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// Copyright (c) 1997, Microsoft Corporation, all rights reserved
//
// bpool.c
// RAS L2TP WAN mini-port/call-manager driver
// Buffer pool management routines
//
// 01/07/97 Steve Cobb, adapted from Gurdeep's WANARP code.
#include "l2tpp.h"
#include "bpool.tmh"
// Debug count of detected double-frees that should not be happening.
//
ULONG g_ulDoubleBufferFrees = 0;
// Debug count of calls to NdisAllocateBuffer/NdisCopyBuffer/NdisFreeBuffer,
// where the total of Alloc and Copy should equal Free in idle state.
//
ULONG g_ulNdisAllocateBuffers = 0; ULONG g_ulNdisCopyBuffers = 0; ULONG g_ulNdisFreeBuffers = 0;
//-----------------------------------------------------------------------------
// Local prototypes (alphabetically)
//-----------------------------------------------------------------------------
CHAR* AddBufferBlockToPool( IN BUFFERPOOL* pPool );
VOID FreeUnusedBufferPoolBlocks( IN BUFFERPOOL* pPool );
//-----------------------------------------------------------------------------
// Interface routines
//-----------------------------------------------------------------------------
VOID InitBufferPool( OUT BUFFERPOOL* pPool, IN ULONG ulBufferSize, IN ULONG ulMaxBuffers, IN ULONG ulBuffersPerBlock, IN ULONG ulFreesPerCollection, IN BOOLEAN fAssociateNdisBuffer, IN ULONG ulTag )
// Initialize caller's buffer pool control block 'pPool'. 'UlBufferSize'
// is the size in bytes of an individual buffer. 'UlMaxBuffers' is the
// maximum number of buffers allowed in the entire pool or 0 for
// unlimited. 'UlBuffersPerBlock' is the number of buffers to include in
// each block of buffers. 'UlFreesPerCollection' is the number of
// FreeBufferToPool calls until the next garbage collect scan, or 0 for
// default. 'FAssociateNdisBuffer' is set if an NDIS_BUFFER should be
// allocated and associated with each individual buffer. 'UlTag' is the
// memory identification tag to use when allocating blocks.
//
// IMPORTANT: Caller's 'pPool' buffer must be protected from multiple
// access during this call.
//
{ // The requested buffer size is padded, if necessary, so it alligns
// properly when buffer blocks are layed out. The alignment rule also
// applies to the BUFFERBLOCKHEAD and BUFFERHEAD structures, which
// currently align perfectly. We will verify once here, rather than code
// around everywhere else.
//
ASSERT( (ALIGN_UP( sizeof(BUFFERBLOCKHEAD), ULONGLONG ) == sizeof(BUFFERBLOCKHEAD)) ); ASSERT( (ALIGN_UP( sizeof(BUFFERHEAD), ULONGLONG ) == sizeof(BUFFERHEAD)) ); pPool->ulBufferSize = ALIGN_UP( ulBufferSize, ULONGLONG );
pPool->ulMaxBuffers = ulMaxBuffers; pPool->ulBuffersPerBlock = ulBuffersPerBlock; pPool->ulFreesSinceCollection = 0; pPool->fAssociateNdisBuffer = fAssociateNdisBuffer; pPool->ulTag = ulTag;
if (ulFreesPerCollection) { pPool->ulFreesPerCollection = ulFreesPerCollection; } else { // Calculate default garbage collection trigger. Don't want to be too
// aggressive here.
//
pPool->ulFreesPerCollection = 200 * pPool->ulBuffersPerBlock; }
TRACE( TL_N, TM_Pool, ( "InitBp tag=$%08x buf=%d cnt=%d", pPool->ulTag, pPool->ulBufferSize, pPool->ulBuffersPerBlock ) );
InitializeListHead( &pPool->listBlocks ); InitializeListHead( &pPool->listFreeBuffers ); NdisAllocateSpinLock( &pPool->lock ); }
BOOLEAN FreeBufferPool( IN BUFFERPOOL* pPool )
// Free up all resources allocated in buffer pool 'pPool'. This is the
// inverse of InitBufferPool.
//
// Returns true if successful, false if any of the pool could not be freed
// due to outstanding packets.
//
{ BOOLEAN fSuccess;
TRACE( TL_N, TM_Pool, ( "FreeBp" ) );
NdisAcquireSpinLock( &pPool->lock ); { FreeUnusedBufferPoolBlocks( pPool ); fSuccess = (pPool->ulCurBuffers == 0); } NdisReleaseSpinLock( &pPool->lock );
return fSuccess; }
CHAR* GetBufferFromPool( IN BUFFERPOOL* pPool )
// Returns the address of the useable memory in an individual buffer
// allocated from the pool 'pPool'. The pool is expanded, if necessary,
// but caller should still check for NULL return since the pool may have
// been at maximum size.
//
{ LIST_ENTRY* pLink; BUFFERHEAD* pHead; CHAR* pBuffer;
NdisAcquireSpinLock( &pPool->lock ); { if (IsListEmpty( &pPool->listFreeBuffers )) { pLink = NULL; } else { pLink = RemoveHeadList( &pPool->listFreeBuffers ); InitializeListHead( pLink ); pHead = CONTAINING_RECORD( pLink, BUFFERHEAD, linkFreeBuffers ); --pHead->pBlock->ulFreeBuffers; } } NdisReleaseSpinLock( &pPool->lock );
if (pLink) { pBuffer = (CHAR* )(pHead + 1); } else { // The free list was empty. Try to expand the pool.
//
pBuffer = AddBufferBlockToPool( pPool ); }
DBG_if (pBuffer) { pHead = (BUFFERHEAD* )(pBuffer - sizeof(BUFFERHEAD)); TRACE( TL_N, TM_Pool, ( "GetBfp=$%p, %d free", pBuffer, pHead->pBlock->ulFreeBuffers ) ); } DBG_else { TRACE( TL_A, TM_Pool, ( "GetBfp failed?" ) ); }
return pBuffer; }
VOID FreeBufferToPool( IN BUFFERPOOL* pPool, IN CHAR* pBuffer, IN BOOLEAN fGarbageCollection )
// Returns 'pBuffer' to the pool of unused buffers 'pPool'. 'PBuffer'
// must have been previously allocated with GetBufferFromPool.
// 'FGarbageCollection' is set when the free should be considered for
// purposes of garbage collection. This is used by the AddBufferToPool
// routine to avoid counting the initial "add" frees. Normal callers
// should set this flag.
//
{ BUFFERHEAD* pHead;
pHead = ((BUFFERHEAD* )pBuffer) - 1;
DBG_if (fGarbageCollection) { TRACE( TL_I, TM_Pool, ( "FreeBtoP($%p) %d free", pBuffer, pHead->pBlock->ulFreeBuffers + 1 ) ); }
// Requested by Chun Ye to catch IPSEC problem.
//
ASSERT( pHead->pNdisBuffer && !((MDL* )pHead->pNdisBuffer)->Next );
NdisAcquireSpinLock( &pPool->lock ); do { if (pHead->linkFreeBuffers.Flink != &pHead->linkFreeBuffers) { ASSERT( !"Double free?" ); ++g_ulDoubleBufferFrees; break; }
InsertHeadList( &pPool->listFreeBuffers, &pHead->linkFreeBuffers ); ++pHead->pBlock->ulFreeBuffers;
if (fGarbageCollection) { ++pPool->ulFreesSinceCollection;
if (pPool->ulFreesSinceCollection >= pPool->ulFreesPerCollection) { // Time to collect garbage, i.e. free any blocks in the
// pool not in use.
//
FreeUnusedBufferPoolBlocks( pPool ); pPool->ulFreesSinceCollection = 0; } } } while (FALSE); NdisReleaseSpinLock( &pPool->lock ); }
NDIS_BUFFER* NdisBufferFromBuffer( IN CHAR* pBuffer )
// Returns the NDIS_BUFFER associated with the buffer 'pBuffer' which was
// obtained previously with GetBufferFromPool.
//
{ BUFFERHEAD* pHead;
pHead = ((BUFFERHEAD* )pBuffer) - 1; return pHead->pNdisBuffer; }
ULONG BufferSizeFromBuffer( IN CHAR* pBuffer )
// Returns the original size of the buffer 'pBuffer' which was obtained
// previously with GetBufferFromPool. This is useful for undoing
// NdisAdjustBufferLength.
//
{ BUFFERHEAD* pHead;
pHead = ((BUFFERHEAD* )pBuffer) - 1; return pHead->pBlock->pPool->ulBufferSize; }
NDIS_BUFFER* PoolHandleForNdisCopyBufferFromBuffer( IN CHAR* pBuffer )
// Returns the handle of the pool from which the NDIS_BUFFER associated
// with the buffer 'pBuffer' was obtained. Caller may use the handle to
// pass to NdisCopyBuffer, one such use per buffer at a time.
//
{ BUFFERHEAD* pHead;
pHead = ((BUFFERHEAD* )pBuffer) - 1; return pHead->pBlock->hNdisPool; }
VOID CollectBufferPoolGarbage( BUFFERPOOL* pPool )
// Force a garbage collection event on the pool 'pPool'.
//
{ NdisAcquireSpinLock( &pPool->lock ); { FreeUnusedBufferPoolBlocks( pPool ); pPool->ulFreesSinceCollection = 0; } NdisReleaseSpinLock( &pPool->lock ); }
//-----------------------------------------------------------------------------
// Local utility routines (alphabetically)
//-----------------------------------------------------------------------------
CHAR* AddBufferBlockToPool( IN BUFFERPOOL* pPool )
// Allocate a new buffer block and add it to the buffer pool 'pPool'.
//
// Returns the address of the usable memory of an individual buffer
// allocated from the pool or NULL if none.
//
{ NDIS_STATUS status; BUFFERBLOCKHEAD* pNew; ULONG ulSize; ULONG ulCount; BOOLEAN fOk; BOOLEAN fAssociateNdisBuffer; CHAR* pReturn;
TRACE( TL_A, TM_Pool, ( "AddBpBlock(%d+%d)", pPool->ulCurBuffers, pPool->ulBuffersPerBlock ) );
fOk = FALSE; pNew = NULL;
NdisAcquireSpinLock( &pPool->lock ); { // Save this for reference after the lock is released.
//
fAssociateNdisBuffer = pPool->fAssociateNdisBuffer;
do { if (pPool->ulMaxBuffers && pPool->ulCurBuffers >= pPool->ulMaxBuffers) { // No can do. The pool's already at maximum size.
//
TRACE( TL_A, TM_Pool, ( "Bp maxed?" ) ); WPLOG( LL_A, LM_Pool, ( "Bp maxed?" ) ); break; }
// Calculate the contiguous block's size and the number of buffers
// it will hold.
//
ulCount = pPool->ulBuffersPerBlock; if (pPool->ulMaxBuffers) { if (ulCount > pPool->ulMaxBuffers - pPool->ulCurBuffers) { ulCount = pPool->ulMaxBuffers - pPool->ulCurBuffers; } } ulSize = sizeof(BUFFERBLOCKHEAD) + (ulCount * (sizeof(BUFFERHEAD) + pPool->ulBufferSize));
// Allocate the contiguous memory block for the BUFFERBLOCK header
// and the individual buffers.
//
pNew = ALLOC_NONPAGED( ulSize, pPool->ulTag ); if (!pNew) { TRACE( TL_A, TM_Res, ( "Alloc BB?" ) ); WPLOG( LL_A, LM_Res, ( "Alloc BB?" ) ); break; }
// Zero only the block header portion.
//
NdisZeroMemory( pNew, sizeof(BUFFERBLOCKHEAD) );
if (fAssociateNdisBuffer) { // Allocate a pool of NDIS_BUFFER descriptors.
//
// Twice as many descriptors are allocated as buffers so
// caller can use the PoolHandleForNdisCopyBufferFromBuffer
// routine to obtain a pool handle to pass to the
// NdisCopyBuffer used to trim the L2TP header from received
// packets. In the current NDIS implmentation on NT this does
// nothing but return a NULL handle and STATUS_SUCCESS,
// because NDIS_BUFFER's are just MDL's,
// NdisAllocateBufferPool is basically a no-op, and for that
// matter, NdisCopyBuffer doesn't really use the pool handle
// it's passed. It's cheap to stay strictly compliant here,
// though, so we do that.
//
NdisAllocateBufferPool( &status, &pNew->hNdisPool, ulCount * 2 ); if (status != NDIS_STATUS_SUCCESS) { TRACE( TL_A, TM_Pool, ( "AllocBp=$%x?", status ) ); WPLOG( LL_A, LM_Pool, ( "AllocBp=$%x?", status ) ); break; } }
// Fill in the back pointer to the pool.
//
pNew->pPool = pPool;
// Link the new block. At this point, all the buffers are
// effectively "in use". They are made available in the loop
// below.
//
pNew->ulBuffers = ulCount; pPool->ulCurBuffers += ulCount; InsertHeadList( &pPool->listBlocks, &pNew->linkBlocks );
fOk = TRUE; } while (FALSE); } NdisReleaseSpinLock( &pPool->lock );
if (!fOk) { // Bailing, undo whatever succeeded.
//
if (pNew) { if (pNew->hNdisPool) { NdisFreeBufferPool( pNew->hNdisPool ); } FREE_NONPAGED( pNew ); }
return NULL; }
// Initialize each individual buffer slice and add it to the list of free
// buffers.
//
{ ULONG i; CHAR* pBuffer; BUFFERHEAD* pHead;
pReturn = NULL;
// For each slice of the block, where a slice consists of a BUFFERHEAD
// and the buffer memory that immediately follows it...
//
for (i = 0, pHead = (BUFFERHEAD* )(pNew + 1); i < ulCount; ++i, pHead = (BUFFERHEAD* ) ((CHAR* )(pHead + 1) + pPool->ulBufferSize)) { pBuffer = (CHAR* )(pHead + 1);
InitializeListHead( &pHead->linkFreeBuffers ); pHead->pBlock = pNew; pHead->pNdisBuffer = NULL;
if (fAssociateNdisBuffer) { // Associate an NDIS_BUFFER descriptor from the pool we
// allocated above.
//
NdisAllocateBuffer( &status, &pHead->pNdisBuffer, pNew->hNdisPool, pBuffer, pPool->ulBufferSize );
if (status != NDIS_STATUS_SUCCESS) { TRACE( TL_A, TM_Pool, ( "AllocB=$%x?", status ) ); WPLOG( LL_A, LM_Pool, ( "AllocB=$%x?", status ) ); pHead->pNdisBuffer = NULL; continue; } else { NdisInterlockedIncrement( &g_ulNdisAllocateBuffers ); } }
if (pReturn) { // Add the constructed buffer to the list of free buffers.
// The 'FALSE' tells the garbage collection algorithm the
// operation is an "add" rather than a "release" and should be
// ignored.
//
FreeBufferToPool( pPool, pBuffer, FALSE ); } else { // The first successfully constructed buffer is returned by
// this routine.
//
pReturn = pBuffer; } } }
return pReturn; }
VOID FreeUnusedBufferPoolBlocks( IN BUFFERPOOL* pPool )
// Check if any of the blocks in pool 'pPool' are not in use, and if so,
// free them.
//
// IMPORTANT: Caller must hold the pool lock.
//
{ LIST_ENTRY* pLink;
TRACE( TL_A, TM_Pool, ( "FreeUnusedBpBlocks" ) );
// For each block in the pool...
//
pLink = pPool->listBlocks.Flink; while (pLink != &pPool->listBlocks) { LIST_ENTRY* pLinkNext; BUFFERBLOCKHEAD* pBlock;
pLinkNext = pLink->Flink;
pBlock = CONTAINING_RECORD( pLink, BUFFERBLOCKHEAD, linkBlocks ); if (pBlock->ulFreeBuffers >= pBlock->ulBuffers) { ULONG i; BUFFERHEAD* pHead;
TRACE( TL_A, TM_Pool, ( "FreeBpBlock(%d-%d)", pPool->ulCurBuffers, pPool->ulBuffersPerBlock ) );
// Found a block with no buffers in use. Walk the buffer block
// removing each buffer from the pool's free list and freeing any
// associated NDIS_BUFFER descriptor.
//
for (i = 0, pHead = (BUFFERHEAD* )(pBlock + 1); i < pBlock->ulBuffers; ++i, pHead = (BUFFERHEAD* ) (((CHAR* )(pHead + 1)) + pPool->ulBufferSize)) { RemoveEntryList( &pHead->linkFreeBuffers ); InitializeListHead( &pHead->linkFreeBuffers );
if (pHead->pNdisBuffer) { NdisFreeBuffer( pHead->pNdisBuffer ); NdisInterlockedIncrement( &g_ulNdisFreeBuffers ); } }
// Remove and release the unused block.
//
RemoveEntryList( pLink ); InitializeListHead( pLink ); pPool->ulCurBuffers -= pBlock->ulBuffers;
if (pBlock->hNdisPool) { NdisFreeBufferPool( pBlock->hNdisPool ); }
FREE_NONPAGED( pBlock ); }
pLink = pLinkNext; } }
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