Leaked source code of windows server 2003
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// TCP control bits
#ifndef _TCPIP_
#define _TCPIP_
#define TH_SYN 0x02 // Synchronize sequence numbers
#define TH_FIN 0x01 // Sender has reached end of his stream
#define TH_RST 0x04 // Reset the connection
#define TH_PUSH 0x08 // Push data to above level
#define TH_ACK 0x10 // Acknowledgement field is valid
#define TH_URG 0x20 // Urgent pointer is valid
struct tcphdr { USHORT th_sport; USHORT th_dport; ULONG th_seq; ULONG th_ack; UCHAR th_off; UCHAR th_flags; USHORT th_win; UCHAR th_sumhi; UCHAR th_sumlo; USHORT th_urp; UCHAR th_data[1]; };
#define IP_ALEN 4
typedef struct IPaddr { ULONG s_addr; } IPaddr;
#define IPPROTO_TCP 6
struct ip_v4 {
UCHAR ip_hl; UCHAR ip_tos; USHORT ip_len; USHORT ip_id; USHORT ip_off; UCHAR ip_ttl; UCHAR ip_p; USHORT ip_sum; IPaddr ip_src; IPaddr ip_dst; UCHAR ip_data[1]; };
typedef struct ip_v4 IPV4Header, *PIPV4Header;
typedef struct _PPTP_HEADER { USHORT Length; USHORT PacketType; ULONG Cookie; USHORT MessageType; USHORT Reserved1; } PPTP_HEADER, *PPPTP_HEADER;
#endif // _TCPIP_
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