Leaked source code of windows server 2003
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  1. //(C) COPYRIGHT MICROSOFT CORP., 1998-1999
  2. #if _MSC_VER > 1000
  3. #pragma once
  4. #endif // _MSC_VER > 1000
  5. #ifndef STRICT
  6. #define STRICT
  7. #endif
  8. #ifndef _WIN32_WINNT
  9. #define _WIN32_WINNT 0x0400
  10. #endif
  11. #define _ATL_APARTMENT_THREADED
  12. #define _ATL_NO_UUIDOF
  13. #include <atlbase.h>
  14. //You may derive a class from CComModule and use it if you want to override
  15. //something, but do not change the name of _Module
  16. extern CComModule _Module;
  17. #include <atlcom.h>
  18. #include <atlctl.h>
  19. #include <windows.h>
  20. #include <shellapi.h>
  21. #include <shlobj.h>
  22. #include <initguid.h>
  23. #include <shlguid.h>
  24. #include "wiadevd.h"
  25. #include "extidl.h"
  26. #include "wia.h"
  27. #include "resource.h"
  28. #include "extend.h"
  29. #include "classes.h"
  30. // tcamprop defines the private test cam properties
  31. #include "tcamprop.h"
  32. #define g_hInst _Module.GetModuleInstance()