Leaked source code of windows server 2003
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/*++
Copyright (c) 1994 Microsoft Corporation Copyright (c) 1993 Micro Computer Systems, Inc.
Module Name:
net\svcdlls\nwsap\saplpc.h
Abstract:
Author:
Brian Walker (MCS) 06-30-1993
Revision History:
--*/
#ifndef _NWSAP_LPC_
#define _NWSAP_LPC_
/**
Structure used to pass LPC messages between the client library and the main server. Note the the PORT_MESSAGE is first and that the request and reply structures are VERY similar. **/
typedef struct _NWSAP_REQUEST_MESSAGE {
PORT_MESSAGE PortMessage; ULONG MessageType;
union {
struct { USHORT ServerType; UCHAR ServerName[48]; UCHAR ServerAddr[12]; BOOL RespondNearest; } AdvApi;
struct { ULONG ObjectID; UCHAR ObjectName[48]; USHORT ObjectType; UCHAR ObjectAddr[12]; USHORT ScanType; } BindLibApi;
} Message;
} NWSAP_REQUEST_MESSAGE, *PNWSAP_REQUEST_MESSAGE;
typedef struct _NWSAP_REPLY_MESSAGE {
PORT_MESSAGE PortMessage; ULONG Error;
union {
struct { USHORT ServerType; UCHAR ServerName[48]; UCHAR ServerAddr[12]; BOOL RespondNearest; } AdvApi;
struct { ULONG ObjectID; UCHAR ObjectName[48]; USHORT ObjectType; UCHAR ObjectAddr[12]; USHORT ScanType; } BindLibApi;
} Message; } NWSAP_REPLY_MESSAGE, *PNWSAP_REPLY_MESSAGE;
/** Message Types **/
#define NWSAP_LPCMSG_ADDADVERTISE 0
#define NWSAP_LPCMSG_REMOVEADVERTISE 1
#define NWSAP_LPCMSG_GETOBJECTID 2
#define NWSAP_LPCMSG_GETOBJECTNAME 3
#define NWSAP_LPCMSG_SEARCH 4
#define NWSAP_LPCMSG_STOP 0xFFFFFFFF
/** Name of our port **/
#define NWSAP_BIND_PORT_NAME_W L"\\BaseNamedObjects\\NwSapLpcPort"
#define NWSAP_BIND_PORT_NAME_A "\\BaseNamedObjects\\NwSapLpcPort"
/** Max message length we need **/
#define NWSAP_BS_PORT_MAX_MESSAGE_LENGTH \
( sizeof(NWSAP_REQUEST_MESSAGE) > sizeof(NWSAP_REPLY_MESSAGE) ? \ sizeof(NWSAP_REQUEST_MESSAGE) : sizeof(NWSAP_REPLY_MESSAGE) )
#endif
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