Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1996-2003 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. !ENDIF
  11. TARGETNAME=ThemeUI
  12. TARGETPATH=..
  13. TARGETTYPE=DYNLINK
  14. DLLENTRY=_DllMainCRTStartup
  15. DLLBASE=0x50000000
  16. USE_MSVCRT=1
  17. PRECOMPILED_CXX=1
  18. PRECOMPILED_INCLUDE=precomp.h
  19. PRECOMPILED_PCH=precomp.pch
  20. PRECOMPILED_OBJ=precomp.obj
  21. #
  22. # ISOLATION
  23. #
  24. SXS_ASSEMBLY_NAME=YourCompanyName.YourDivision.YourApp
  25. SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
  26. SXS_MANIFEST=ThemeUI.Manifest
  27. SXS_MANIFEST_IN_RESOURCES=1
  28. SXS_MANIFEST_RESOURCE_ID=2
  29. SXS_NO_BINPLACE=1
  30. #
  31. # ISOLATION
  32. #
  33. LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
  34. # To build version with debug output, add -DDEBUG to C_DEFINES line below
  35. C_DEFINES=$(C_DEFINES) -DUSERMODE_DRIVER -D_UNICODE -DUNICODE -DISOLATION_AWARE_ENABLED
  36. C_DEFINES=$(C_DEFINES) -DMANIFEST_RESOURCE=$(SXS_MANIFEST_RESOURCE_ID)
  37. TARGETLIBS= $(SDK_LIB_PATH)\kernel32.lib \
  38. $(SDK_LIB_PATH)\user32.lib \
  39. $(SDK_LIB_PATH)\winspool.lib \
  40. $(SDK_LIB_PATH)\ole32.lib \
  41. $(SDK_LIB_PATH)\advapi32.lib \
  42. $(SDK_LIB_PATH)\uuid.lib
  43. INCLUDES=.;$(SDK_INC_PATH)\MFC42
  44. SOURCES= intrface.cpp \
  45. dllentry.cpp \
  46. debug.cpp \
  47. devmode.cpp \
  48. fusutils.cpp \
  49. globals.cpp \
  50. OEMUI.cpp \
  51. OEMUI.rc