Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1996-2003 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
!ENDIF
TARGETNAME=ThemeUI TARGETPATH=.. TARGETTYPE=DYNLINK
DLLENTRY=_DllMainCRTStartup DLLBASE=0x50000000
USE_MSVCRT=1
PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=precomp.h PRECOMPILED_PCH=precomp.pch PRECOMPILED_OBJ=precomp.obj
# # ISOLATION # SXS_ASSEMBLY_NAME=YourCompanyName.YourDivision.YourApp SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=ThemeUI.Manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_MANIFEST_RESOURCE_ID=2 SXS_NO_BINPLACE=1
# # ISOLATION # LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
# To build version with debug output, add -DDEBUG to C_DEFINES line below C_DEFINES=$(C_DEFINES) -DUSERMODE_DRIVER -D_UNICODE -DUNICODE -DISOLATION_AWARE_ENABLED C_DEFINES=$(C_DEFINES) -DMANIFEST_RESOURCE=$(SXS_MANIFEST_RESOURCE_ID)
TARGETLIBS= $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\winspool.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\uuid.lib
INCLUDES=.;$(SDK_INC_PATH)\MFC42
SOURCES= intrface.cpp \ dllentry.cpp \ debug.cpp \ devmode.cpp \ fusutils.cpp \ globals.cpp \ OEMUI.cpp \ OEMUI.rc
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