Leaked source code of windows server 2003
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#ifndef __glucoveandtiler_h
#define __glucoveandtiler_h
/**************************************************************************
* * * Copyright (C) 1992, Silicon Graphics, Inc. * * * * These coded instructions, statements, and computer programs contain * * unpublished proprietary information of Silicon Graphics, Inc., and * * are protected by Federal copyright law. They may not be disclosed * * to third parties or copied or duplicated in any form, in whole or * * in part, without the prior written consent of Silicon Graphics, Inc. * * * **************************************************************************/
/*
* coveandtiler.h - $Revision: 1.1 $ */
#include "trimregi.h"
class Backend; class TrimVertex; class GridVertex; class GridTrimVertex;
class CoveAndTiler : virtual public TrimRegion { public: CoveAndTiler( Backend& ); ~CoveAndTiler( void ); void coveAndTile( void ); private: Backend& backend; static const int MAXSTRIPSIZE; void tile( long, long, long ); void coveLowerLeft( void ); void coveLowerRight( void ); void coveUpperLeft( void ); void coveUpperRight( void ); void coveUpperLeftNoGrid( TrimVertex * ); void coveUpperRightNoGrid( TrimVertex * ); void coveLowerLeftNoGrid( TrimVertex * ); void coveLowerRightNoGrid( TrimVertex * ); void coveLL( void ); void coveLR( void ); void coveUL( void ); void coveUR( void ); inline void output( GridTrimVertex& ); inline void output( GridVertex& ); inline void output( TrimVertex* ); };
#endif /* __glucoveandtiler_h */
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