Leaked source code of windows server 2003
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/**************************************************************************
* * * Copyright (C) 1992, Silicon Graphics, Inc. * * * * These coded instructions, statements, and computer programs contain * * unpublished proprietary information of Silicon Graphics, Inc., and * * are protected by Federal copyright law. They may not be disclosed * * to third parties or copied or duplicated in any form, in whole or * * in part, without the prior written consent of Silicon Graphics, Inc. * * * **************************************************************************/
/*
* trimregion.c++ - $Revision: 1.2 $ * Derrick Burns - 1991 */
#include "glimport.h"
#include "myassert.h"
#include "mystdio.h"
#include "trimregi.h"
#include "backend.h"
TrimRegion::TrimRegion( void ) { }
void TrimRegion::setDu( REAL du ) { oneOverDu = 1.0/du; }
void TrimRegion::init( long npts, Arc_ptr extrema ) { left.init( npts, extrema, extrema->pwlArc->npts - 1 ); left.getNextPt();
right.init( npts, extrema, 0 ); right.getPrevPt(); }
void TrimRegion::getPts( Arc_ptr extrema ) { left.getNextPts( extrema ); right.getPrevPts( extrema ); }
void TrimRegion::getPts( Backend &backend ) { left.getNextPts( bot.vval, backend ); right.getPrevPts( bot.vval, backend ); }
void TrimRegion::getGridExtent( void ) { getGridExtent( left.last(), right.last() ); }
void TrimRegion::getGridExtent( TrimVertex *l, TrimVertex *r ) { bot.ustart = (long) ((l->param[0] - uarray.uarray[0])*oneOverDu); if( l->param[0] >= uarray.uarray[bot.ustart] ) bot.ustart++; // if( l->param[0] > uarray.uarray[bot.ustart] ) bot.ustart++;
assert( l->param[0] <= uarray.uarray[bot.ustart] ); assert( l->param[0] >= uarray.uarray[bot.ustart-1] );
bot.uend = (long) ((r->param[0] - uarray.uarray[0])*oneOverDu); if( uarray.uarray[bot.uend] >= r->param[0] ) bot.uend--; // if( uarray.uarray[bot.uend] > r->param[0] ) bot.uend--;
assert( r->param[0] >= uarray.uarray[bot.uend] ); assert( r->param[0] <= uarray.uarray[bot.uend+1] ); }
int TrimRegion::canTile( void ) { TrimVertex *lf = left.first(); TrimVertex *ll = left.last(); TrimVertex *l = ( ll->param[0] > lf->param[0] ) ? ll : lf;
TrimVertex *rf = right.first(); TrimVertex *rl = right.last(); TrimVertex *r = ( rl->param[0] < rf->param[0] ) ? rl : rf; return (l->param[0] <= r->param[0]) ? 1 : 0; }
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