Leaked source code of windows server 2003
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/*++
Copyright (c) 1999, Microsoft Corporation
Module Name:
sample\sync.h
Abstract:
The file contains the READ_WRITE_LOCK definition which allows multiple-reader/single-writer.
--*/
#ifndef _SYNC_H_
#define _SYNC_H_
//
// type definition for READ_WRITE_LOCK
//
typedef struct _READ_WRITE_LOCK { CRITICAL_SECTION RWL_ReadWriteBlock; LONG RWL_ReaderCount; HANDLE RWL_ReaderDoneEvent; } READ_WRITE_LOCK, *PREAD_WRITE_LOCK;
DWORD CreateReadWriteLock( PREAD_WRITE_LOCK pRWL);
VOID DeleteReadWriteLock( PREAD_WRITE_LOCK pRWL);
VOID AcquireReadLock( PREAD_WRITE_LOCK pRWL);
VOID ReleaseReadLock( PREAD_WRITE_LOCK pRWL);
VOID AcquireWriteLock( PREAD_WRITE_LOCK pRWL);
VOID ReleaseWriteLock( PREAD_WRITE_LOCK pRWL);
//
// macro functions for manipulating a read-write lock
//
#define CREATE_READ_WRITE_LOCK(pRWL) \
CreateReadWriteLock(pRWL) #define DELETE_READ_WRITE_LOCK(pRWL) \
DeleteReadWriteLock(pRWL) #define READ_WRITE_LOCK_CREATED(pRWL) \
((pRWL)->RWL_ReaderDoneEvent != NULL)
#define ACQUIRE_READ_LOCK(pRWL) \
AcquireReadLock(pRWL) #define RELEASE_READ_LOCK(pRWL) \
ReleaseReadLock(pRWL) #define ACQUIRE_WRITE_LOCK(pRWL) \
AcquireWriteLock(pRWL) #define RELEASE_WRITE_LOCK(pRWL) \
ReleaseWriteLock(pRWL)
// atomic. works since a critical section can be entered recursively.
#define WRITE_LOCK_TO_READ_LOCK(pRWL) \
{ \ ACQUIRE_READ_LOCK(pRWL); \ RELEASE_WRITE_LOCK(pRWL); \ } //
// type definition for generic locked list
// access is sychronized with a critical section
//
typedef struct _LOCKED_LIST { CRITICAL_SECTION lock; LIST_ENTRY head; DWORD created; } LOCKED_LIST, *PLOCKED_LIST;
//
// VOID
// INITIALIZE_LOCKED_LIST (
// PLOCKED_LIST pLL
// );
//
#define INITIALIZE_LOCKED_LIST(pLL) \
{ \ do \ { \ __try { \ InitializeCriticalSection(&((pLL)->lock)); \ } \ __except (EXCEPTION_EXECUTE_HANDLER) { \ break; \ } \ InitializeListHead(&((pLL)->head)); \ (pLL)->created = 0x12345678; \ } while (FALSE); \ }
//
// BOOL
// LOCKED_LIST_INITIALIZED (
// PLOCKED_LIST pLL
// );
//
#define LOCKED_LIST_INITIALIZED(pLL) \
((pLL)->created == 0x12345678)
//
// VOID
// DELETE_LOCKED_LIST (
// PLOCKED_LIST pLL,
// VOID(*FreeFunction)(PLIST_ENTRY)
// );
//
#define DELETE_LOCKED_LIST(pLL, FreeFunction) \
{ \ (pLL)->created = 0; \ FreeList(&((pLL)->head), FreeFunction); \ DeleteCriticalSection(&(pLL)->lock); \ }
#define ACQUIRE_LIST_LOCK(pLL) \
EnterCriticalSection(&(pLL)->lock)
#define RELEASE_LIST_LOCK(pLL) \
LeaveCriticalSection(&(pLL)->lock)
#define LOCKED_QUEUE LOCKED_LIST
#define PLOCKED_QUEUE PLOCKED_LIST
#define INITIALIZE_LOCKED_QUEUE(pLQ) \
INITIALIZE_LOCKED_LIST(pLQ) #define LOCKED_QUEUE_INITIALIZED(pLQ) \
LOCKED_LIST_INITIALIZED(pLQ) #define DELETE_LOCKED_QUEUE(pLQ, FreeFunction) \
DELETE_LOCKED_LIST(pLQ, FreeFunction) #define ACQUIRE_QUEUE_LOCK(pLQ) \
ACQUIRE_LIST_LOCK(pLQ) #define RELEASE_QUEUE_LOCK(pLQ) \
RELEASE_LIST_LOCK(pLQ)
//
// type definition for DYNAMIC_READWRITE_LOCK
//
typedef struct _DYNAMIC_READWRITE_LOCK { READ_WRITE_LOCK rwlLock; union { ULONG ulCount; // number of waiting threads
LIST_ENTRY leLink; // link in list of free locks
}; } DYNAMIC_READWRITE_LOCK, *PDYNAMIC_READWRITE_LOCK;
//
// type definition of DYNAMIC_LOCKS_STORE
// store of free dynamic locks that can be allocated as required.
//
typedef struct _DYNAMIC_LOCKS_STORE { HANDLE hHeap; LOCKED_LIST llFreeLocksList;
ULONG ulCountAllocated; ULONG ulCountFree; } DYNAMIC_LOCKS_STORE, *PDYNAMIC_LOCKS_STORE;
// if more than DYNAMIC_LOCKS_HIGH_THRESHOLD locks are
// allocated then any locks that are freed are destroyed
#define DYNAMIC_LOCKS_HIGH_THRESHOLD 7
#define DYNAMIC_LOCKS_STORE_INITIALIZED(pStore) \
(LOCKED_LIST_INITIALIZED(&(pStore)->llFreeLocksList))
typedef enum { READ_MODE, WRITE_MODE } LOCK_MODE;
DWORD InitializeDynamicLocksStore ( PDYNAMIC_LOCKS_STORE pStore, HANDLE hHeap );
DWORD DeInitializeDynamicLocksStore ( PDYNAMIC_LOCKS_STORE pStore );
DWORD AcquireDynamicReadwriteLock ( PDYNAMIC_READWRITE_LOCK *ppLock, LOCK_MODE lmMode, PDYNAMIC_LOCKS_STORE pStore );
VOID ReleaseDynamicReadwriteLock ( PDYNAMIC_READWRITE_LOCK *ppLock, LOCK_MODE lmMode, PDYNAMIC_LOCKS_STORE pStore );
#endif // _SYNC_H_
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