Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Project File - Name="stillvue" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 5.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=stillvue - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "stillvue.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "stillvue.mak" CFG="stillvue - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "stillvue - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "stillvue - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP Scc_ProjName ""
  23. # PROP Scc_LocalPath ""
  24. CPP=cl.exe
  25. MTL=midl.exe
  26. RSC=rc.exe
  27. !IF "$(CFG)" == "stillvue - Win32 Release"
  28. # PROP BASE Use_MFC 0
  29. # PROP BASE Use_Debug_Libraries 0
  30. # PROP BASE Output_Dir "Release"
  31. # PROP BASE Intermediate_Dir "Release"
  32. # PROP BASE Target_Dir ""
  33. # PROP Use_MFC 0
  34. # PROP Use_Debug_Libraries 0
  35. # PROP Output_Dir "Release"
  36. # PROP Intermediate_Dir "Release"
  37. # PROP Ignore_Export_Lib 0
  38. # PROP Target_Dir ""
  39. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  40. # ADD CPP /nologo /W3 /GX /O2 /I "..\..\inc" /I "..\..\ddk\inc" /I "\nt\public\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "ACQUIRE" /YX /FD /c
  41. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
  42. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
  43. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  44. # ADD RSC /l 0x409 /d "NDEBUG"
  45. BSC32=bscmake.exe
  46. # ADD BASE BSC32 /nologo
  47. # ADD BSC32 /nologo
  48. LINK32=link.exe
  49. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  50. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ..\..\ddk\lib\sti.lib ntlog.lib /nologo /subsystem:windows /machine:I386
  51. !ELSEIF "$(CFG)" == "stillvue - Win32 Debug"
  52. # PROP BASE Use_MFC 0
  53. # PROP BASE Use_Debug_Libraries 1
  54. # PROP BASE Output_Dir "Debug"
  55. # PROP BASE Intermediate_Dir "Debug"
  56. # PROP BASE Target_Dir ""
  57. # PROP Use_MFC 0
  58. # PROP Use_Debug_Libraries 1
  59. # PROP Output_Dir "Debug"
  60. # PROP Intermediate_Dir "Debug"
  61. # PROP Ignore_Export_Lib 0
  62. # PROP Target_Dir ""
  63. # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
  64. # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\inc" /I "..\..\ddk\inc" /I "\nt\public\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ACQUIRE" /FR /YX /FD /c
  65. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
  66. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
  67. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  68. # ADD RSC /l 0x409 /d "_DEBUG"
  69. BSC32=bscmake.exe
  70. # ADD BASE BSC32 /nologo
  71. # ADD BSC32 /nologo
  72. LINK32=link.exe
  73. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  74. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ..\..\ddk\lib\sti.lib ntlog.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  75. !ENDIF
  76. # Begin Target
  77. # Name "stillvue - Win32 Release"
  78. # Name "stillvue - Win32 Debug"
  79. # Begin Source File
  80. SOURCE=.\resource.h
  81. # End Source File
  82. # Begin Source File
  83. SOURCE=.\scan1.ico
  84. # End Source File
  85. # Begin Source File
  86. SOURCE=.\stillvue.cpp
  87. # End Source File
  88. # Begin Source File
  89. SOURCE=.\stillvue.h
  90. # End Source File
  91. # Begin Source File
  92. SOURCE=.\stillvue.rc
  93. !IF "$(CFG)" == "stillvue - Win32 Release"
  94. !ELSEIF "$(CFG)" == "stillvue - Win32 Debug"
  95. !ENDIF
  96. # End Source File
  97. # Begin Source File
  98. SOURCE=.\stivar.h
  99. # End Source File
  100. # Begin Source File
  101. SOURCE=.\winx.cpp
  102. # End Source File
  103. # Begin Source File
  104. SOURCE=.\winx.h
  105. # End Source File
  106. # Begin Source File
  107. SOURCE=.\wsti.cpp
  108. # End Source File
  109. # End Target
  110. # End Project