Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1992.
//
// File: MemDeSer.hxx
//
// History: 29-Jul-94 KyleP Created
//
//--------------------------------------------------------------------------
#if !defined( __MEMDESER_HXX__ )
#define __MEMDESER_HXX__
#include <restrict.hxx>
#include <SStream.hxx>
class CMemDeSerStream : public PDeSerStream { public:
inline CMemDeSerStream( BYTE *pb, ULONG cb);
virtual ~CMemDeSerStream() {};
virtual BYTE GetByte(); virtual void SkipByte();
virtual void GetChar( char * pc, ULONG cc ); virtual void SkipChar( ULONG cc );
virtual void GetWChar( WCHAR * pwc, ULONG cc ); virtual void SkipWChar( ULONG cc );
virtual USHORT GetUShort(); virtual void SkipUShort();
virtual ULONG GetULong(); virtual void SkipULong(); virtual ULONG PeekULong();
virtual long GetLong(); virtual void SkipLong();
#if defined(KERNEL) // Can not return floating point #'s in the kernel
virtual ULONG GetFloat(); virtual LONGLONG GetDouble();
#else
virtual float GetFloat(); virtual double GetDouble();
#endif
virtual void SkipFloat(); virtual void SkipDouble();
virtual char * GetString();
virtual WCHAR * GetWString();
virtual void GetBlob( BYTE * pb, ULONG cb ); virtual void SkipBlob( ULONG cb );
virtual void GetGUID( GUID & guid ); virtual void SkipGUID();
protected:
BYTE * _pbCurrent; BYTE * _pbEnd; };
inline CMemDeSerStream::CMemDeSerStream( BYTE * pb, ULONG cb ) : _pbCurrent( pb ) { _pbEnd = _pbCurrent + cb; }
#endif // __MEMDESER_HXX__
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