Leaked source code of windows server 2003
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//////////////////////////////////////////////////////////////////////////
//
// This is the public header file for apps that call MSPRINT.DLL
//
//////////////////////////////////////////////////////////////////////////
#ifdef _WIN32
// Typedef for the following function:
//
// BOOL WINAPI PrinterSetup32(HWND hWnd,WORD wAction,WORD wBufSize,
// LPBYTE lpBuffer,LPWORD lpwRequired);
typedef BOOL (WINAPI* PRINTERSETUPPROC32)(HWND,WORD,WORD,LPBYTE,LPWORD);
#define MSPRINT2_PRINTERSETUP32 ("PrinterSetup32")
#endif
#define MSP_NEWPRINTER 1
#define MSP_NETPRINTER 2
#define MSP_NEWDRIVER 3
#define MSP_NETADMIN 4
#define MSP_TESTPAGEFULLPROMPT 5
#define MSP_TESTPAGEPARTIALPROMPT 6
#define MSP_TESTPAGENOPROMPT 7
#define MSP_REMOVEPRINTER 8
#define MSP_SPOOLERFOUNDPRINTER 9
#define MSP_REMOVENETPRINTER 10
#define MSP_NEWPRINTER_MODELESS 11
#define MSP_FINDPRINTER 12
#if 0
#define MSPRINT_TESTONLY
#define MSP_BATCHPRINTERS 100
#define PBD_INSTALLED 1L
typedef struct tagONEPRINTERBATCHDATA { char szFriendlyName[32]; char szModelName[32]; char szPort[60]; DWORD dwFlags; } ONEPRINTERBATCHDATA, FAR * LPONEPRINTERBATCHDATA;
typedef struct tagPRINTERBATCHDATA { char szFileSource[60]; DWORD dwCount; ONEPRINTERBATCHDATA Printers[1]; } PRINTERBATCHDATA, FAR * LPPRINTERBATCHDATA;
#endif
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