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#include "ctlspriv.h"
#include <limits.h>
/*
* Creates a buffer for a unicode string, and then copies the ANSI text * into it (converting it to unicode in the process) * * The returned pointer should be freed with LocalFree after use. */ LPWSTR ProduceWFromA( UINT uiCodePage, LPCSTR psz ) { LPWSTR pszW; int cch;
if (psz == NULL || psz == LPSTR_TEXTCALLBACKA) return (LPWSTR)psz;
// The old code would call lstrlen and lstrcpy which would fault internal to the
// api, this should do about the same...
if (IsBadReadPtr(psz,1)) return NULL; // For now lets try not setting a string...
cch = MultiByteToWideChar(uiCodePage, 0, psz, -1, NULL, 0);
if (cch == 0) cch = 1;
pszW = LocalAlloc( LMEM_FIXED, cch * sizeof(WCHAR) );
if (pszW != NULL ) { if (MultiByteToWideChar( uiCodePage, MB_PRECOMPOSED, psz, -1, pszW, cch ) == FALSE) { LocalFree(pszW); pszW = NULL; } }
return pszW;
}
/*
* Creates a buffer for a unicode string, and then copies the ANSI text * into it (converting it to unicode in the process) * * The returned pointer should be freed with LocalFree after use. */ LPSTR ProduceAFromW( UINT uiCodePage, LPCWSTR psz ) { LPSTR pszA; int cch;
if (psz == NULL || psz == LPSTR_TEXTCALLBACKW) return (LPSTR)psz;
cch = WideCharToMultiByte(uiCodePage, 0, psz, -1, NULL, 0, NULL, NULL);
if (cch == 0) cch = 1;
pszA = LocalAlloc( LMEM_FIXED, cch * sizeof(char) );
if (pszA != NULL ) { if (WideCharToMultiByte(uiCodePage, 0, psz, -1, pszA, cch, NULL, NULL) == FALSE) { LocalFree(pszA); pszA = NULL; } }
return pszA;
}
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