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//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1995
//
// File: ptrarray.cpp
//
// Contents: Handles dynamic arrays of void *. Stolen from MFC
//
// History: 7-13-95 Davepl Created
//
//--------------------------------------------------------------------------
#include "precomp.h"
//
// Default contstructor just invokes normal constructor, using the
// current process' heap as the heap handle
//
CPtrArray::CPtrArray() { CPtrArray::CPtrArray(GetProcessHeap()); }
//
// Constructor save a handle to the heap supplied to use for future
// allocations
//
CPtrArray::CPtrArray(HANDLE hHeap) { m_hHeap = hHeap; m_pData = NULL; m_nSize = 0; m_nMaxSize = 0; m_nGrowBy = 0; }
CPtrArray::~CPtrArray() { HeapFree(m_hHeap, 0, m_pData); }
BOOL CPtrArray::SetSize(int nNewSize, int nGrowBy) { ASSERT(nNewSize >= 0);
//
// Set the new size
//
if (nGrowBy != -1) { m_nGrowBy = nGrowBy; }
if ( -1 == nGrowBy ) { nGrowBy = m_nGrowBy; }
if (nNewSize == 0) { //
// Shrink to nothing
//
HeapFree(m_hHeap, 0, m_pData); m_pData = NULL; m_nSize = m_nMaxSize = 0; } else if (m_pData == NULL) { //
// Data array doesn't exist yet, allocate it now
//
LPVOID * pnew = (LPVOID *) HeapAlloc(m_hHeap, HEAP_ZERO_MEMORY, nNewSize * sizeof(*m_pData));
if (pnew) { m_pData = pnew; m_nSize = nNewSize; m_nMaxSize = nNewSize; } else { return FALSE; } } else if (nNewSize <= m_nMaxSize) { //
// It fits
//
if (nNewSize > m_nSize) { // initialize the new elements
ZeroMemory(&m_pData[m_nSize], (nNewSize-m_nSize) * sizeof(*m_pData)); }
m_nSize = nNewSize; } else { Assert( -1 != nGrowBy );
//
// It doesn't fit: grow the array
//
m_nGrowBy = nGrowBy; if (nGrowBy == 0) { //
// Heuristically determine growth when nGrowBy == 0
// (this avoids heap fragmentation in many situations)
//
nGrowBy = min(1024, max(4, m_nSize / 8)); }
int nNewMax;
if (nNewSize < m_nMaxSize + nGrowBy) { nNewMax = m_nMaxSize + nGrowBy; // granularity
} else { nNewMax = nNewSize; // no slush
}
ASSERT(nNewMax >= m_nMaxSize); // no wrap around
LPVOID * pNewData = (LPVOID *) HeapReAlloc(m_hHeap, HEAP_ZERO_MEMORY, m_pData, nNewMax * sizeof(*m_pData));
if (NULL == pNewData) { return FALSE; }
ASSERT(nNewSize > m_nSize);
m_pData = pNewData; m_nSize = nNewSize; m_nMaxSize = nNewMax; }
return TRUE; }
BOOL CPtrArray::FreeExtra() {
if (m_nSize != m_nMaxSize) { //
// shrink to desired size
//
void** pNewData = NULL; if (m_nSize != 0) { pNewData = (void**) HeapAlloc(m_hHeap, 0, m_nSize * sizeof(*m_pData)); if (NULL == pNewData) { return FALSE; }
//
// copy new data from old
//
CopyMemory(pNewData, m_pData, m_nSize * sizeof(*m_pData)); }
//
// get rid of old stuff (note: no destructors called)
//
HeapFree(m_hHeap, 0, m_pData); m_pData = pNewData; m_nMaxSize = m_nSize; }
return TRUE; }
BOOL CPtrArray::InsertAt(int nIndex, void* newElement, int nCount) { ASSERT(nIndex >= 0); // will expand to meet need
ASSERT(nCount > 0); // zero or negative size not allowed
if (nIndex >= m_nSize) { //
// adding after the end of the array
//
if (FALSE == SetSize(nIndex + nCount)) // grow so nIndex is valid
{ return FALSE; } } else { //
// inserting in the middle of the array
//
int nOldSize = m_nSize;
if (FALSE == SetSize(m_nSize + nCount)) // grow it to new size
{ return FALSE; }
//
// shift old data up to fill gap
//
MoveMemory(&m_pData[nIndex+nCount], &m_pData[nIndex], (nOldSize-nIndex) * sizeof(*m_pData));
// re-init slots we copied from
ZeroMemory(&m_pData[nIndex], nCount * sizeof(*m_pData));
}
// insert new value in the gap
ASSERT(nIndex + nCount <= m_nSize);
while (nCount--) { m_pData[nIndex++] = newElement; }
return TRUE; }
BOOL CPtrArray::InsertAt(int nStartIndex, CPtrArray* pNewArray) { ASSERT(nStartIndex >= 0);
if (pNewArray->GetSize() > 0) { if (FALSE == InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize())) { return FALSE; }
for (int i = 0; i < pNewArray->GetSize(); i++) { SetAt(nStartIndex + i, pNewArray->GetAt(i)); } }
return TRUE; }
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