Leaked source code of windows server 2003
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#ifndef __glumesher_h_
#define __glumesher_h_
/**************************************************************************
* * * Copyright (C) 1992, Silicon Graphics, Inc. * * * * These coded instructions, statements, and computer programs contain * * unpublished proprietary information of Silicon Graphics, Inc., and * * are protected by Federal copyright law. They may not be disclosed * * to third parties or copied or duplicated in any form, in whole or * * in part, without the prior written consent of Silicon Graphics, Inc. * * * **************************************************************************/
/*
* mesher.h - $Revision: 1.1 $ */
#include "hull.h"
class TrimRegion; class Backend; class Pool; class GridTrimVertex;
class Mesher : public Hull { public: Mesher( Backend & ); ~Mesher( void ); void init( unsigned int ); void mesh( void );
private: static const float ZERO; Backend& backend;
Pool p; unsigned int stacksize; GridTrimVertex ** vdata; GridTrimVertex * last[2]; int itop; int lastedge;
inline void openMesh( void ); inline void swapMesh( void ); inline void closeMesh( void ); inline int isCcw( int ); inline int isCw( int ); inline void clearStack( void ); inline void push( GridTrimVertex * ); inline void pop( long ); inline void move( int, int ); inline int equal( int, int ); inline void copy( int, int ); inline void output( int ); void addUpper( void ); void addLower( void ); void addLast( void ); void finishUpper( GridTrimVertex * ); void finishLower( GridTrimVertex * ); }; #endif /* __glumesher_h_ */
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