Leaked source code of windows server 2003
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  1. //+-------------------------------------------------------------------------
  2. //
  3. // Microsoft Windows
  4. //
  5. // Copyright (C) Microsoft Corporation, 1997 - 1997
  6. //
  7. // File: images.h
  8. //
  9. //--------------------------------------------------------------------------
  10. #ifndef _IMAGES_H
  11. #define _IMAGES_H
  12. // Note - These are offsets into my image list
  13. typedef enum _IMAGE_INDICIES
  14. {
  15. IMAGE_IDX_FOLDER_CLOSED = 0, // typical closed folder image
  16. IMAGE_IDX_NA1, // What?
  17. IMAGE_IDX_NA2, // What?
  18. IMAGE_IDX_NA3, // What?
  19. IMAGE_IDX_NA4, // What?
  20. IMAGE_IDX_FOLDER_OPEN, // open folder image
  21. IMAGE_IDX_MACHINE, // guess what, it's a machine
  22. IMAGE_IDX_DOMAIN, // a domain
  23. IMAGE_IDX_NOINFO, // we have no info on this machine
  24. IMAGE_IDX_MACHINE_WAIT, // waiting for the machine
  25. IMAGE_IDX_IPX_NODE_GENERAL, // general IP node
  26. IMAGE_IDX_INTERFACES, // routing interfaces
  27. IMAGE_IDX_LAN_CARD, // LAN adapter icon
  28. IMAGE_IDX_WAN_CARD, // WAN adapter icon
  29. } IMAGE_INDICIES, *LPIMAGE_INDICIES;
  30. // Include the types of all of our nodes
  31. // This corresponds to the node types but is a DWORD that is used
  32. // by the framework
  33. typedef enum
  34. {
  35. ROUTER_NODE_MACHINE = 0,
  36. ROUTER_NODE_DOMAIN,
  37. ROUTER_NODE_ROOT,
  38. } ROUTER_NODE_DESC;
  39. #endif