Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1992-1997 Microsoft Corporation
  3. !ENDIF
  4. TARGETNAME=sysdm
  5. TARGETPATH=obj
  6. TARGETTYPE=DYNLINK
  7. TARGETEXT=cpl
  8. #VERIFY_LC = 1
  9. LC_PATH = $(PROJECT_ROOT)\lcinf
  10. USE_NATIVE_EH=1
  11. TARGETLIBS= \
  12. $(SDK_LIB_PATH)\user32.lib \
  13. $(SDK_LIB_PATH)\gdi32.lib \
  14. $(SDK_LIB_PATH)\ole32.lib \
  15. $(SDK_LIB_PATH)\oleaut32.lib \
  16. $(SHELL_LIB_PATH)\comctlp.lib \
  17. $(SDK_LIB_PATH)\kernel32.lib \
  18. $(SDK_LIB_PATH)\netapi32.lib \
  19. $(SDK_LIB_PATH)\advapi32.lib \
  20. $(SHELL_LIB_PATH)\shell32p.lib \
  21. $(SDK_LIB_PATH)\shlwapi.lib \
  22. $(SHELL_LIB_PATH)\shlwapip.lib \
  23. $(SDK_LIB_PATH)\userenv.lib \
  24. $(SDK_LIB_PATH)\rpcrt4.lib \
  25. $(SDK_LIB_PATH)\wbemuuid.lib \
  26. $(SDK_LIB_PATH)\uuid.lib \
  27. $(SDK_LIB_PATH)\imm32.lib \
  28. $(ADMIN_LIB_PATH)\pfrcfg.lib \
  29. $(SDK_LIB_PATH)\version.lib \
  30. $(SDK_LIB_PATH)\comdlg32.lib \
  31. $(SDK_LIB_PATH)\usp10.lib \
  32. $(SHELL_LIB_PATH)\shguidp.lib \
  33. $(SHELL_LIB_PATH)\ieguidp.lib
  34. # ds_inc_path to get userenvp.h
  35. INCLUDES=$(TERMSRV_INC_PATH);$(DS_INC_PATH);$(ADMIN_INC_PATH);$(BASE_INC_PATH)
  36. C_DEFINES=-DWIN32 -DUNICODE -D_UNICODE
  37. RCOPTIONS=-N
  38. USE_MSVCRT=1
  39. DLLENTRY=DllInitialize
  40. SOURCES= \
  41. sysdm.c \
  42. general.cpp \
  43. profile.cpp \
  44. sid.c \
  45. debug.c \
  46. util.c \
  47. hardware.c \
  48. hwprof.c \
  49. netid.cpp \
  50. advanced.c \
  51. perf.c \
  52. virtual.c \
  53. envvar.c \
  54. edtenvar.c \
  55. startup.c \
  56. strtlst.c \
  57. syspart.c \
  58. crashdmp.c \
  59. pfrscpl.cpp \
  60. srcfg.cpp \
  61. sysdm.rc \
  62. visualfx.cpp
  63. #
  64. # Fusionized
  65. #
  66. SXS_MANIFEST_RESOURCE_ID=123
  67. SXS_APPLICATION_MANIFEST=WindowsShell.Manifest