Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1996-2003 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
!ENDIF
TARGETNAME=CUSTHLP TARGETPATH=.. TARGETTYPE=DYNLINK
DLLENTRY=_DllMainCRTStartup DLLBASE=0x50000000
USE_MSVCRT=1 USE_CTRLDLL=1
PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=precomp.h PRECOMPILED_PCH=precomp.pch PRECOMPILED_OBJ=precomp.obj
# To build debug version add -D_DEBUG to C_DEFINES line below C_DEFINES=$(C_DEFINES) -DUSERMODE_DRIVER -D_UNICODE -DUNICODE -D_DEBUG #C_DEFINES=$(C_DEFINES) -DUSERMODE_DRIVER -D_UNICODE -DUNICODE
TARGETLIBS= $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\winspool.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\uuid.lib
INCLUDES=.;$(SDK_INC_PATH)\MFC42
SOURCES= intrface.cpp \ dllentry.cpp \ debug.cpp \ devmode.cpp \ globals.cpp \ oemui.cpp \ oemui.rc
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