead.pNext; DPHostEnumInfo* pDPHostEnumDelete;
while ( pDPHostEnum != &s_DPHostEnumHead ) { pDPHostEnumDelete = pDPHostEnum; pDPHostEnum = pDPHostEnum->pNext;
if( pDPHostEnumDelete->pAppDesc ) { delete[] pDPHostEnumDelete->pAppDesc->pwszSessionName; delete[] pDPHostEnumDelete->pAppDesc; }
// Changed from array delete to Release
ReleasePpo( &pDPHostEnumDelete->pHostAddr ); ReleasePpo( &pDPHostEnumDelete->pDeviceAddr ); delete pDPHostEnumDelete; }
// Re-link the s_DPHostEnumHead circular linked list
s_DPHostEnumHead.pNext = &s_DPHostEnumHead; }
/****************************************************************************
* * ChatDialogProc * ****************************************************************************/ INT_PTR CALLBACK ChatDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_INITDIALOG: { s_hDlg = hDlg;
// Join or host the session
if( FAILED( InitSession() ) ) { EndDialog(hDlg, 0); }
return TRUE; } case WM_TIMER: { if( wParam == TIMER_WAIT_CONNECT_COMPLETE ) { // Check for connect complete
if( WAIT_OBJECT_0 == WaitForSingleObject( s_hConnectCompleteEvent, 0 ) ) { s_bConnecting = FALSE;
if( FAILED( s_hrConnectComplete ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_JOINSESSION; s_pNetInfo->m_testResult.m_hr = s_hrConnectComplete; EndDialog(hDlg, 0); } else { // DirectPlay connect successful
PostMessage( s_hDlg, WM_APP_CONNECTED, 0, 0 ); EnableWindow( GetDlgItem( s_hDlg, IDC_SEND), TRUE ); }
KillTimer( s_hDlg, TIMER_WAIT_CONNECT_COMPLETE ); } }
break; }
case WM_APP_CONNECTING: { WCHAR sz[MAX_PATH]; LoadStringWide(IDS_CONNECTING, sz); ShowTextString( hDlg, sz ); break; }
case WM_APP_CONNECTED: { WCHAR sz[MAX_PATH]; LoadStringWide(IDS_CONNECTED, sz); ShowTextString( hDlg, sz ); break; }
case WM_APP_JOIN: { APP_PLAYER_MSG* pPlayerMsg = (APP_PLAYER_MSG*) lParam;
WCHAR szFmt[MAX_PATH]; WCHAR szSuperMessage[MAX_PATH];
LoadStringWide(IDS_JOINMSGFMT, szFmt); swprintf(szSuperMessage, szFmt, pPlayerMsg->strPlayerName); ShowTextString( hDlg, szSuperMessage );
delete pPlayerMsg; break; }
case WM_APP_CHAT: { APP_QUEUE_CHAT_MSG* pQueuedChat = (APP_QUEUE_CHAT_MSG*) lParam;
ShowTextString( hDlg, pQueuedChat->strChatBuffer );
delete pQueuedChat; break; }
case WM_APP_LEAVE: { APP_PLAYER_MSG* pPlayerMsg = (APP_PLAYER_MSG*) lParam;
WCHAR szSuperMessage[MAX_PATH]; WCHAR szFmt[MAX_PATH]; LoadStringWide(IDS_LEAVEMSGFMT, szFmt); swprintf(szSuperMessage, szFmt, pPlayerMsg->strPlayerName ); ShowTextString( hDlg, szSuperMessage );
delete pPlayerMsg; break; }
case WM_COMMAND: { switch(LOWORD(wParam)) { case IDC_SEND: { HRESULT hr; TCHAR szMessage[MAX_PATH]; GetWindowText(GetDlgItem(hDlg, IDC_CHATINPUT), szMessage, MAX_PATH); SendMessage(GetDlgItem(hDlg, IDC_CHATINPUT), EM_SETSEL, 0, -1); SendMessage(GetDlgItem(hDlg, IDC_CHATINPUT), EM_REPLACESEL, FALSE, (LPARAM)"");
hr = SendChatMessage( szMessage ); if (FAILED(hr)) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_SENDCHATMESSAGE; s_pNetInfo->m_testResult.m_hr = hr; EndDialog(hDlg, 1); } } break;
case IDOK: EndDialog(hDlg, 1); break;
case IDCANCEL: EndDialog(hDlg, 0); break; } return TRUE; }
case WM_DESTROY: { s_hDlg = NULL; break; } }
return FALSE; }
/****************************************************************************
* * InitSession * ****************************************************************************/ HRESULT InitSession() { HRESULT hr;
if( s_bCreateSession ) { // Set peer info name
WCHAR wszPeerName[MAX_PLAYER_NAME]; ConvertGenericStringToWide( wszPeerName, s_szPlayerName, MAX_PLAYER_NAME );
DPN_PLAYER_INFO dpPlayerInfo; ZeroMemory( &dpPlayerInfo, sizeof(DPN_PLAYER_INFO) ); dpPlayerInfo.dwSize = sizeof(DPN_PLAYER_INFO); dpPlayerInfo.dwInfoFlags = DPNINFO_NAME; dpPlayerInfo.pwszName = wszPeerName;
// Set the peer info, and use the DPNOP_SYNC since by default this
// is an async call. If it is not DPNOP_SYNC, then the peer info may not
// be set by the time we call Host() below.
if( FAILED( hr = s_pDP->SetPeerInfo( &dpPlayerInfo, NULL, NULL, DPNOP_SYNC ) ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_SETPEERINFO; s_pNetInfo->m_testResult.m_hr = hr; return hr; }
WCHAR wszSessionName[MAX_PATH]; ConvertGenericStringToWide( wszSessionName, s_szSessionName );
// Setup the application desc
DPN_APPLICATION_DESC dnAppDesc; ZeroMemory( &dnAppDesc, sizeof(DPN_APPLICATION_DESC) ); dnAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC); dnAppDesc.guidApplication = s_guidDPTest; dnAppDesc.pwszSessionName = wszSessionName; dnAppDesc.dwFlags = DPNSESSION_MIGRATE_HOST;
// Host a game on m_pDeviceAddress as described by dnAppDesc
// DPNHOST_OKTOQUERYFORADDRESSING allows DirectPlay to prompt the user
// using a dialog box for any device address information that is missing
if( FAILED( hr = s_pDP->Host( &dnAppDesc, // the application desc
&s_pDeviceAddress, // array of addresses of the local devices used to connect to the host
1, // number in array
NULL, NULL, // DPN_SECURITY_DESC, DPN_SECURITY_CREDENTIALS
NULL, // player context
DPNHOST_OKTOQUERYFORADDRESSING ) ) ) // flags
{ if (hr == DPNERR_USERCANCEL || hr == DPNERR_INVALIDDEVICEADDRESS) { s_pNetInfo->m_testResult.m_bCancelled = TRUE; return hr; } s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_CREATESESSION; s_pNetInfo->m_testResult.m_hr = hr; return hr; } } else { // Set the peer info
WCHAR wszPeerName[MAX_PLAYER_NAME]; ConvertGenericStringToWide( wszPeerName, s_szPlayerName, MAX_PLAYER_NAME );
DPN_PLAYER_INFO dpPlayerInfo; ZeroMemory( &dpPlayerInfo, sizeof(DPN_PLAYER_INFO) ); dpPlayerInfo.dwSize = sizeof(DPN_PLAYER_INFO); dpPlayerInfo.dwInfoFlags = DPNINFO_NAME; dpPlayerInfo.pwszName = wszPeerName;
// Set the peer info, and use the DPNOP_SYNC since by default this
// is an async call. If it is not DPNOP_SYNC, then the peer info may not
// be set by the time we call Connect() below.
if( FAILED( hr = s_pDP->SetPeerInfo( &dpPlayerInfo, NULL, NULL, DPNOP_SYNC ) ) ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_SETPEERINFO; s_pNetInfo->m_testResult.m_hr = hr; LeaveCriticalSection( &s_csHostEnum ); return hr; }
ResetEvent( s_hConnectCompleteEvent ); s_bConnecting = TRUE;
// Connect to an existing session. DPNCONNECT_OKTOQUERYFORADDRESSING allows
// DirectPlay to prompt the user using a dialog box for any device address
// or host address information that is missing
// We also pass in copies of the app desc and host addr, since pDPHostEnumSelected
// might be deleted from another thread that calls SessionsDlgExpireOldHostEnums().
// This process could also be done using reference counting instead.
hr = s_pDP->Connect( s_pDPHostEnumSelected->pAppDesc, // the application desc
s_pDPHostEnumSelected->pHostAddr, // address of the host of the session
s_pDPHostEnumSelected->pDeviceAddr, // address of the local device the enum responses were received on
NULL, NULL, // DPN_SECURITY_DESC, DPN_SECURITY_CREDENTIALS
NULL, 0, // user data, user data size
NULL, // player context,
NULL, &s_hConnectAsyncOp, // async context, async handle,
DPNCONNECT_OKTOQUERYFORADDRESSING ); // flags
LeaveCriticalSection( &s_csHostEnum );
if( hr != E_PENDING && FAILED(hr) ) { if (hr == DPNERR_USERCANCEL) { s_pNetInfo->m_testResult.m_bCancelled = TRUE; return hr; } s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_JOINSESSION; s_pNetInfo->m_testResult.m_hr = hr; return hr; }
// Set a timer to wait for m_hConnectCompleteEvent to be signaled.
// This will tell us when DPN_MSGID_CONNECT_COMPLETE has been processed
// which lets us know if the connect was successful or not.
PostMessage( s_hDlg, WM_APP_CONNECTING, 0, 0 ); SetTimer( s_hDlg, TIMER_WAIT_CONNECT_COMPLETE, 100, NULL ); EnableWindow( GetDlgItem( s_hDlg, IDC_SEND), FALSE ); }
return S_OK; }
/****************************************************************************
* * LoadStringWide * ****************************************************************************/ VOID LoadStringWide( int nID, WCHAR* szWide ) { TCHAR sz[MAX_PATH]; LoadString(NULL, nID, sz, MAX_PATH); ConvertGenericStringToWide( szWide, sz, MAX_PATH ); }
/****************************************************************************
* * ShowTextString * ****************************************************************************/ VOID ShowTextString( HWND hDlg, WCHAR* sz ) { TCHAR szT[MAX_CHAT_STRING]; ConvertWideStringToGeneric( szT, sz, MAX_CHAT_STRING );
LONG numChars = (LONG)SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), WM_GETTEXTLENGTH, 0, 0); SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), EM_SETSEL, numChars, numChars); SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), EM_REPLACESEL, FALSE, (LPARAM)szT); }
/****************************************************************************
* * SendChatMessage * ****************************************************************************/ HRESULT SendChatMessage( TCHAR* szMessage ) { // Send a message to all of the players
GAMEMSG_CHAT msgChat; msgChat.nType = GAME_MSGID_CHAT; ConvertGenericStringToWide( msgChat.strChatString, szMessage, MAX_CHAT_STRING_LENGTH-1 ); msgChat.strChatString[MAX_CHAT_STRING_LENGTH-1] = 0;
DPN_BUFFER_DESC bufferDesc; bufferDesc.dwBufferSize = sizeof(GAMEMSG_CHAT); bufferDesc.pBufferData = (BYTE*) &msgChat;
DPNHANDLE hAsync; s_pDP->SendTo( DPNID_ALL_PLAYERS_GROUP, &bufferDesc, 1, 0, NULL, &hAsync, 0 );
return S_OK; }
/****************************************************************************
* * DirectPlayMessageHandler * ****************************************************************************/ HRESULT WINAPI DirectPlayMessageHandler( PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer ) { switch( dwMessageId ) { case DPN_MSGID_CONNECT_COMPLETE: { PDPNMSG_CONNECT_COMPLETE pConnectCompleteMsg; pConnectCompleteMsg = (PDPNMSG_CONNECT_COMPLETE)pMsgBuffer;
// Set m_hrConnectComplete, then set an event letting
// everyone know that the DPN_MSGID_CONNECT_COMPLETE msg
// has been handled
s_hrConnectComplete = pConnectCompleteMsg->hResultCode; SetEvent( s_hConnectCompleteEvent ); break; }
case DPN_MSGID_ENUM_HOSTS_RESPONSE: { PDPNMSG_ENUM_HOSTS_RESPONSE pEnumHostsResponseMsg; pEnumHostsResponseMsg = (PDPNMSG_ENUM_HOSTS_RESPONSE)pMsgBuffer;
// Take note of the host response
SessionsDlgNoteEnumResponse( pEnumHostsResponseMsg ); break; }
case DPN_MSGID_ASYNC_OP_COMPLETE: { PDPNMSG_ASYNC_OP_COMPLETE pAsyncOpCompleteMsg; pAsyncOpCompleteMsg = (PDPNMSG_ASYNC_OP_COMPLETE)pMsgBuffer;
if( pAsyncOpCompleteMsg->hAsyncOp == s_hEnumAsyncOp ) { SessionsDlgEnumListCleanup(); s_hEnumAsyncOp = NULL;
// Ignore errors if we are connecting already or something else failed
if( !s_bConnecting && s_pNetInfo->m_testResult.m_iStepThatFailed == 0 ) { if( FAILED(pAsyncOpCompleteMsg->hResultCode) ) { if( pAsyncOpCompleteMsg->hResultCode == DPNERR_USERCANCEL ) { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ENUMSESSIONS; s_pNetInfo->m_testResult.m_hr = pAsyncOpCompleteMsg->hResultCode; s_pNetInfo->m_testResult.m_bCancelled = TRUE; } else if( pAsyncOpCompleteMsg->hResultCode == DPNERR_ADDRESSING ) { TCHAR szTitle[MAX_PATH]; TCHAR szMessage[MAX_PATH]; LoadString(NULL, IDS_APPFULLNAME, szTitle, MAX_PATH); LoadString(NULL, IDS_SESSIONLISTERROR, szMessage, MAX_PATH); MessageBox(s_hwndSessionDlg, szMessage, szTitle, MB_OK);
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ENUMSESSIONS; s_pNetInfo->m_testResult.m_hr = pAsyncOpCompleteMsg->hResultCode; s_pNetInfo->m_testResult.m_bCancelled = TRUE; } else { s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ENUMSESSIONS; s_pNetInfo->m_testResult.m_hr = pAsyncOpCompleteMsg->hResultCode; }
EndDialog(s_hwndSessionDlg, 1); } } } break; }
case DPN_MSGID_TERMINATE_SESSION: { PDPNMSG_TERMINATE_SESSION pTerminateSessionMsg; pTerminateSessionMsg = (PDPNMSG_TERMINATE_SESSION)pMsgBuffer;
EndDialog(s_hDlg,0); break; }
case DPN_MSGID_CREATE_PLAYER: { HRESULT hr; PDPNMSG_CREATE_PLAYER pCreatePlayerMsg; pCreatePlayerMsg = (PDPNMSG_CREATE_PLAYER)pMsgBuffer;
// Get the peer info and extract its name
DWORD dwSize = 0; DPN_PLAYER_INFO* pdpPlayerInfo = NULL; // Create a new and fill in a APP_PLAYER_INFO
APP_PLAYER_INFO* pPlayerInfo = new APP_PLAYER_INFO; ZeroMemory( pPlayerInfo, sizeof(APP_PLAYER_INFO) ); pPlayerInfo->dpnidPlayer = pCreatePlayerMsg->dpnidPlayer; wcscpy( pPlayerInfo->strPlayerName, L"???" ); pPlayerInfo->lRefCount = 1;
hr = s_pDP->GetPeerInfo( pCreatePlayerMsg->dpnidPlayer, pdpPlayerInfo, &dwSize, 0 ); if( SUCCEEDED(hr) || hr == DPNERR_BUFFERTOOSMALL ) { pdpPlayerInfo = (DPN_PLAYER_INFO*) new BYTE[ dwSize ]; ZeroMemory( pdpPlayerInfo, dwSize ); pdpPlayerInfo->dwSize = sizeof(DPN_PLAYER_INFO);
hr = s_pDP->GetPeerInfo( pCreatePlayerMsg->dpnidPlayer, pdpPlayerInfo, &dwSize, 0 ); if( SUCCEEDED(hr) ) { // This stores a extra TCHAR copy of the player name for
// easier access. This will be redundent copy since DPlay
// also keeps a copy of the player name in GetPeerInfo()
wcsncpy( pPlayerInfo->strPlayerName, pdpPlayerInfo->pwszName, MAX_PLAYER_NAME ); pPlayerInfo->strPlayerName[MAX_PLAYER_NAME-1] = 0; } }
if( pdpPlayerInfo->dwPlayerFlags & DPNPLAYER_LOCAL ) s_dpnidLocalPlayer = pCreatePlayerMsg->dpnidPlayer;
delete[] pdpPlayerInfo; pdpPlayerInfo = NULL;
if( s_hDlg ) { // Record the buffer handle so the buffer can be returned later
APP_PLAYER_MSG* pPlayerMsg = new APP_PLAYER_MSG; wcscpy( pPlayerMsg->strPlayerName, pPlayerInfo->strPlayerName );
// Pass the APP_PLAYER_MSG to the main dialog thread, so it can
// process it. It will also cleanup the struct
PostMessage( s_hDlg, WM_APP_JOIN, pPlayerInfo->dpnidPlayer, (LPARAM) pPlayerMsg ); }
// Tell DirectPlay to store this pPlayerInfo
// pointer in the pvPlayerContext.
pCreatePlayerMsg->pvPlayerContext = pPlayerInfo;
// Update the number of active players, and
// post a message to the dialog thread to update the
// UI. This keeps the DirectPlay message handler
// from blocking
InterlockedIncrement( &s_lNumberOfActivePlayers );
break; }
case DPN_MSGID_DESTROY_PLAYER: { PDPNMSG_DESTROY_PLAYER pDestroyPlayerMsg; pDestroyPlayerMsg = (PDPNMSG_DESTROY_PLAYER)pMsgBuffer; APP_PLAYER_INFO* pPlayerInfo = (APP_PLAYER_INFO*) pDestroyPlayerMsg->pvPlayerContext;
if( s_hDlg ) { // Record the buffer handle so the buffer can be returned later
APP_PLAYER_MSG* pPlayerMsg = new APP_PLAYER_MSG; wcscpy( pPlayerMsg->strPlayerName, pPlayerInfo->strPlayerName );
// Pass the APP_PLAYER_MSG to the main dialog thread, so it can
// process it. It will also cleanup the struct
PostMessage( s_hDlg, WM_APP_LEAVE, pPlayerInfo->dpnidPlayer, (LPARAM) pPlayerMsg ); }
PLAYER_LOCK(); // enter player context CS
PLAYER_RELEASE( pPlayerInfo ); // Release player and cleanup if needed
PLAYER_UNLOCK(); // leave player context CS
// Update the number of active players, and
// post a message to the dialog thread to update the
// UI. This keeps the DirectPlay message handler
// from blocking
InterlockedDecrement( &s_lNumberOfActivePlayers ); break; }
case DPN_MSGID_RECEIVE: { PDPNMSG_RECEIVE pReceiveMsg; pReceiveMsg = (PDPNMSG_RECEIVE)pMsgBuffer; APP_PLAYER_INFO* pPlayerInfo = (APP_PLAYER_INFO*) pReceiveMsg->pvPlayerContext;
GAMEMSG_GENERIC* pMsg = (GAMEMSG_GENERIC*) pReceiveMsg->pReceiveData; if( pReceiveMsg->dwReceiveDataSize == sizeof(GAMEMSG_CHAT) && pMsg->nType == GAME_MSGID_CHAT ) { // This message is sent when a player has send a chat message to us, so
// post a message to the dialog thread to update the UI.
// This keeps the DirectPlay threads from blocking, and also
// serializes the recieves since DirectPlayMessageHandler can
// be called simultaneously from a pool of DirectPlay threads.
GAMEMSG_CHAT* pChatMessage = (GAMEMSG_CHAT*) pMsg;
// Record the buffer handle so the buffer can be returned later
APP_QUEUE_CHAT_MSG* pQueuedChat = new APP_QUEUE_CHAT_MSG; _snwprintf( pQueuedChat->strChatBuffer, MAX_CHAT_STRING, L"<%s> %s\r\n", pPlayerInfo->strPlayerName, pChatMessage->strChatString ); pQueuedChat->strChatBuffer[MAX_CHAT_STRING-1]=0;
// Pass the APP_QUEUE_CHAT_MSG to the main dialog thread, so it can
// process it. It will also cleanup the struct
PostMessage( s_hDlg, WM_APP_CHAT, pPlayerInfo->dpnidPlayer, (LPARAM) pQueuedChat ); } break; } } return S_OK; }
/****************************************************************************
* * ConvertAnsiStringToWide * ****************************************************************************/ VOID ConvertAnsiStringToWide( WCHAR* wstrDestination, const CHAR* strSource, int cchDestChar ) { if( wstrDestination==NULL || strSource==NULL ) return;
if( cchDestChar == -1 ) cchDestChar = strlen(strSource)+1;
MultiByteToWideChar( CP_ACP, 0, strSource, -1, wstrDestination, cchDestChar-1 );
wstrDestination[cchDestChar-1] = 0; }
/****************************************************************************
* * ConvertGenericStringToWide * ****************************************************************************/ VOID ConvertGenericStringToWide( WCHAR* wstrDestination, const TCHAR* tstrSource, int cchDestChar ) { if( wstrDestination==NULL || tstrSource==NULL ) return;
#ifdef _UNICODE
if( cchDestChar == -1 ) wcscpy( wstrDestination, tstrSource ); else { wcsncpy( wstrDestination, tstrSource, cchDestChar ); wstrDestination[cchDestChar-1] = 0; } #else
ConvertAnsiStringToWide( wstrDestination, tstrSource, cchDestChar ); #endif
}
/****************************************************************************
* * ConvertWideStringToGeneric * ****************************************************************************/ VOID ConvertWideStringToGeneric( TCHAR* tstrDestination, const WCHAR* wstrSource, int cchDestChar ) { if( tstrDestination==NULL || wstrSource==NULL ) return;
#ifdef _UNICODE
if( cchDestChar == -1 ) wcscpy( tstrDestination, wstrSource ); else { wcsncpy( tstrDestination, wstrSource, cchDestChar ); tstrDestination[cchDestChar-1] = 0; }
#else
ConvertWideStringToAnsi( tstrDestination, wstrSource, cchDestChar ); #endif
}
/****************************************************************************
* * ConvertWideStringToAnsi * ****************************************************************************/ VOID ConvertWideStringToAnsi( CHAR* strDestination, const WCHAR* wstrSource, int cchDestChar ) { if( strDestination==NULL || wstrSource==NULL ) return;
if( cchDestChar == -1 ) cchDestChar = wcslen(wstrSource)+1;
WideCharToMultiByte( CP_ACP, 0, wstrSource, -1, strDestination, cchDestChar-1, NULL, NULL );
strDestination[cchDestChar-1] = 0; }
|