Leaked source code of windows server 2003
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70 lines
1.7 KiB

  1. #include "resource.h" // main symbols
  2. #include "dmusicc.h"
  3. #define typedef__dxj_DirectMusic LPDIRECTMUSIC
  4. /////////////////////////////////////////////////////////////////////////////
  5. // Direct
  6. //REVIEW -- using pointers to ID's is necessary because some compilers don't like
  7. //references as template arguments.
  8. class C_dxj_DirectMusicObject :
  9. #ifdef USING_IDISPATCH
  10. public CComDualImpl<I_dxj_DirectMusic, &IID_I_dxj_DirectMusic, &LIBID_DIRECTLib>,
  11. public ISupportErrorInfo,
  12. #else
  13. public I_dxj_DirectMusic,
  14. #endif
  15. public CComObjectRoot
  16. {
  17. public:
  18. C_dxj_DirectMusicObject() ;
  19. virtual ~C_dxj_DirectMusicObject() ;
  20. BEGIN_COM_MAP(C_dxj_DirectMusicObject)
  21. COM_INTERFACE_ENTRY(I_dxj_DirectMusic)
  22. #ifdef USING_IDISPATCH
  23. COM_INTERFACE_ENTRY(IDispatch)
  24. COM_INTERFACE_ENTRY(ISupportErrorInfo)
  25. #endif
  26. END_COM_MAP()
  27. DECLARE_AGGREGATABLE(C_dxj_DirectMusicObject)
  28. #ifdef USING_IDISPATCH
  29. // ISupportsErrorInfo
  30. STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
  31. #endif
  32. // I_dxj_DirectMusic
  33. public:
  34. /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
  35. /* [in] */ IUnknown __RPC_FAR *lpdd);
  36. /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
  37. /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
  38. HRESULT STDMETHODCALLTYPE Activate(VARIANT_BOOL fEnable);
  39. HRESULT STDMETHODCALLTYPE SetDirectSound(I_dxj_DirectSound *DirectSound,long hWnd);
  40. ////////////////////////////////////////////////////////////////////////
  41. //
  42. // note: this is public for the callbacks
  43. DECL_VARIABLE(_dxj_DirectMusic);
  44. private:
  45. public:
  46. DX3J_GLOBAL_LINKS(_dxj_DirectMusic);
  47. DWORD InternalAddRef();
  48. DWORD InternalRelease();
  49. };