Leaked source code of windows server 2003
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#include "settings.h"
///////////////////////////////////////////////////////////////////////////////
// CUnkTmpl Interface Map initialization code
// Begin ->
const INTFMAPENTRY CAutoplayHandlerIME[] = { _INTFMAPENTRY(CAutoplayHandler, IAutoplayHandler), };
const INTFMAPENTRY* CAutoplayHandler::_pintfmap = CAutoplayHandlerIME; const DWORD CAutoplayHandler::_cintfmap = (sizeof(CAutoplayHandlerIME)/sizeof(CAutoplayHandlerIME[0]));
// -> End
///////////////////////////////////////////////////////////////////////////////
COMFACTORYCB CAutoplayHandler::_cfcb = NULL;
///////////////////////////////////////////////////////////////////////////////
// CUnkTmpl Interface Map initialization code
// Begin ->
const INTFMAPENTRY CAutoplayHandlerPropertiesIME[] = { _INTFMAPENTRY(CAutoplayHandlerProperties, IAutoplayHandlerProperties), };
const INTFMAPENTRY* CAutoplayHandlerProperties::_pintfmap = CAutoplayHandlerPropertiesIME; const DWORD CAutoplayHandlerProperties::_cintfmap = (sizeof(CAutoplayHandlerPropertiesIME)/sizeof(CAutoplayHandlerPropertiesIME[0]));
// -> End
///////////////////////////////////////////////////////////////////////////////
COMFACTORYCB CAutoplayHandlerProperties::_cfcb = NULL;
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