Leaked source code of windows server 2003
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// Copyright (c) 1997, Microsoft Corporation, all rights reserved
//
// ppool.h
// RAS L2TP WAN mini-port/call-manager driver
// Packet pool management header
//
// 01/07/97 Steve Cobb, adapted from Gurdeep's WANARP code.
#ifndef _PPOOL_H_
#define _PPOOL_H_
//-----------------------------------------------------------------------------
// Data structures
//-----------------------------------------------------------------------------
// Packet pool control block. A packet pool encapsulates an NDIS packet pool
// handling all pool growth and shrinkage internally.
//
typedef struct _PACKETPOOL { // Size in bytes of the ProtocolReserved array for each packet in the
// pool.
//
ULONG ulProtocolReservedLength;
// The optimal number of packets to allocate in each packet block.
//
ULONG ulPacketsPerBlock;
// Maximum number of individual packets that may be allocated in the
// entire pool, or 0 for unlimited.
//
ULONG ulMaxPackets;
// Current number of individual packets allocated in the entire pool.
//
ULONG ulCurPackets;
// Garbage collection occurs after this many calls to FreePacketToPool.
//
ULONG ulFreesPerCollection;
// Number of calls to FreeBufferToPool since a garbage collection.
//
ULONG ulFreesSinceCollection;
// Memory identification tag for allocated blocks.
//
ULONG ulTag;
// Head of the double linked list of PACKETBLOCKHEADs. Access to the list
// is protected with 'lock' in this structure.
//
LIST_ENTRY listBlocks;
// Head of the double linked list of free PACKETHEADs. Each PACKETHEAD in
// the list is ready to go, i.e. it already has an NDIS_PACKET associated
// with it. Access to the list is prototected by 'lock' in this
// structure. Interlocked push/pop is not used because (a) the list of
// blocks and this list must lock each other and (b) double links are
// necessary for garbage collection.
//
LIST_ENTRY listFreePackets;
// This lock protects this structure and both the list of blocks and the
// list of packets.
//
NDIS_SPIN_LOCK lock; } PACKETPOOL;
// Header of a single block of packets from a packet pool. The PACKETHEAD of
// the first buffer immediately follows.
//
typedef struct _PACKETBLOCKHEAD { // Links to the prev/next packet block header in the packet pool's list.
//
LIST_ENTRY linkBlocks;
// NDIS's handle of the pool of NDIS_PACKET descriptors associated with
// this block, or NULL if none.
//
NDIS_HANDLE hNdisPool;
// Back pointer to the packet pool.
//
PACKETPOOL* pPool;
// Number of individual packets in this block.
//
ULONG ulPackets;
// Number of individual packets in this block on the free list.
//
ULONG ulFreePackets; } PACKETBLOCKHEAD;
// Control information for an individual packet. For the packet pool, this
// "header" does not actually preceed anything, but this keeps the terminology
// consistent with the very similar buffer pool routines.
//
typedef struct _PACKETHEAD { // Link to next packet header in the packet pool's free list.
//
LIST_ENTRY linkFreePackets;
// Back link to owning packet block header.
//
PACKETBLOCKHEAD* pBlock;
// NDIS packet descriptor of this buffer.
//
NDIS_PACKET* pNdisPacket; } PACKETHEAD;
//-----------------------------------------------------------------------------
// Interface prototypes and inline definitions
//-----------------------------------------------------------------------------
VOID InitPacketPool( OUT PACKETPOOL* pPool, IN ULONG ulProtocolReservedLength, IN ULONG ulMaxPackets, IN ULONG ulPacketsPerBlock, IN ULONG ulFreesPerCollection, IN ULONG ulTag );
BOOLEAN FreePacketPool( IN PACKETPOOL* pPool );
NDIS_PACKET* GetPacketFromPool( IN PACKETPOOL* pPool, OUT PACKETHEAD** ppHead );
VOID FreePacketToPool( IN PACKETPOOL* pPool, IN PACKETHEAD* pHead, IN BOOLEAN fGarbageCollection );
PACKETPOOL* PacketPoolFromPacketHead( IN PACKETHEAD* pHead );
__inline PACKETPOOL* PacketPoolFromPacketHead( IN PACKETHEAD* pHead )
// Returns the address of the pool, given 'pHead', the address of a
// PACKETHEAD like the one returned from GetPacketFromPool.
//
{ return pHead->pBlock->pPool; }
#endif // PPOOL_H_
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