Leaked source code of windows server 2003
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44 lines
941 B

  1. #if !defined(AFX_STDAFX_H__7586B344_EC08_11D0_A466_00C04FC30DF6__INCLUDED_)
  2. #define AFX_STDAFX_H__7586B344_EC08_11D0_A466_00C04FC30DF6__INCLUDED_
  3. #if _MSC_VER >= 1000
  4. #pragma once
  5. #endif // _MSC_VER >= 1000
  6. #define STRICT
  7. #define DWERROR ((DWORD) -1)
  8. #include <nt.h>
  9. #include <ntrtl.h>
  10. #include <nturtl.h>
  11. #include <windows.h>
  12. #include <winspool.h>
  13. #include <shellapi.h>
  14. #include <shlobj.h>
  15. #include <wininet.h>
  16. #include <spllib.hxx>
  17. #include <oaidl.h>
  18. #include <winsnmp.h>
  19. #include <snmp.h>
  20. #include <mgmtapi.h>
  21. #include "resource.h"
  22. #include "util.h"
  23. #include <atlbase.h>
  24. extern CComModule _Module;
  25. #include <atlcom.h>
  26. #include <atlctl.h>
  27. #include <clusapi.h>
  28. //{{AFX_INSERT_LOCATION}}
  29. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  30. #endif // !defined(AFX_STDAFX_H__7586B344_EC08_11D0_A466_00C04FC30DF6__INCLUDED)