Leaked source code of windows server 2003
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/***********************************************************************
* Microsoft Lego * * Microsoft Confidential. Copyright 1994-1999 Microsoft Corporation. * * Component: * * File: dis.h * * File Comments: * * ***********************************************************************/
#ifndef __DISASM_H__
#define __DISASM_H__
#if _MSC_VER > 1000
#pragma once
#endif
#include <stddef.h>
// ------------------------------------------------------------
// Architecture types
// ------------------------------------------------------------
enum ARCHT { archtX8616, // Intel x86 (16 bit mode)
archtX86, // Intel x86 (32 bit mode)
archtMips, // MIPS R4x00
archtAlphaAxp, // DEC Alpha AXP
archtPowerPc, // Motorola PowerPC
archtPowerMac, // Motorola PowerPC in big endian mode
archtPaRisc, // HP PA-RISC
};
struct DIS;
#ifdef __cplusplus
extern "C" { #endif
typedef size_t (*PFNCCHADDR)(struct DIS *, ULONG, char *, size_t, DWORD *); typedef size_t (*PFNCCHFIXUP)(struct DIS *, ULONG, size_t, char *, size_t, DWORD *);
struct DIS *DisNew(enum ARCHT);
size_t Disassemble(struct DIS *pdis, ULONG addr, const BYTE *pb, size_t cbMax, char *pad, char *buf, size_t cbBuf); void SetSymbolCallback(struct DIS *pdis,PFNCCHADDR,PFNCCHFIXUP);
void FreePdis(struct DIS *);
#ifdef __cplusplus
} #endif
#endif
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